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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 18-Apr-2005 15:13 Post subject: A new orgy of Battle Armor design |
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Vagabond's challenges have prompted me into a new rash of designs. Here's a few of them. Tell me what you think.
Type/Model: Styx
Tech/Era: Inner Sphere / 3058 / CBT Rules
Chassis Type: Humanoid
Weight Class: Assault Battle Armor (1,501 - 2,000 kg)
Rules: Level 2, Custom design
Ground Speed: 21.6 km/h
Armor Type: Advanced
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Type/Model: Styx
Equipment: Slots Mass
Chassis Type: Assault Class Humanoid 0 550
Motive System: Ground Movement (2 MP) 0 160
Armor Type: 18 Points Advanced 5 720
Manipulators:
Left Arm: Battle Claw 0 15
Right Arm: Battle Claw 0 15
Weapons and Equipment Loc Shots Slots Mass
------------------------------------------------------------------
Light TAG Body 60 1 35
LRM 2 RA 6 4 220
Support PPC LA 98 3 280
Anti-Personnel Weapon Mount LA 1 5
Blazer Rifle LA 0 0
------------------------------------------------------------------
TOTALS: 14 2,000
Slots & Mass Left: 0 0
Calculated Factors:
Total Cost: 882,690 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 59 (236 for 4) Weapon Value: 64 (Ratio=1.08)
Cost per BV: 12,418.47 (w/o Trooper Training costs)
Damage Factors: SRDmg = 2 MRDmg = 1 LRDmg = 1
Mechanized: Cannot travel on OmniMechs
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 2 Armor/Structure: 4 / 0
Damage PB/M/L: 1/1/- Overheat: 0
Point Value: 2 Specials: tag, car4
CBT:RPG Data: Armor Value (M/B/E/X): 10/10/9/9 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 3+2D6, Target Size Modifier: -2
Movement Speed: Half Normal
Attribute Modifiers: STR: +4, DEX: -2, RFL: -4
Equipment Rating: F/E/F
Type/Model: Discord
Tech/Era: Inner Sphere / 3058 / CBT Rules
Chassis Type: Humanoid
Weight Class: Heavy Battle Armor (1,001 - 1,500 kg)
Rules: Level 2, Custom design
Ground Speed: 21.6 km/h
Armor Type: Standard
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Type/Model: Discord
Equipment: Slots Mass
Chassis Type: Heavy Class Humanoid 0 300
Motive System: Ground Movement (2 MP) 0 80
Armor Type: 10 Points Standard 0 500
Manipulators:
Left Arm: Battle Claw 0 15
Right Arm: Battle Claw 0 15
Weapons and Equipment Loc Shots Slots Mass
------------------------------------------------------------------
Detachable Missile Pack Body 0 10
SRM 2 Body 7 4 260
Support PPC RA 42 3 260
Magnetic Clamps LA 2 30
Power Pack Body 1 25
Mission Equipment (5kg Capy) Body 1 0
------------------------------------------------------------------
TOTALS: 11 1,495
Slots & Mass Left: 1 5
Calculated Factors:
Total Cost: 529,280 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 45 (180 for 4) Weapon Value: 40 (Ratio=.89)
Cost per BV: 8,428.44 (w/o Trooper Training costs)
Damage Factors: SRDmg = 4 MRDmg = 0 LRDmg = 0
Mechanized: Travels on 'Mechs, OmniMechs & Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 2 Armor/Structure: 2 / 0
Damage PB/M/L: 1/1/- Overheat: 0
Point Value: 2 Specials: xmec, car4
CBT:RPG Data: Armor Value (M/B/E/X): 9/8/8/7 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 2, Target Size Modifier: -2
Movement Modifiers:
Walking: -2, Running: -4, Sprinting: -6
Attribute Modifiers: STR: +3, DEX: -3, RFL: -3
Equipment Rating: E/E/E
Type/Model: Shark
Tech/Era: Inner Sphere / 3058 / CBT Rules
Chassis Type: Humanoid
Weight Class: Light Battle Armor (401 - 750 kg)
Rules: Level 2, Custom design
Ground Speed: 10.8 km/h
Jump Capacity: 90 meters
Armor Type: Basic Stealth
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Type/Model: Shark
Equipment: Slots Mass
Chassis Type: Light Class Humanoid 0 100
Motive System: Ground Movement (1 MP) 0 0
Jump Jets (3 MP) 0 75
Armor Type: 6 Points Basic Stealth 3 330
Manipulators:
Left Arm: Armored Glove 0 0
Right Arm: Armored Glove 0 0
Weapons and Equipment Loc Shots Slots Mass
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ECM Suite Body 1 100
David Lt Gauss Rifle LA 80 2 145
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TOTALS: 6 750
Slots & Mass Left: 2 0
Calculated Factors:
Total Cost: 500,500 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 31 (124 for 4) Weapon Value: 11 (Ratio=.35)
Cost per BV: 11,306.45 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0
Mechanized: Travels on OmniMechs
Attacks: Can perform Swarm and Leg attacks
BattleForce2: Class: IB MP: 3J Armor/Structure: 2 / 0
Damage PB/M/L: -/-/- Overheat: 0
Point Value: 1 Specials: mec, mecm, car4
CBT:RPG Data: Armor Value (M/B/E/X): 8/7/6/6 Coverage: Full
IR: +6, ECM: +6, Camo: 0
Melee AP: 0, Target Size Modifier: 0
Movement Modifiers:
Walking: 0, Running: 0, Sprinting: 0
Jump: 90 m/turn
Attribute Modifiers: STR: +2, DEX: 0, RFL: -1
Equipment Rating: E/E/E
Type/Model: Firebrand
Tech/Era: Inner Sphere / 3058 / CBT Rules
Chassis Type: Humanoid
Weight Class: PA(L)/Exoskeleton (0 - 400 kg)
Rules: Level 2, Custom design
Ground Speed: 10.8 km/h
Jump Capacity: 90 meters
Armor Type: Basic Stealth
------------------------------------------------------------------
Type/Model: Firebrand
Equipment: Slots Mass
Chassis Type: PA(L) Class Humanoid 0 80
Motive System: Ground Movement (1 MP) 0 0
Jump Jets (3 MP) 0 75
Armor Type: 2 Points Basic Stealth 3 110
Manipulators:
Left Arm: Armored Glove 0 0
Right Arm: Armored Glove 0 0
Weapons and Equipment Loc Shots Slots Mass
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Grenade Launcher Body 60 2 130
(with High-Explosive Ammo)
Anti-Personnel Weapon Mount RA 1 5
(Anti-Personnel Weapon Space) RA 0 0
------------------------------------------------------------------
TOTALS: 6 400
Slots & Mass Left: 0 0
Calculated Factors:
Total Cost: 383,700 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 11 (44 for 4) Weapon Value: 3 (Ratio=.27)
Cost per BV: 21,245.45 (w/o Trooper Training costs)
Damage Factors: SRDmg = 0 MRDmg = 0 LRDmg = 0
Mechanized: Travels on OmniMechs
Attacks: Can perform Swarm and Leg attacks
BattleForce2: Class: IB MP: 3J Armor/Structure: 1 / 0
Damage PB/M/L: -/-/- Overheat: 0
Point Value: 0 Specials: mec, car4
CBT:RPG Data: Armor Value (M/B/E/X): 4/5/6/5 Coverage: Full
IR: +6, ECM: +6, Camo: 0
Melee AP: 0, Target Size Modifier: 0
Movement Modifiers:
Walking: 0, Running: 0, Sprinting: 0
Jump: 90 m/turn
Attribute Modifiers: STR: 0, DEX: 0, RFL: 0
Equipment Rating: E/C/F
_________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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Delta Lyran Alliance Leutnant
Joined: 11-Dec-2004 00:00 Posts: 635
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Posted: 18-Apr-2005 15:52 Post subject: RE: A new orgy of Battle Armor design |
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Im not a battlearmor experct, but I like all of them in their own ways. I find the Styx and Discord most impressive, much firepower. The Shark is also cool, quite stealthy.
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Motown Scrapper Clan Ice Hellions Galaxy Commander
Joined: 24-Jul-2003 00:00 Posts: 2074 Location: United States
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Posted: 18-Apr-2005 17:43 Post subject: RE: A new orgy of Battle Armor design |
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I am curious to see what Discord has to say about the Battle armour named after him.
_________________ Having more fun than a human being should be allowed to have-Rush Limbaugh www.rushlimbaugh.com
Force of nature
Still crazy after all these years
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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 18-Apr-2005 17:46 Post subject: RE: A new orgy of Battle Armor design |
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Discord the greek deity, not Discord the person.
_________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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Motown Scrapper Clan Ice Hellions Galaxy Commander
Joined: 24-Jul-2003 00:00 Posts: 2074 Location: United States
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Posted: 18-Apr-2005 22:35 Post subject: RE: A new orgy of Battle Armor design |
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Quote:
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On 2005-04-18 17:46, Warhammer: 3025 wrote:
Discord the greek deity, not Discord the person.
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| You mean you did not name it for
Discord the father of Tunnel Rat?
_________________ Having more fun than a human being should be allowed to have-Rush Limbaugh www.rushlimbaugh.com
Force of nature
Still crazy after all these years
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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 18-Apr-2005 22:39 Post subject: RE: A new orgy of Battle Armor design |
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Um...no?
_________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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Motown Scrapper Clan Ice Hellions Galaxy Commander
Joined: 24-Jul-2003 00:00 Posts: 2074 Location: United States
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Posted: 18-Apr-2005 23:09 Post subject: RE: A new orgy of Battle Armor design |
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Quote:
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On 2005-04-18 22:39, Warhammer: 3025 wrote:
Um...no?
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| You sound unsure.
_________________ Having more fun than a human being should be allowed to have-Rush Limbaugh www.rushlimbaugh.com
Force of nature
Still crazy after all these years
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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 18-Apr-2005 23:13 Post subject: RE: A new orgy of Battle Armor design |
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I am unsure. Who are you talking about?
_________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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Motown Scrapper Clan Ice Hellions Galaxy Commander
Joined: 24-Jul-2003 00:00 Posts: 2074 Location: United States
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Posted: 18-Apr-2005 23:19 Post subject: RE: A new orgy of Battle Armor design |
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Quote:
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On 2005-04-18 23:13, Warhammer: 3025 wrote:
I am unsure. Who are you talking about?
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| Discord ...posts here and at CBT and HMP, Tunnel Rat is his daughter who just turned 2 You have to ask him or MercChick (His wife and Tunnel Rats Mother) why they call their child Tunnel Rat...Incedently the Tunnel Rat in the Battlecarp/Goldfish series on HMP is based on her.
_________________ Having more fun than a human being should be allowed to have-Rush Limbaugh www.rushlimbaugh.com
Force of nature
Still crazy after all these years
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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 18-Apr-2005 23:27 Post subject: RE: A new orgy of Battle Armor design |
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No. I did not name it after Discord, the father of Tunnel Rat. I named it after Discord, the greek deity of strife and jealousy.
Legend says that Discord would follow Ares, the god of war, and would throw a golden apple amongst a group of people, then watch and laugh as the people fought and killed each other over it.
_________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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StarRaven Federated Suns Leftenant General
Joined: 01-Jun-2004 00:00 Posts: 1138 Location: United States
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Posted: 18-Apr-2005 23:32 Post subject: RE: A new orgy of Battle Armor design |
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There's a Dicord the Greek deity? That's new. I thought that discord was just a word. The only other Discord I know is the one who posts here and on HMP; he was the last one to run the lotto jackpot here.
_________________ "Politics is supposed to be the second oldest profession. I have come to realize that it bears a very close semblance to the first."
- Attributed to General Aleksandr Kerensky
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