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CLS-5W Corelis
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PostPosted: 12-Mar-2005 19:18    Post subject: CLS-5W Corelis Reply to topic Reply with quote

Another new lightish 'mech. Tell me what you think.


EDIT: Fluff reworked on suggestion from Jymset.
Type/Model:    Corelis CLS-5W
Tech:          Inner Sphere / 2750
Config:        Biped BattleMech
Rules:         Level 2, Custom design

Mass:          40 tons
Chassis:       Geometric 590 Endo Class HC (Hard Core) Endo Steel
Power Plant:   240 GM Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    StarGuard Standard
Armament:      
  2 Maxum 50 Small Lasers
  4 ExoStar II Medium Lasers
  1 Deadeye-10 LRM 10
Manufacturer:  Ceres Metals Industries
  Location:    St. Ives
Communications System:  Ceres MaserCom 12
Targeting & Tracking System:  Ceres/Maladev 3

------------------------------------------------------------------------------
==Overview:==
The Corelis was designed to meet the Star League's need for a new heavy
support 'mech for its scout lances. Essentially a super-sized Thorn, the
Corelis performs functions its cousin was simply unsuited to. While the Thorn
mounted excellent long-range firepower for its size, it was too slow to engage
in scouting functions, and was too light to last long in battle with heavier
machines. The Corelis has corrected both of those shortcomings, while gaining a
healthy firepower increase.

==Capabilities:==
For long-range support, the Corelis mounts a Deadeye-10 missile rack, allowing
it to hang back and bombard the enemy, or make precision-strikes against
targets like ammo dumps, munitions crates, and fuel tanks to enact strategic
support. Close in, the Corelis is even more powerful, bringing its quad
Exostar II Medium Lasers to bear. For infantry and other soft targets, the
'mech also carries twin Maxum-50 Small Lasers

--------------------------------------------------------
Type/Model:    Corelis CLS-5W
Mass:          40 tons

Equipment:                                 Crits    Mass
Int. Struct.:  67 pts Endo Steel            14      2.00
 (Endo Steel Loc: 3 LA, 2 RA, 2 LT, 2 RT, 1 CT, 2 LL, 2 RL)
Engine:        240 Fusion                    6     11.50
   Walking MP:   6
   Running MP:   9
   Jumping MP:   0
Heat Sinks:     10 Double [20]               3       .00
 (Heat Sink Loc: 1 LT)
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA    R: Sh+UA+LA+H        14       .00
Armor Factor:  128 pts Standard              0      8.00

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             12         15      
   Center Torso (Rear):                  6      
   L/R Side Torso:           10      13/13      
   L/R Side Torso (Rear):              6/6      
   L/R Arm:                   6      11/11      
   L/R Leg:                  10      19/19      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Small Laser            RA      1           1       .50
2 Medium Lasers          LA      6           2      2.00
1 LRM 10                 RT      4   24      4      7.00
  (Ammo Locations: 2 RT)
1 Medium Laser           LT      3           1      1.00
1 Small Laser            LT      1           1       .50
1 Medium Laser           CT      3           1      1.00
CASE Equipment:          RT                  1       .50
--------------------------------------------------------
TOTALS:                         18          57     40.00
Crits & Tons Left:                          21       .00

Calculated Factors:
Total Cost:        3,622,780 C-Bills
Battle Value:      986
Cost per BV:       3,674.22
Weapon Value:      953 / 953 (Ratio = .97 / .97)
Damage Factors:    SRDmg = 18;  MRDmg = 7;  LRDmg = 3
BattleForce2:      MP: 6,  Armor/Structure: 3/3
                   Damage PB/M/L: 4/3/1,  Overheat: 0
                   Class: MM;  Point Value: 10
                   Specials: if


[ This Message was edited by: Warhammer: 3025 on 2005-03-13 02:04 ]
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jymset
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PostPosted: 13-Mar-2005 01:48    Post subject: RE: CLS-5W Corelis Reply to topic Reply with quote

I don't know.... This 'mech does little for me. It is a hell of an upgraded Thorn, I'll grant you that! But while the Thorn could outgun anything it couldn't outrun within its 20-ton weight class, this one may have trouble against some other 40-tonners. What was around in the Star League? Vulcan, Clint, Whitworth, Cicada, Assassin, Sentinel?* Ok, okay!! So the stock 40-tonners aren't that impressive and what applies to this applies to the Thorn also!

*Hermes II came later.

But really, to me, I can't make out whether this is a scout or a fire-support 'mech. The Vulcan, Clint, Cicada and Assassin are easily defined as scouts, the Whitworth as a fire support machine and the Sentinel is BT's first UAC5 carrier, a testbed, if you will.

So yeah, right now this one does little for me.

It would be ideally suited to a changing of fluff. With a direct reference to the Thorn. That might make a big difference!

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PostPosted: 13-Mar-2005 01:59    Post subject: RE: CLS-5W Corelis Reply to topic Reply with quote

It's more of a blend of both functions. It could be the heavy support for a lance of Valkyries, for example, or the long-range firepower of a Commando/Wasp/Stinger/just-about-every-other-scout-mech lance. It could also sit on the edge of a low-intensity battlefield and add fire support.

But I'll rework the fluff to reference the Thorn
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Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.

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jymset
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PostPosted: 13-Mar-2005 06:33    Post subject: RE: CLS-5W Corelis Reply to topic Reply with quote

Well, thanks! I feel honoured to have given input!

However: why is the Corelis better suited to scouting roles than the Thorn?

Also, this chassis still seems somewhat inefficient to me. It mounts no more armour than the Valkyrie. Sure, it is faster, but it doesn't jump. It has some more ML, but it uses StarLeague technology and has 10 more tons to play with. See what I'm getting at?

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"Rear armour is defeatist!" - unknown Kuritan Mechwarrior

The AC5 is a great gun!

On heat, 3025 style:
A Rifleman knows no heat.
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PostPosted: 13-Mar-2005 07:20    Post subject: RE: CLS-5W Corelis Reply to topic Reply with quote

Quote:

On 2005-03-13 06:33, jymset wrote:
Well, thanks! I feel honoured to have given input!

However: why is the Corelis better suited to scouting roles than the Thorn?

Also, this chassis still seems somewhat inefficient to me. It mounts no more armour than the Valkyrie. Sure, it is faster, but it doesn't jump. It has some more ML, but it uses StarLeague technology and has 10 more tons to play with. See what I'm getting at?



jymset, do you know how much armor the Valkyrie mounts? 6 tons, 2 less than this design. The Whitworth mounts 8 tons as well as does the Phoenix Hawk, The Black Jack and Vindicator mount slightly more, 8.5 and 9 tons respectively. All lighter mechs have less armor. While the Wyvern mouunts 9.5 tons. Didn't bother looking in the 50 ton and higher groups. Also the Thorn goes 6/9 as does this design.
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PostPosted: 13-Mar-2005 08:03    Post subject: RE: CLS-5W Corelis Reply to topic Reply with quote

Off the top of my head, the 50 tonners: Hunchback 10, Enforcer 9, Centurion 8.5, Trebuchet 7.5.

I do know my 3025 'mechs. Very well.

No, my mistake was misreading the armour on this thing. I could've sworn it was 6!! Which would've been... well everything I stated above!

So sorry, I misread originally, and never bothered to look up the details later. My bad, sorry!

_________________
"Rear armour is defeatist!" - unknown Kuritan Mechwarrior

The AC5 is a great gun!

On heat, 3025 style:
A Rifleman knows no heat.
Back to top View profile Send site message Visit website
Warhammer: 3025
Freelance
Captain, AFFC (Ret.)
Captain, AFFC (Ret.)


Joined: 29-Jan-2005 00:00
Posts: 1856

PostPosted: 13-Mar-2005 19:17    Post subject: RE: CLS-5W Corelis Reply to topic Reply with quote

The problems with the Thorn, as defined in the fluff are: a lack of jump ability (still a problem for the Corelis), and the fact that its primary weapon becomes useless at close ranges. The Corelis corrects the latter problem by having a much larger suite of close-in weaponry, and the expanded armor load to use them effectively against other scouts.
_________________
Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.

Because sometimes, there are many guards in the castle.


Ya Rl'yeh!
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