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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 09-Feb-2005 18:14 Post subject: Marosa Scout Vehicle |
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Here's yet another in my line of "utilitarian" vehicles. Please note that the only reason the Marosa is level 3 is that it has amphibious capability and houses an extra two crewmen (a sensor operator and a comms technician, in addition to the driver).
GAME NOTE: The Marosa has a 1000km communication range, and can jam enemy communications within 10 km.
Type/Model: Marosa Scout Vehicle
Tech: Inner Sphere / 3025
Config: Tracked Vehicle
Rules: Level 3, Custom design
Mass: 10 tons
Power Plant: 80 WorkHorse w. PowerChain I.C.E.
Cruise Speed: 86.4 km/h
Maximum Speed: 129.6 km/h
Armor Type: StarSlab/1 Standard
Armament: Various Anti-Personnel
Manufacturer: Robinson Standard BattleWorks
Location: Robinson / FC (RSBW)
Communications System: O/P COMNET 210A
Targeting & Tracking System: O/P GRNDSTAT 50A
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Type/Model: Marosa Scout Vehicle
Mass: 10 tons
Equipment: Items Mass
Int. Struct.: 4 pts Standard 0 1.00
Engine: 80 I.C.E. 0 5.00
Cruise MP: 8
Flank MP: 12
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 .50
Crew: 1 Members 0 .00
Amphibious Drive Equipment: 0 1.00
Armor Factor: 32 pts Standard 0 2.00
Internal Armor
Structure Value
Front: 1 10
Left / Right Sides: 1 8/8
Rear: 1 6
Weapons and Equipment Loc Heat Ammo Items Mass
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Supplies Body 1 .50
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TOTALS: 0 2 10.00
Items & Tons Left: 5 .00
Calculated Factors:
Total Cost: 64,167 C-Bills
Battle Value: 43
Cost per BV: 1,492.25
Weapon Value: 0 / 0 (Ratio = .00 / .00)
Damage Factors: SRDmg = 0; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 8T, Armor/Structure: 0 / 1
Damage PB/M/L: -/-/-, Overheat: 0
Class: GL; Point Value: 0
[ This Message was edited by: Warhammer: 3025 on 2005-02-27 00:57 ] _________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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