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User Review: King Crab KGC-0006
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ralgith
Blighted Sun Battalion
1st Company
"Ralgith's Renegades"
Colonel
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PostPosted: 09-Feb-2005 09:10    Post subject: User Review: King Crab KGC-0006 Reply to topic Reply with quote

Quote:

On 2004-09-29, cain wrote:
in close or urban enviorment this mech rules but the loss of the erlarge laser hurts it in the open also its armour is quite light for a close range 100t brawler this lowers my rating considerably also the questionable placment of the ermds should be swapped with dhs in the torso imo



This is an IS design, so DHS won't fit in legs, 3/2 spaces need/available. That is the reason for the lasers in the legs. They could be shifted to the CT and the SSRM-4+Ammo be put in a leg though.

As for the armor being a bit thinner than normal, in play testing this it didn't matter because it tore opponents open and put them down normally in 1-2 turns. Including a Daishi Widowmaker, which is also a beast. This bad boy took down 3 other 100 tonners in its first field test, as well as 2 heavies. The 5th kill also killed it same turn however, because by then my CT was pretty well flayed, as was left arm. A lucky through armor crit on my right torso touched off my remaining 3 AC shots there, and the CT was just slagged (took 2 PPCs to the chest with 3 armor left) taking 4 engine crits that round all told. Was fun though

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Colonel Ralgith t'Mayasara
Blighted Sun Battalion
1st Company 'Ralgith's Renegades'

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cain
Blighted Sun Battalion
1st Company
"Ralgith's Renegades"
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Joined: 10-May-2004 00:00
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Location: Canada
PostPosted: 09-Feb-2005 11:14    Post subject: RE: User Review: King Crab KGC-0006 Reply to topic Reply with quote

that mistake was amaturish
so was i then
i have learned much since then and will try to improve my reviews and have restricted myshelf too customs and mechs i have used

my first few reviews were bad but this is the case with most noobs so the idea of a tips thread is good and should include advice on desiging such as timeline info

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Captain, AFFC (Ret.)
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Joined: 29-Jan-2005 00:00
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PostPosted: 09-Feb-2005 13:53    Post subject: RE: User Review: King Crab KGC-0006 Reply to topic Reply with quote

That would've helped me. I didn't know that Light engines weren't developed until 3060+ until someone told me. I then had to change about 10 'mechs I'd designed to either use XL or standard engines.
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