This one doesn't really have a place in the game. It's a cross between the real world roles of the F-105 Thunderchief and the original British Harrier, and something I read in FedCom Civil War. But since it exists in the BTech universe, I'm using the BattleTech (AeroTech, technically) system to express it. Sometimes they're just as fun in my head as they are in the game.
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AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Inferno INF-1
Tech: Inner Sphere / 3067
Vessel Type: Aerospace Fighter
Rules: Level 3, Custom design
Rules Set: AeroTech2
Mass: 25 tons
Length: 13 meters
Power Plant: GM 350 XL Fusion
Safe Thrust: 16
Maximum Thrust: 24
Armor Type: Fiber 10 Ferro-aluminum
Armament:
1 BlazeFire Longshot ER Medium Laser
Manufacturer: Federated-Boeing Interstellar
Location: Galax
Communications System: Dalban Micronics
Targeting & Tracking System: Federated Hunter Mark II
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==Overview:==
In June of 3064, Leftenant General Annette Leyland, commander of the Fifth
Federated Commonwealth RCT (a loyalist unit), found a secret AFFC weapons
facility on Axton; within this facility were stored fifty tactical nuclear
weapons. Over the course of the Axton campaign, Leftenant General Leyland
deployed a total of fourteen of these weapons, resulting in the crippling of
the Fifth Syrtis Fusiliers and the total destruction of the Bell Academy
Training Battalion.
On Marlette, General Leyland again attepted to use her nuclear weapons, this
time against the Twentieth Avalon Hussars. She initially set one off in a
remote area as a warning, then ordered her aerospace wing to deliver more when
the Hussars ignored it and continued their attack. The Hussars annihilated the
Fifth F-C's entire aerospace wing without pausing in their attack, and not a
single fighter survived to deliver its payload.
The modern AFFS has taken note of this event, and the INF-1 Inferno was
designed with the specific purpose of insuring that it can never happen
again.
==Capabilities:==
The 25 ton Inferno is the fastest Aerospace fighter in the Inner Sphere. Its
purpose is to deliver a nuclear weapon to enemy units without being
intercepted. The weapon is held in a single internal bomb bay, which protects
it from damage and reduces drag on the fighter. A single ER medium laser is
mounted in the nose to give the Inferno some chance of surviving the return
trip after its payload has been delivered. Four-and-a-quarter tons of
ferro-aluminum armor provide protection against attacks, but the Inferno's
true defense is its speed. When not delivering nuclear weapons, the Inferno's
bomb bay can be converted to carry a complex package of reconaissance cameras,
sensor systems, and ECM.
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Class/Model/Name: Inferno INF-1
Mass: 25 tons
Construction Options: Fractional Accounting
Equipment: Mass
Power Plant: 350 XL Fusion 14.75
Thrust: Safe Thrust: 16 (15 at max bomb load)
Maximum Thrust: 24 (23 at max bomb load)
Structural Integrity: 16 .00
Total Heat Sinks: 10 Single .00
Fuel: 2.00
Cockpit & Attitude Thrusters: 3.00
Armor Type: Ferro-aluminum (76 total armor pts) 4.24
Standard Scale Armor Pts
Location: L / R
Nose: 24
Left/Right Wings: 17/17
Aft: 18
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
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1 ER Medium Laser Nose 5 5 -- -- 5 1.00
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TOTALS: Heat: 5 24.99
Tons Left: .01
External Stores Load:
1 Nuke (5 tons)
Total Stores Load 5 tons total
Note: Safe Thrust is reduced from 16 to 15 at max bomb load.
Calculated Factors:
Total Cost: 4,099,256 C-Bills
Battle Value: 526
Cost per BV: 7,793.26
Weapon Value: 587 (Ratio = 1.12)
Damage Factors: SRV = 5; MRV = 4; LRV = 0; ERV = 0
BattleForce2: MP: 16, Armor/Structure: 2 / 0
Damage PB/M/L: 1/1/-, Overheat: 0
Class: FL; Point Value: 5
[ This Message was edited by: StarRaven on 2004-10-13 23:49 ] _________________ "Politics is supposed to be the second oldest profession. I have come to realize that it bears a very close semblance to the first."
- Attributed to General Aleksandr Kerensky
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