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Ivan IVN-1A
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Vagabond
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PostPosted: 16-Sep-2004 19:08    Post subject: Ivan IVN-1A Reply to topic Reply with quote

               BattleMech Technical Readout

Type/Model:    Ivan IVN-1A
Tech:          Inner Sphere / 3067
Config:        Biped BattleMech
Rules:         Level 2, Custom design

Mass:          95 tons
Chassis:       Norse-GM Heavy IVN Standard
Power Plant:   285 GM Light Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Kallon Royalstar Heavy Type K Standard
Armament:      
  1 Mydron Excel LB 20-X AC
  1 Mydron Tornado Rotary AC/5
  1 Poland Main Model C Gauss Rifle
  2 Martell ER Medium Lasers
Manufacturer:  General Motors of Kathil
  Location:    Kathil / FC (GM)
Communications System:  Tek BattleCom
Targeting & Tracking System:  DLK Type Phased Array Sensor System

------------------------------------------------------------------------------
==Overview:==
     In the wake of the Federated Commonwealth Civil War, House Davion is
racing to reinforce its embattled forces. The War taught many lessons to the
Federated Sun high command among them the weakness of the Extra-Light Fusion
engine widely used among frontline units. Under the request of House Reagent
Herself, General Motors on Kathil was to convert its GM 285 XL engine line to
produce Light engines based on captured technologies. Faced with a choice of
rejecting a request from the Reagent Herself and face public scrutiny or to
redesign there Nightstar battlemech line, GM chose to redesign the line. Thus
only a year after the request was made, GM released the first prototype
powered by the new Light Engine. It has been called Ivan.

==Capabilities:==
     Like the mechline it has replaced, the Ivan shares many features in
common with another battlemech. GM acquired copies of Victor blueprints and
engineered a heavier chassis that carries 15 more tons to be used on the line.
At the heart of this chassis is a GM 285 Light fusion engine that allows for
more armament like an Extra-Light but without the added weakness. GM decided
to avoid making to many changes on the production line to reduce the retooling
time so like the Nightstar the Ivan does not use Endo-Steel or Ferro-Fibrous
in the chassis and armor construction. This also means that the Ivan uses DHS,
a Tek Battlecom, and the DLK Phased Array Sensor System, which is acclaimed by
many as the best targeting system in the Inner Sphere. Tied to this system is
an array of ballistic weapon systems designed to both be practical and
psychologically menacing. 
     To say that there is a primary weapon on the Ivan would be to misjudge
the machine. In the mech's bulky right arm is a new generation large bore LB
20-X AC supplied by three tons of ammo protected in CASE. In the mech's left
arm is one of the newly developed Rotary Auto-Cannons Class 5 with a liberal
three ton supply of ammunition in an axial mounted ammunition bay, which
allows for an impressive minute and a half of maximum rate fire. Last but not
least is the Gauss cannon mounted on the mech's left breast reminiscent of the
Atlas' AC/20. The Gauss is supplied by an ample two tons of ammunition and is
carefully incased by CASE to prevent the catastrophic destruction of the unit
should the Gauss capacitor suffer a hit. GM, in addition, understood that most
pilots are not comfortable with a Ballistic only layouts incorporated two
Extended Range Medium Lasers as auxiliary weapons should the pilot need them,
one in the chest and the other in the head. Satisfied with the models, GM
pushed forward the design and is presently testing the first prototype as this
report is typed. Rumor has it that a second prototype is being produced that
incorporates TSM.


==Variants:==
     Rumor has it that the second Prototype is in production that incorporates
a TSM musculature and replaces both the RAC/5 and Gauss. The RAC seems to have
been down graded to the smaller version with 1/3rd the ammo while the Gauss
has been upgraded to a Heavy Gauss. In addition, the ER MLs have been replaced
with a single head mounted MPL. Further updates will be sent as more data
becomes available.

==Deployment==
     The Prototype can be found on Kathil.

--------------------------------------------------------
Type/Model:    Ivan IVN-1A
Mass:          95 tons

Equipment:                                 Crits    Mass
Int. Struct.:  145 pts Standard              0      9.50
Engine:        285 Light Fusion             10     12.50
   Walking MP:   3
   Running MP:   5
   Jumping MP:   0
Heat Sinks:     10 Double [20]               0       .00
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA    R: Sh+UA+LA       14       .00
Armor Factor:  272 pts Standard              0     17.00

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             30         41      
   Center Torso (Rear):                 12      
   L/R Side Torso:           20      30/30      
   L/R Side Torso (Rear):            10/10      
   L/R Arm:                  16      30/30      
   L/R Leg:                  20      35/35      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 LB 20-X AC             RA      6   15     14     17.00
  (Ammo Locations: 3 RT)
1 Rotary AC/5            LA      1   60      9     13.00
  (Ammo Locations: 3 LA)
1 Gauss Rifle            LT      1   16      9     17.00
  (Ammo Locations: 2 LT)
1 ER Medium Laser        CT      5           1      1.00
1 ER Medium Laser        HD      5           1      1.00
CASE Equipment:          LT     RT           2      1.00
--------------------------------------------------------
TOTALS:                         23          69     95.00
Crits & Tons Left:                           9       .00

Calculated Factors:
Total Cost:        17,314,050 C-Bills
Battle Value:      1,992
Cost per BV:       8,691.79
Weapon Value:      3,005 / 3,005 (Ratio = 1.51 / 1.51)
Damage Factors:    SRDmg = 47;  MRDmg = 29;  LRDmg = 8
BattleForce2:      MP: 3,  Armor/Structure: 7/5
                   Damage PB/M/L: 8/6/1,  Overheat: 0
                   Class: MA;  Point Value: 20



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Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5792
Location: United States
PostPosted: 16-Sep-2004 19:10    Post subject: Ivan IVN-2A Reply to topic Reply with quote

               BattleMech Technical Readout

Type/Model:    Ivan IVN-2A
Tech:          Inner Sphere / 3067
Config:        Biped BattleMech
Rules:         Level 2, Custom design

Mass:          95 tons
Chassis:       Norse-GM Heavy IVN Standard
Power Plant:   285 GM Light Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 [64.8] km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Kallon Royalstar Heavy Type K Standard
Armament:      
  1 Mydron Excel LB 20-X AC
  1 Mydron Rotary Rotary AC/2
  1 Mydron Sledgehammer Heavy Gauss Rifle
  1 Martell Medium Pulse Laser
Manufacturer:  General Motors of Kathil
  Location:    Kathil / FC (GM)
Communications System:  Tek BattleCom
Targeting & Tracking System:  DLK Type Phased Array Sensor System

------------------------------------------------------------------------------
==Overview:==
     In the wake of the Federated Commonwealth Civil War, House Davion is
racing to reinforce its embattled forces. The War taught many lessons to the
Federated Sun high command among them the weakness of the Extra-Light Fusion
engine widely used among frontline units. Under the request of House Reagent
Herself, General Motors on Kathil was to convert its GM 285 XL engine line to
produce Light engines based on captured technologies. Faced with a choice of
rejecting a request from the Reagent Herself and face public scrutiny or to
redesign there Nightstar battlemech line, GM chose to redesign the line. Thus
only a year after the request was made, GM released the first prototype
powered by the new Light Engine. It has been called Ivan.

==Capabilities:==
     Like the mechline it has replaced, the Ivan shares many features in
common with another battlemech. GM acquired copies of Victor blueprints and
engineered a heavier chassis that carries 15 more tons to be used on the line.
At the heart of this chassis is a GM 285 Light fusion engine that allows for
more armament like an Extra-Light but without the added weakness. GM decided
to avoid making to many changes on the production line to reduce the retooling
time so like the Nightstar the Ivan does not use Endo-Steel or Ferro-Fibrous
in the chassis and armor construction. This also means that the Ivan uses DHS,
a Tek Battlecom, and the DLK Phased Array Sensor System, which is acclaimed by
many as the best targeting system in the Inner Sphere. Tied to this system is
an array of ballistic weapon systems designed to both be practical and
psychologically menacing. 
     To say that there is a primary weapon on the Ivan would be to misjudge
the machine. In the mech's bulky right arm is a new generation large bore LB
20-X AC supplied by three tons of ammo protected in CASE. In the mech's left
arm is one of the newly developed Rotary Auto-Cannons Class 5 with a liberal
three ton supply of ammunition in an axial mounted ammunition bay, which
allows for an impressive minute and a half of maximum rate fire. Last but not
least is the Gauss cannon mounted on the mech's left breast reminiscent of the
Atlas' AC/20. The Gauss is supplied by an ample two tons of ammunition and is
carefully incased by CASE to prevent the catastrophic destruction of the unit
should the Gauss capacitor suffer a hit. GM, in addition, understood that most
pilots are not comfortable with a Ballistic only layouts incorporated two
Extended Range Medium Lasers as auxiliary weapons should the pilot need them,
one in the chest and the other in the head. Satisfied with the models, GM
pushed forward the design and is presently testing the first prototype as this
report is typed. Rumor has it that a second prototype is being produced that
incorporates TSM.


==Variants:==
     Rumor has it that the second Prototype is in production that incorporates
a TSM musculature and replaces both the RAC/5 and Gauss. The RAC seems to have
been down graded to the smaller version with 1/3rd the ammo while the Gauss
has been upgraded to a Heavy Gauss. In addition, the ER MLs have been replaced
with a single head mounted MPL. Further updates will be sent as more data
becomes available.

==Deployment==
     The Prototype can be found on Kathil. 

--------------------------------------------------------
Type/Model:    Ivan IVN-2A
Mass:          95 tons

Equipment:                                 Crits    Mass
Int. Struct.:  145 pts Standard              0      9.50
Engine:        285 Light Fusion             10     12.50
   Walking MP:   3 [4]
   Running MP:   5 [6]
   Jumping MP:   0
Heat Sinks:     10 Double [20]               0       .00
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Triple Strength Myomer:                      6       .00
Actuators: L: Sh+UA+LA    R: Sh+UA+LA       14       .00
Armor Factor:  272 pts Standard              0     17.00

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             30         41      
   Center Torso (Rear):                 12      
   L/R Side Torso:           20      30/30      
   L/R Side Torso (Rear):            10/10      
   L/R Arm:                  16      30/30      
   L/R Leg:                  20      35/35      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 LB 20-X AC             RA      6   15     14     17.00
  (Ammo Locations: 3 RT)
1 Rotary AC/2            LA      1   45      4      9.00
  (Ammo Locations: 1 LA)
1 Heavy Gauss Rifle      LT      2   12     14     21.00
  (Ammo Locations: 3 RT)
1 Medium Pulse Laser     HD      4           1      2.00
CASE Equipment:          LT     RT           2      1.00
--------------------------------------------------------
TOTALS:                         18          74     95.00
Crits & Tons Left:                           4       .00

Calculated Factors:
Total Cost:        19,882,200 C-Bills
Battle Value:      2,053
Cost per BV:       9,684.46
Weapon Value:      3,514 / 3,514 (Ratio = 1.71 / 1.71)
Damage Factors:    SRDmg = 40;  MRDmg = 25;  LRDmg = 5
BattleForce2:      MP: 3,  Armor/Structure: 7/5
                   Damage PB/M/L: 7/5/2,  Overheat: 0
                   Class: MA;  Point Value: 21



_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\
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Erenon
Blighted Sun Battalion
2nd Company
"Seraph's Slaughter"
Sergeant
Sergeant


Joined: 04-Jun-2004 00:00
Posts: 976
Location: Singapore
PostPosted: 16-Sep-2004 20:14    Post subject: RE: Ivan IVN-2A Reply to topic Reply with quote

Very heavy reliance on ammunition, but with that kind of firepower, i don't really care
Rotary AC/5, Gauss Rifle and LB-20X... you jsut placed my top three ballistic weapons on a single Mech. (the fourth is the humble MG, but only in massive batteries...)

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Nightmare
Lyran Alliance
Kommandant-General
Kommandant-General


Joined: 03-May-2002 00:00
Posts: 2214

PostPosted: 16-Sep-2004 23:48    Post subject: RE: Ivan IVN-2A Reply to topic Reply with quote

I'd have to agree, that is a SCARY thing to send lumbering toward enemy lines. Good to see some sensible design philosophies.

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CO_17thRecon
Kell Hounds
Major
Major


Joined: 10-Sep-2002 00:00
Posts: 1297
Location: United States
PostPosted: 17-Sep-2004 09:37    Post subject: RE: Ivan IVN-1A Reply to topic Reply with quote

Oooohh...lots of daka daka and kaboom. My kinda 'Mech. I love autocannons, and I love the Victor. Mmmmm...I wonder what we could do with a standard AC for special munitions, and the possibility of jump jets. The gauss would need to be downgraded though. Maybe turned into an LB-10X for crit seeking.

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mud
Draconis Combine
Tai-sho
Tai-sho


Joined: 23-Jul-2002 00:00
Posts: 1618

PostPosted: 17-Sep-2004 11:35    Post subject: RE: Ivan IVN-1A Reply to topic Reply with quote

What's the rules behind light fusion engines?
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Vagabond
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Posts: 5792
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PostPosted: 17-Sep-2004 15:58    Post subject: RE: Ivan IVN-1A Reply to topic Reply with quote

weighs 3/4ths a standard engine and only takes up 2 crits in each side torso.

_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\
Back to top View profile Send site message Visit website
Erenon
Blighted Sun Battalion
2nd Company
"Seraph's Slaughter"
Sergeant
Sergeant


Joined: 04-Jun-2004 00:00
Posts: 976
Location: Singapore
PostPosted: 19-Sep-2004 19:57    Post subject: RE: Ivan IVN-1A Reply to topic Reply with quote

Somehow, i can picture 40K Orks piloting this thing...

lots of dakka...

It would probably have a bright red paint job too...

Waaaaaaaaaaaaaaaarrrrrggghhhhhhhhhhhhhh!!!!



_________________
"My job is to keep the majority of people in this country alive. That's it. If fifty-one percent eat a meal tomorrow and forty-nine percent don't, I've done my job." - The Beast (AKA The President), Transmetropolitan
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