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Oafman Draconis Combine Tai-sho
Joined: 18-Nov-2003 00:00 Posts: 1657 Location: United States
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Posted: 14-Sep-2004 14:21 Post subject: RE: Design by Commitee 2 |
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A sling blade is much like a scythe. I forget just how the handle is shaped but the blade is a smaller version of the curved scythe
_________________ Festina Lente!
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Oafman Draconis Combine Tai-sho
Joined: 18-Nov-2003 00:00 Posts: 1657 Location: United States
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Posted: 14-Sep-2004 14:29 Post subject: RE: Design by Commitee 2 |
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For a mech like this a see perphery and outer world warlords using this thing. Emporer Farmer Ted kind of stuff. I doubt a mech like this would be found in any clan threatened area. Most of those planets have Steiner, Combine and Comstar mechs, not glorified tractors. I think either the AC10 of the PPC would be applicable. They would need to be in a torso rather than the opposite arm to the blade for manueverablility. AS to the backup weapons, I can see 1 medium laser and the rest of the space being MGs and maybe a flamer/coolant as suggested. I have to agree that jump jets are out of the question. The last thing you need is some hillbilly flying this thing into the hog farm.
Can someone run some of these numbers to see what kind of size we are talking here? Can this fit in a 55?
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Seraph Blighted Sun Battalion 2nd Company "Seraph's Slaughter" Major
Joined: 11-Mar-2004 00:00 Posts: 1744
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Posted: 14-Sep-2004 16:02 Post subject: RE: Design by Commitee 2 |
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For weight purposes I would go with the energy weapon over the AC, however, there are not a lot of PPC producecrs compared with either LG lasers or AC/s. So if we stick with the principle behind the mech we will avoid the PPC and either use an AC/5-10 or a large class laser. I agree, no jumpjets. Endosteel isn't as odd to find on this as may be thought. You can commission another company to provide you with an endosteel frame of another mech and you just mount your equipment on it. Then all we need to know is what area of the Inner sphere we are in to know which mech in the tonnage class we can pick up some skeletons for. I think for back up we should have either meeeeddium lasers, MG's, an SRM system, or a combination thereof. All those systems are cheap, reliable and very common. _________________ If ignorance is bliss, then why are you so miserable?
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StarRaven Federated Suns Leftenant General
Joined: 01-Jun-2004 00:00 Posts: 1138 Location: United States
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Posted: 14-Sep-2004 16:10 Post subject: RE: Design by Commitee 2 |
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Ok. That's what I'm looking for, some type of frame to work in. Maybe it's just me, but I need some fictional frame for designing fictional war machines.
As to the numbers Oafman speaks of. With the suggestions I've seen (and a few, but not too many, assumptions) we have: Beagle, LB10-X (2 tons ammo), sword, mlas, flamer, 3 MGs, and a CASE. That fits at 4/6/0. With single heat sinks, that's 4.8 mil c-bills. My main assumptions are the LBX and 10.5t of armor.
What I'm seeing is a 'Mech commisioned by a small time lord who's poor enough to cut out most advanced tech, but smart enough to splurge on some things (LBX, CASE, and the Beagle). Especially if this guy forced his way to the top, a 'Mech that not only defends the people from the ravening hordes of the Successor States, but builds schools and saves people caught in avalanches, would smooth over any hard feelings and make people like him. Well worth the money.
Alright then, a couple of questions. This flamer/coolant shooter. Should we just leave it as a normal flamer? Should we make it heavier or add coolant ammo? Should we devise rules for cooling friendly 'Mechs? Or freezing enemy infantry?
_________________ "Politics is supposed to be the second oldest profession. I have come to realize that it bears a very close semblance to the first."
- Attributed to General Aleksandr Kerensky
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Motown Scrapper Clan Ice Hellions Galaxy Commander
Joined: 24-Jul-2003 00:00 Posts: 2074 Location: United States
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Posted: 14-Sep-2004 23:14 Post subject: RE: Design by Commitee 2 |
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A sling blade is a grass and weed cutting tool with a blade about 30cm long on a handle a little over a metre long with about as 15 degree offset oftain used to cut grass and weeds along road sides by chain gangs in the southern US yoiu can see them in the movie "Cool Hand Luke"
_________________ Having more fun than a human being should be allowed to have-Rush Limbaugh www.rushlimbaugh.com
Force of nature
Still crazy after all these years
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Nightmare Lyran Alliance Kommandant-General
Joined: 03-May-2002 00:00 Posts: 2214
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Posted: 14-Sep-2004 23:17 Post subject: RE: Design by Commitee 2 |
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I still don't think the mech needs any kind of club. The Stiletto isn't equipped with one either, it just describes how the mech is supposed to be used.
_________________ A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
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cain Blighted Sun Battalion 1st Company "Ralgith's Renegades" Lieutenant
Joined: 10-May-2004 00:00 Posts: 329 Location: Canada
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Posted: 15-Sep-2004 04:53 Post subject: RE: Design by Commitee 2 |
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This mech is part of a series so therefore they could carry the same weapons how about an srm2 like the grillmaster
the maingun should be well protected in the torso (imho) mgs and the medium laser or 2 i definetly agree on. if the flamer/ coolant goes on an arm the other should be free for moving debris a sword/sicimiter is not fixed it can be dropped
_________________ Nothing is as good as it looks and rarely looks as good as it isAnything that can go wrong will go wrong :Murphy
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Oafman Draconis Combine Tai-sho
Joined: 18-Nov-2003 00:00 Posts: 1657 Location: United States
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Posted: 15-Sep-2004 07:22 Post subject: RE: Design by Commitee 2 |
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Sorry Nightmare I think you are out voted on the sword.
As to the AC, for a bargain basement mech a standard ac10 would be more likely than the LB10x.
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Erenon Blighted Sun Battalion 2nd Company "Seraph's Slaughter" Sergeant
Joined: 04-Jun-2004 00:00 Posts: 976 Location: Singapore
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Posted: 15-Sep-2004 10:02 Post subject: RE: Design by Commitee 2 |
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I'll concur with the AC/10 and placing it in the torso for protection.I think a single flamer ought to be good enough.. in the old 3025 TRO, the coolant truck actually used flamers that could be turned into coolant sprays. (actually... come to think of it.. it was the other way round....)
No rules given, but anyone could hack up house rules for that. Perhaps something like a coolant flush. _________________ "My job is to keep the majority of people in this country alive. That's it. If fifty-one percent eat a meal tomorrow and forty-nine percent don't, I've done my job." - The Beast (AKA The President), Transmetropolitan
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Oafman Draconis Combine Tai-sho
Joined: 18-Nov-2003 00:00 Posts: 1657 Location: United States
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Posted: 15-Sep-2004 10:21 Post subject: RE: Design by Commitee 2 |
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(how about this for rough rules on the flamer/coolant gun)
I would think that they would be twice the weight to make room for the coolant. It takes 1 turn to switch from flamer to coolant. When firing the coolant at a hex on fire it should take 1 turn for light woods to put it out, and 2 turns for heavy woods and buildings. The coolant can also be used to fire at other mechs on the same side. This will lower their heat by 2 for the first round then 1 for the next round. After that the coolant would have worn off. The downside of firing the coolant is that you must roll to hit when firing it at another friendly mech in trouble.
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Ronin ComStar Colonel
Joined: 05-Feb-2002 00:00 Posts: 908 Location: United States
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Posted: 15-Sep-2004 10:57 Post subject: RE: Design by Commitee 2 |
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Well, a quick run through on Heavy Metal shows that we can do a 40 ton mech, 4/6/0, with TSM, AC10 with 1 ton of ammo, sword(modified), medium laser, flamer, 10 heat sinks, and 8 tons of armor (out of about 8.5 tons maximum) for armor protection. If we shed some armor, maybe, we can add CASE, electronics, and/or MGs. This will run about 3.4 Million, 2.6 Million without the TSM.
Going to 50 tons gets us all of the above: 4/6 movement, Beagle probe, TSM, sword, 2 MGs with .5 tons ammo, AC10 with 1 ton ammo, flamer, medium laser, 10 standard heat sinks, and near maximum armor (10.5 tons). This will run about 4.7 Million, 3.7 if we skip the TSM.
Switching to a PPC instead of an AC10 (and 1 ton ammo) at 40 tons allows for the 2 MGs with 100 rds, Beagle Probe, CASE, 8.5 tons of armor, and 2 more standard heat sinks to be added. Cost is 3.75 million with TSM, and just under 3 million without.
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StarRaven Federated Suns Leftenant General
Joined: 01-Jun-2004 00:00 Posts: 1138 Location: United States
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Posted: 15-Sep-2004 11:28 Post subject: RE: Design by Commitee 2 |
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A two ton flamer? Sounds reasonable. Just to clarify, you hit it once, and it gets cooled for two turns? Two on the first, one on the second?
I'd still recommend the LBX. Lighter, less crits, longer range. A significant gain in capability, for a relatively minor increase in cost. Less crits makes it less likely to be destroyed, so you don't end up spending money replacing it. Bargain basement is one thing. Bargain basement that works well is another. I don't know about you, but no matter how cheap something is, I won't get it if it can't do its job.
What year is this, anyways? I'm thinking 3060-3067, which is why I say the LBX. Easier to get for someone in 3060 than in 3050. And you're more likely to encounter an Ultra or LBX in 3060, which means you'll want something that can compete. You can build a 'Mech with older tech to make it cheap, but if you don't use any advanced tech, then it's like taking the 'Mech and throwing out an airlock. You spend less money than you should have, then end up spending far more than you ever could have imagined to buy replacement 'Mechs when these inferior machines are damaged beyond repair.
_________________ "Politics is supposed to be the second oldest profession. I have come to realize that it bears a very close semblance to the first."
- Attributed to General Aleksandr Kerensky
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Ronin ComStar Colonel
Joined: 05-Feb-2002 00:00 Posts: 908 Location: United States
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Posted: 15-Sep-2004 14:09 Post subject: RE: Design by Commitee 2 |
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I'm assuming the 3060-3067 time frame, and I think most others are as well.
That being said, older tech is not a liability; indeed it's an asset. It's still available, heck, probably at cheaper prices with everyone scrambling for the new toys and goodies. Also, it's easier for techs to work on, and their more likely to understand it in the first place. That's why it's the tech that survived through the Succession Wars.
Also, this is John Deere we're talking about. They probably don't have as easy access to the newer stuff yet, since this is their first foray into combat vehicles/mechs (I'm sure they've made agromechs and such... probably even have a good supply of TSM).
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Oafman Draconis Combine Tai-sho
Joined: 18-Nov-2003 00:00 Posts: 1657 Location: United States
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Posted: 15-Sep-2004 14:38 Post subject: RE: Design by Commitee 2 |
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That is correct. The coolant foam would either blow away or dissolve. OF course multiple turns can compound the cooling effect.
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Seraph Blighted Sun Battalion 2nd Company "Seraph's Slaughter" Major
Joined: 11-Mar-2004 00:00 Posts: 1744
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Posted: 15-Sep-2004 15:30 Post subject: RE: Design by Commitee 2 |
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Not to mention, Ronin, but with all the main armies upgrading equipment; you can get the old tech for 1/2-1/4 of the price. They'd be selling it for near scrap prices. _________________ If ignorance is bliss, then why are you so miserable?
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