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Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
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Posted: 02-May-2004 06:45 Post subject: Detonator Tank |
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BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Detonator
Tech: Inner Sphere / 3060
Config: Wheeled Vehicle
Rules: Level 2, Standard design
Mass: 45 tons
Power Plant: 160 I.C.E.
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Standard
Armament:
1 Arrow IV System
1 Machine Gun
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
------------------------------------------------------------------------------
==Overview:==
The Detonator represents a slightly different trend in thinking
concerning mobile artillery. In the past few centuries, designers have
increasingly attempted to solve the issue of bringing mass fire to bear by
placing as many weapons as possible on a single chassis - this has led to
heavier and heavier units, culminating in the Padilla.
The Detonator, however, is different. Rather than make a single large
machine, Quikscell designed the Detonator as a smaller, cheaper machine which
requires less in the way of crew members than the larger units but can still
provide the same level of artillery fire as some of the larger units.There is,
however, a trade-off: in order to keep it a "budget unit," the Detonator uses
an ICE engine; this means that its defensive firepower is limited to one
co-axial machine gun as a result of both tonnage and power demands.
==Variants:==
Surprisingly, Quikscell may have actually done something right in designing
the turret. The large "hole" where the Arrow IV system goes seems to be
surprisingly versatile and as such almost any ballistic and/or missile system
can fit in there. Most commanders excersize this by using Thumper systems or
the occasional Guass rifle.
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Type/Model: Detonator
Mass: 45 tons
Equipment: Items Mass
Int. Struct.: 25 pts Standard 0 4.50
Engine: 160 I.C.E. 0 12.00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 2.50
Crew: 3 Members 0 .00
Turret Equipment: 0 2.00
Armor Factor: 96 pts Standard 0 6.00
Internal Armor
Structure Value
Front: 5 29
Left / Right Sides: 5 19/19
Rear: 5 13
Turret: 5 16
Weapons and Equipment Loc Heat Ammo Items Mass
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1 Arrow IV System Turret 0 10 2 17.00
1 Machine Gun Turret 0 100 2 1.00
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TOTALS: 0 4 45.00
Items & Tons Left: 10 .00
Calculated Factors:
Total Cost: 900,988 C-Bills
Battle Value: 313
Cost per BV: 2,878.55
Weapon Value: 288 / 288 (Ratio = .92 / .92)
Damage Factors: SRDmg = 12; MRDmg = 12; LRDmg = 12
BattleForce2: MP: 4W, Armor/Structure: 0 / 4
Damage PB/M/L: 1/2/2, Overheat: 0
Class: GM; Point Value: 3
Specials: artA
_________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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Nightmare Lyran Alliance Kommandant-General
Joined: 03-May-2002 00:00 Posts: 2214
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Posted: 02-May-2004 08:49 Post subject: RE: Detonator Tank |
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Dedicated self-propelled artillery. Nothing wrong with the idea, it's in fact very sensible to specialize. For once the cheap moneygrubbers managed to produce something that looks good - at least on paper. Let's just hope they actually deliver these units in a package that can be put to use at once.
I'd buy these for any line regiment that needs artillery. They don't need anything fancy, so I refuse to pay for Padillas.
_________________ A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
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Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
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Posted: 02-May-2004 12:59 Post subject: RE: Detonator Tank |
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Quote:
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On 2004-05-02 08:49, Nightmare wrote:
Dedicated self-propelled artillery. Nothing wrong with the idea, it's in fact very sensible to specialize. For once the cheap moneygrubbers managed to produce something that looks good - at least on paper. Let's just hope they actually deliver these units in a package that can be put to use at once.
I'd buy these for any line regiment that needs artillery. They don't need anything fancy, so I refuse to pay for Padillas.
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Remember the fluff from the Hetzer? They just kinda threw the mechanisms inside the tank, dropped in a bag of bolts (if you were lucky), and shipped it to you.
Remember, this is Quikscell we're talking about.
_________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5788 Location: United States
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Posted: 02-May-2004 13:34 Post subject: RE: Detonator Tank |
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is your production company working on a hovercraft version?
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
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Posted: 02-May-2004 18:06 Post subject: RE: Detonator Tank |
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I just cooked this one up out of boredom. I could attempt a hovercraft version tho.
_________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
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Posted: 02-May-2004 18:19 Post subject: No Dice |
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Even with leaving it at the same movement speed, when I attempted to convert it into hovercraft form I lost 1.5 tons of armor. Unless you really want me to, I won't pursue that idea any further.
_________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5788 Location: United States
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Posted: 02-May-2004 22:29 Post subject: RE: No Dice |
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as an arty unit. its armors not a huge concern [to a point.] so post the concept and lets judge it there.
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
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Posted: 03-May-2004 07:17 Post subject: RE: No Dice |
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Didn't save it so I'll have to start from scratch.
Edit - bear in mind that the speed was only 4/6 like this version was. I might just have to create it as a totally new unit to accomplish that properly.
[ This Message was edited by: Kraken on 2004-05-03 07:18 ] _________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
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Posted: 03-May-2004 07:56 Post subject: Detonator H |
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BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Detonator - H
Tech: Inner Sphere / 3060
Config: Hovercraft
Rules: Level 3, Standard design
Mass: 45 tons
Power Plant: 125 I.C.E.
Cruise Speed: 86.4 km/h
Maximum Speed: 129.6 km/h
Armor Type: Standard
Armament:
1 Arrow IV System
1 Machine Gun
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
------------------------------------------------------------------------------
==Overview:==
On the heels of the wheeled model, Quikscell is introducing a hover
version. The hover version moves almost twice as fast, but with thinner armor.
Whether or not one justifies the other is up to the buyer.
--------------------------------------------------------
Type/Model: Detonator - H
Mass: 45 tons
Equipment: Items Mass
Int. Struct.: 25 pts Standard 0 4.50
Engine: 125 I.C.E. 0 9.00
Cruise MP: 8
Flank MP: 12
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 2.50
Crew: 3 Members 0 .00
Lift Equipment: 0 4.50
Turret Equipment: 0 2.00
Armor Factor: 72 pts Standard 0 4.50
Internal Armor
Structure Value
Front: 5 22
Left / Right Sides: 5 14/14
Rear: 5 10
Turret: 5 12
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Arrow IV System Turret 0 10 2 17.00
1 Machine Gun Turret 0 100 2 1.00
--------------------------------------------------------
TOTALS: 0 4 45.00
Items & Tons Left: 10 .00
Calculated Factors:
Total Cost: 1,490,075 C-Bills
Battle Value: 446
Cost per BV: 3,340.98
Weapon Value: 319 / 319 (Ratio = .72 / .72)
Damage Factors: SRDmg = 12; MRDmg = 12; LRDmg = 12
BattleForce2: MP: 8H, Armor/Structure: 0 / 3
Damage PB/M/L: 1/2/2, Overheat: 0
Class: GM; Point Value: 4
Specials: artA
_________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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Nightmare Lyran Alliance Kommandant-General
Joined: 03-May-2002 00:00 Posts: 2214
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Posted: 03-May-2004 10:10 Post subject: RE: Detonator H |
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Quote:
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On the heels of the wheeled model, Quikscell is introducing a hover
version. The hover version moves almost twice as fast, but with thinner armor.
Whether or not one justifies the other is up to the buyer.
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It's worth it, no question about that! My Scarborough hovertanks just got themselves a dedicated artillery hover...
The tracked version is still good enough for tracked regiments, of course.
_________________ A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
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Seraph Blighted Sun Battalion 2nd Company "Seraph's Slaughter" Major
Joined: 11-Mar-2004 00:00 Posts: 1744
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Posted: 03-May-2004 18:15 Post subject: RE: Detonator H |
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Personally I'd prefer the hover version. It brings new meaning to fast response atrillery. You need arty support where? Zoom!!! There it goes. Get some Pegasus or similar units for lance mates.
Wonder what you would use to stabilze the unit during firing? Drop the hull to the ground to fire? Retractable legs like the huge mobile cranes of today have? _________________ If ignorance is bliss, then why are you so miserable?
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Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
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Posted: 03-May-2004 18:55 Post subject: RE: Detonator H |
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Keep this up and you'll restart the whole debate about whether or not hovercraft can trigger minefields.
_________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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Seraph Blighted Sun Battalion 2nd Company "Seraph's Slaughter" Major
Joined: 11-Mar-2004 00:00 Posts: 1744
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Posted: 03-May-2004 19:20 Post subject: RE: Detonator H |
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Depends on the mines. There are mines with whips that stick up off the tops of them just so hovercraft can trigger them. _________________ If ignorance is bliss, then why are you so miserable?
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Motown Scrapper Clan Ice Hellions Galaxy Commander
Joined: 24-Jul-2003 00:00 Posts: 2074 Location: United States
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Posted: 03-May-2004 21:28 Post subject: RE: Detonator H |
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Quote:
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On 2004-05-03 18:15, Seraph wrote:
Personally I'd prefer the hover version. It brings new meaning to fast response atrillery. You need arty support where? Zoom!!! There it goes. Get some Pegasus or similar units for lance mates.
Wonder what you would use to stabilze the unit during firing? Drop the hull to the ground to fire? Retractable legs like the huge mobile cranes of today have?
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_________________ Having more fun than a human being should be allowed to have-Rush Limbaugh www.rushlimbaugh.com
Force of nature
Still crazy after all these years
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