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ralgith Blighted Sun Battalion 1st Company "Ralgith's Renegades" Colonel
Joined: 18-Aug-2003 00:00 Posts: 2021 Location: United States
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Posted: 28-Mar-2004 10:33 Post subject: User Review: Ballista BAL-3 |
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On 2004-03-17, Wanallo wrote:
Hmm, actually you are dooming this mech with dice rolls. LRM5's don't make up for LRM20's and 15's. Doesnt matter how many you have. Ditch them for some 20's with plenty of ammo and support weaponary.
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On 2004-03-16, Raven! wrote:
I like the other two Balista machines, but this one has so many dice rolls attached to it, that I would end up screaming in frustration and boredom! BAD BAD BAD! Just use the bigger launchers and stop playing the numbers.
The other two were nifty however, especially the BAL-2 which might be a nasty surprise for someone someday soon...
Raven!
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I do way more damage with this config than with the BAL-2, and since I use a dice rolling program that I just tell how many rolls to make, the dice arent a problem for me If you have a TI calculator, TI-35 and up I think..., I have a prog you''d love for b-tech. Maybe Mordel will finish wading through all the progs I submitted in a giant zip file and get some at least uploaded The TI progs are in there as well as an emulator to use them on a normal computer.
_________________ Colonel Ralgith t'Mayasara Blighted Sun Battalion 1st Company 'Ralgith's Renegades'
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Raven! Clan Snow Raven Galaxy Commander
Joined: 04-Feb-2002 00:00 Posts: 1326 Location: United States
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Posted: 28-Mar-2004 12:26 Post subject: RE: User Review: Ballista BAL-3 |
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I am a purist. I will not use a dice calculator program unless I am playing online against someone far away. Part of a table top war game is the clatter of the dice, the frustration, the suspense! It makes it far more exciting then pressing some buttons and going "Oh. I hit." Or "Oh. I missed."
Where is the fun in that? There isn't any I say! None at all! take your abomination away from here, sacrifice five chickens, and think on what you have done.
Raven, the High Profit has Spoken!
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Seraph Blighted Sun Battalion 2nd Company "Seraph's Slaughter" Major
Joined: 11-Mar-2004 00:00 Posts: 1744
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Posted: 28-Mar-2004 14:11 Post subject: RE: User Review: Ballista BAL-3 |
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I liked the seperate launchers. I you have an LRM20 and take one crit hit(lucky shot or not) you lost the whole launcher. If you have 4-6 LRM 5's then if you took a crit you'd still have 3-5 launchers and you can still be an effective support unit rather than 70-100 tons of lumbering target. _________________ If ignorance is bliss, then why are you so miserable?
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ralgith Blighted Sun Battalion 1st Company "Ralgith's Renegades" Colonel
Joined: 18-Aug-2003 00:00 Posts: 2021 Location: United States
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Posted: 28-Mar-2004 15:52 Post subject: RE: User Review: Ballista BAL-3 |
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Well if your such a purist you'd like more chances to hit so you can roll more dice . I use the calc prog mostly to keep hidden dice rolls from my players when I'm a GM. Other than that I just do double rolls, I have a set of green and a set of black dice so I can roll 2 of the same weapons at once, or say green is my gauss and black is my ppc and roll 2 diff weapons. Either way you DIE!! BWAHAHAHAHA!!
_________________ Colonel Ralgith t'Mayasara Blighted Sun Battalion 1st Company 'Ralgith's Renegades'
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5797 Location: United States
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Posted: 28-Mar-2004 16:11 Post subject: RE: User Review: Ballista BAL-3 |
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i am sorry, if you loose your LRM to a crit then on average it is time for you to retreat from combat. it matters little on if it is a LRM 5 or an LRM 20. a crit is a crit. it is time to run.
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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ralgith Blighted Sun Battalion 1st Company "Ralgith's Renegades" Colonel
Joined: 18-Aug-2003 00:00 Posts: 2021 Location: United States
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Posted: 28-Mar-2004 16:18 Post subject: RE: User Review: Ballista BAL-3 |
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What if it was a through armor crit, or a crit in an arm with almost perfect armor on the rest of the mech? You guys both have a point, but circumstances need to be considered too. Don't forget it also depends on how battered your opponent is
_________________ Colonel Ralgith t'Mayasara Blighted Sun Battalion 1st Company 'Ralgith's Renegades'
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Raven! Clan Snow Raven Galaxy Commander
Joined: 04-Feb-2002 00:00 Posts: 1326 Location: United States
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Posted: 28-Mar-2004 18:27 Post subject: RE: User Review: Ballista BAL-3 |
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Raven points to Ralgith... then looks to Chihawk, "Hey Chihawk, if I cover his tab can you NOT give him any more drinks?"
LOL
Ha, thats fine, but nothing beats the clatter of dice across the table. And I hate people who bring in munchy mutible LRM 5 launchers cause they take about fourty minutes to figure out their hits and such. It makes me insanely mad.
Raven, who would prefer smacking those people upside the head!
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ralgith Blighted Sun Battalion 1st Company "Ralgith's Renegades" Colonel
Joined: 18-Aug-2003 00:00 Posts: 2021 Location: United States
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Posted: 28-Mar-2004 20:59 Post subject: RE: User Review: Ballista BAL-3 |
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I should note, I've never actually used it in play since it would take forever. Only place I use it is on MegaMek
_________________ Colonel Ralgith t'Mayasara Blighted Sun Battalion 1st Company 'Ralgith's Renegades'
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5797 Location: United States
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Posted: 28-Mar-2004 21:29 Post subject: RE: User Review: Ballista BAL-3 |
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if you noticed i said on average not always.
the two cases you suggest are the odd occurences with being very beat up the norm.
as for opponets condsition. unless i am playing a death match or dual type game i will allow an enemy to retreat or will myself retreat in order to avoid being dispossessed. if i am taking crit then its too close to be riskin my lively hood to bad luck.
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Seraph Blighted Sun Battalion 2nd Company "Seraph's Slaughter" Major
Joined: 11-Mar-2004 00:00 Posts: 1744
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Posted: 28-Mar-2004 21:40 Post subject: RE: User Review: Ballista BAL-3 |
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Just take this for instance. You come on the field and have an LRM 20. Your opponent has an AC/2. These comprise both of your long range firepower. He takes a potshot at extreme range and gets lucky. He rolls a crit on your torso and you lose your LRM 20, only damage so far on your mech. Would you retreat or rush?
Same scenario, you have 4 LRM 5's and he has an ac/2. He gets a lucky shot and crits one of your LRM 5 launchers out of action. Do you retreat, rush, or stay at range and fire? _________________ If ignorance is bliss, then why are you so miserable?
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5797 Location: United States
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Posted: 28-Mar-2004 21:43 Post subject: RE: User Review: Ballista BAL-3 |
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ya there it won't take insain amounts of time. that's where i use my Achoo MKIII.
http://www.mordel.net/barandgrill/viewtopic.?forum=3&topic=3765
Another annoying mech on the BT Board but deathly fun in MM.
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Seraph Blighted Sun Battalion 2nd Company "Seraph's Slaughter" Major
Joined: 11-Mar-2004 00:00 Posts: 1744
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Posted: 28-Mar-2004 21:50 Post subject: RE: User Review: Ballista BAL-3 |
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Kinda like playing the Kraken?
btw..couldn't get the link to work. _________________ If ignorance is bliss, then why are you so miserable?
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5797 Location: United States
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Posted: 28-Mar-2004 23:12 Post subject: RE: User Review: Ballista BAL-3 |
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your talking a oddball occurence that happens 1-28 or more. [don't know the odd]
if i was in say a Nova D then i would stay in.
what your missing that i now seem to have to spell out is that crits more then 80% of the time occure when the target is taking internal damage; this is the average and not the exception as TACs and single location blow throughs are; accordingly, as the average and not the exception, internal damage crits not only are the more likely to occure but also can be considered the more dangerous. correspondingly, as the more dangerous, it is the one in which my statement was about.
in such a situation it is more prudent to retreat and save your mech then to foolishly throw it away. in the situation you describe my decision would be dependent on what my secondary weapons are and the loadout of my opponet. furthermore, let me point out this much over looked fact and piece of information: an LRM 20 launcher requires less maintence then 4 LRM 5 launchers, and as history will prove, one large weapon system is much easier to maintain the multiple smaller systems.
on that i'll leave you.
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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ralgith Blighted Sun Battalion 1st Company "Ralgith's Renegades" Colonel
Joined: 18-Aug-2003 00:00 Posts: 2021 Location: United States
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Posted: 29-Mar-2004 08:18 Post subject: RE: User Review: Ballista BAL-3 |
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Yes Vagabond, I agree. With a normal crit I'd be running off that field as fast as my legs could carry me. And the BAL-3 requires 75% more maintinence than the BAL-2, so yes you have a point there also.
_________________ Colonel Ralgith t'Mayasara Blighted Sun Battalion 1st Company 'Ralgith's Renegades'
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ralgith Blighted Sun Battalion 1st Company "Ralgith's Renegades" Colonel
Joined: 18-Aug-2003 00:00 Posts: 2021 Location: United States
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Posted: 29-Mar-2004 08:22 Post subject: RE: User Review: Ballista BAL-3 |
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http://www.mordel.net/barandgrill/viewtopic.php?topic=3765&forum=3
Thats the correct link to the mech he was talking about, and that would be totaly evil in city combat on MegaMek heh.
_________________ Colonel Ralgith t'Mayasara Blighted Sun Battalion 1st Company 'Ralgith's Renegades'
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