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ILL-D8 Decembrist
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Raven!
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PostPosted: 09-Dec-2003 11:10    Post subject: ILL-D8 Decembrist Reply to topic Reply with quote

Type: ILL-D8 Decembrist
Tonnage: 50 tons
Movement Type: Conventional Fighter
Power Plant: Deve Series 200A ICE
Armor: RI88A Red Iron
Armament:
~ 1x IvM2 Ivanov Large Laser
~ 4x PRU2-10 System
Manufacturer: Ilyushin-LGG Manufacturing
~Primary Factory: Bryant
Communications Systems: QDCOM x3
Targeting and Tracking System: QDVAR 88a

Overview
With space security more and more an issue within the Chaos March, the Imperial Russian Air Force announced that it would take steps to end space piracy within their sphere of influence. With the support of Outreach, New Home, and ComStar, the IRAF developed what is classified as a System Patrol and Attack Craft: the ILL-D7 Decembrist.

Problems soon cropped up. The slow speed, fairly weak armor, and lack of sufficient punch did not allow this fighter to perform its mission. The problem with the design was that it was attempting to accomplish to much with to little, and as such, failed misserably. Admiral Chernova, the overall commander of the anti-piracy missions, almost lost her job, but only extreme efforts to counter the problem saved it.

Burning all of her political capital, Chernova was able to save the Decembrist from the chopping block, or assingment to some backwater job in the artic regions, though she'd keep it company. At the same meeting she took the blaim she also announced the ILL-D8 project. With money already spent, and she as the only space commander with any experience, she kept her job and the Decembrist.

Capabilities
The first problem with the Decembrist is the fairly weak structure and armor. In responce, Ilyushin approached this problem by adding structural enhancements and also adding additional armor plates to weak points on the fighters body. The overall restructuring has lead to a strong plane capable of withstanding the stress of battle. This was learned the hard way when, at the Battle of Convoy 112, two fighters had performed a "crazy ivan" only to their engine casing come loose from the the bolts sheering under stress. Adrift and helpless, both fighters were destroyed by the fighters they had just wounded.

So the Decembrist needed a complete overhaul. The primary concern was speed, although no major boost could be given due to the nature of the weight of the craft, the Decembrist took a page from the highly successful Red October design. With one primary weapon, the IvM2 Ivanov Large Laser, and the supporting power amps and heat sinks, the Decembrist was also given four PRU2-10 packs to give it a one powerful strike, usually either the opening or closing blow against opponents. With such weapons, the Decembrist becomes a fire support fighter, hanging back and looking for weaknesses within enemy formations. When found, the Decembrists move forward and blast away with rockets and their lasers to break the formation, and then the new ILL-67 Nova or ILL-4K Katyushas break through to hamper enemy dropships and command centers. At the same time, the Decembrist becomes a very powerful and deadly defense craft. Swarms of enemy fighters come flying in and meet a huge wave of rockets, which, if they are light and manuverable types, will probably spell their destruction.

The one last note on the design is that the ample fuel provided allows the Decembrist to escort the entire convoy from Jumpship to LZ. As such the cockpit was slightly expanded to provide some creature conforts for the pilot and navigator. Although being trapped in the fighter for the whole route is hard, they can land, relaunch, and land again all without wasting time on refueling, which increases the ability of a convoy to delpoy her fighters in defense.

Deployment
With all ILL-D7 units recalled for modification, no copy of the ILL-D Series will be found off of Bryant for a while. The D7 was hastened into production so as to provide some level of protection for convoys, and the same mistake won't be repeated with the D8. Extensive computer testing has already pointed out some flaws which are being addressed, especially in the wing elevator assemblies, which snapped in a high G turn, leaving the pilot on a ballistic course. The plane was destroyed, but the pilot saved.

ILL-D7 Decembrist
Tech: IS, Lev 2
Movement Type: Conventional Fighter
Tonnage: 50

Structural Integrity: 6
Engine: Deve Series 200A
~Type: ICE, 17 tons
~Cruising MP: 4
~Flanking MP: 6
Fuel: 120, 4 tons
Heat Sinks: 4 (8)
Control Equipment: 5 tons
Lift Equipment: 2.5 tons (Vacuum)
Power Amp: 1 ton
Armor: 80, 6.5 tons
~Nose: 30
~L/R Wings: 26/26
~Rear: 20

Weapons and Equipment:
Large Laser, Nose
RL10, Right Wing
RL10, Right Wing
RL10, Left Wing
RL10, Left Wing
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Ronin
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PostPosted: 09-Dec-2003 23:42    Post subject: RE: ILL-D8 Decembrist Reply to topic Reply with quote

Even with the lift equipment, I don't think a conventional fighter can operate in space. Is there a design rule somewhere that I'm forgetting?

Otherwise, I like the idea!
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Vagabond
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PostPosted: 10-Dec-2003 02:15    Post subject: RE: ILL-D8 Decembrist Reply to topic Reply with quote

the extra tonnage is to allow for special equipment nesscary for a ICE engine to operate in space.

if you used oxygenated gell fuel it would work. more conventional straight throatal control rocket engines [ie space shuttle main engine.] you could opperate in space to a fair degree. it neither impossible nor improbible. its just level 3 optional equipment.

i think hes made a feesable enough design.

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Paul
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PostPosted: 10-Dec-2003 09:22    Post subject: RE: ILL-D8 Decembrist Reply to topic Reply with quote

Nice! In reply to your last message in the IL7 thread, I do know about your Bryant setting. Still, It is entirely possible that the setting simply precludes you from performing some critical tasks at all. It's starting to look like you will have to look to lighter designs for air superiority since both this design and the 4/.6 design with an LBX10 cannon cannot be expected to perform their tasks even at 1:2 odds. Sure with enough of em you'll succeed, but that's true for anything. Economically, you'd be better off sticking that 200 rated engine on a 25 ton frame, and making twice as many of those much more agile vehicles.


Quote:

On 2003-12-09 11:10, Raven! wrote:
With such weapons, the Decembrist becomes a fire support fighter, hanging back and looking for weaknesses within enemy formations. When found, the Decembrists move forward and blast away with rockets and their lasers to break the formation, and then the new ILL-67 Nova or ILL-4K Katyushas break through to hamper enemy dropships and command centers.



Fire support with a LL?
Say, how many AT2 games have you played involving fighters and DropShips? Your analogies seem logical when transposing those stats over Mech combat, but I have a harder time wrapping my brainmeat around it for AT2 combat.


Quote:

At the same time, the Decembrist becomes a very powerful and deadly defense craft. Swarms of enemy fighters come flying in and meet a huge wave of rockets, which, if they are light and manuverable types, will probably spell their destruction.



What'll make them just rush right at you, hovering in range for you to shoot at them? Considering the lighter ASF will be about 2-3 times as fast as the Decembrist, they'll usually just scoot right on to your 6. And even the light designs can expect to survive 4 RL-10's, in a 1:1 ratio of light ASF and Decembrists.
Using the RL's as an opening salvo or to finish a wounded target off as you describe above is a solid tactic, but to expect the RLs to defeat other fighters in 1 salvo is unlikely. Unless they're conventional fighters.


Quote:

The one last note on the design is that the ample fuel provided allows the Decembrist to escort the entire convoy from Jumpship to LZ.



I'm afraid not. While your fuel supply is certainly very respectable, Fighters cannot use the Strategic type of fuel usage and propulsion. As such, unless you want your Decembrists (and their convoys) to coast most of the way there, you will be forced to deploy them from carriers.


Quote:

As such the cockpit was slightly expanded to provide some creature conforts for the pilot and navigator. Although being trapped in the fighter for the whole route is hard, they can land, relaunch, and land again all without wasting time on refueling, which increases the ability of a convoy to delpoy her fighters in defense.



That's a solid idea. Although I suppose that refueling and re-arming can be done at the same time, with no real big difference in time.
Then again, I'm not sure if there are rules that define how fast refueling can happen.

Paul
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Raven!
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PostPosted: 10-Dec-2003 10:27    Post subject: RE: ILL-D8 Decembrist Reply to topic Reply with quote

Well I've got Vagabond running Skirmish so i'll answer some of your questoins directly Smile

AT:2 - Number of Games =
Zero. Never have played the game once. I have Battle Space (in whcih this fighter actually semi works) but no Aerotech or Aerotech 2. I ran out of money due to school and a million other factors. However, AT2 is on my christmas list. PM me for my address btw.... Wink hint hint.

Aerospace Fighter Rush =
At some point those fighters will be in range. and then they'll be shot at with 40 rockets. And they won't like it. Chances are a lot of the shots will be misses, or at least most of the rockets will miss, but still, the number of rockets will be impressive. And if you're playing so that the enemy doesn't know what you have, he'll think you have MRM"s or something and be like "S***! Whose shooting at us?!" "It doesn't matter! FIRE THE MISSILES!" hahahaha sorry (hehe "Those chinese sons of B**ches are gonig down!").

Fuel = I understand that the Decembrist can't make strategic use of fuel, however, this is just a fluff idea. In most cases when playing a BSpace game you deply everything and begin fighting. This gives you a reason why the fighters are out on guard duty though this would be rare (I look at WW2 carrier combat: fighters were kept ready, but only one or two scouts were out fighting). I mean, if it wasn't rare then that meant every time you attacked you were hitting a force full strength and that would just be extensive bad luck! Smile

Anyway hoped that answered your questions. Its impossible to get this craft up to 5/8 and have respectable combat capabilities. These units are indeed excessively limited, about as bad as an ICE mech vs. a Fusion Mech.

Raven!
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Motown Scrapper
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PostPosted: 10-Dec-2003 23:09    Post subject: RE: ILL-D8 Decembrist Reply to topic Reply with quote

O.K. I think what we are looking at is the Aerospace equivalent of the Messerschmitt Me-163.With a chemical fuel rocket the endurence would be measured in single digit minutes basicaly one pass and you are out of fuel.Basicaly you have a craft that will be able to make one attack and then will become a powerless sitting duck I would advise you to forget about space combat untill you can obtain fusion engines.

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