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Proto-Simian #2
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Steelfang
3rd Bn, The Winchester Rifles
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Joined: 18-Sep-2003 00:00
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PostPosted: 30-Sep-2003 05:29    Post subject: Proto-Simian #2 Reply to topic Reply with quote

Next up is the Night Howler which has two variants, the firs is a closeing fighter designed for anti-elemental and Anti-Vehicle warfare. The second when used in large numbers can cause serious havoc amongst Mechs, as well as lesser force, The pulse laser gives it an ede in a number of combat situations.


ProtoMech Technical Readout
                     VALIDATED DESIGN

Type/Model:    Night Howler 
Tech:          Clan / 3060
Config:        Night HowlerProtoMech
Rules:         Level 2, Standard design

Mass:          7 tons (7,000 kg)
Chassis:       Advanced Composite
Power Plant:   60 Size Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Integral Advanced Alloy
Armament:      
  1 Heavy Machine Gun
  1 ER Small Laser
  1 Streak SRM 2
Manufacturer:  Unknown
  Location:    Unknown
Communications System:  Unknown
Targeting & Tracking System:  Unknown

------------------------------------------------------
Type/Model:    Night Howler 
Mass:          7 tons (7,000 kg)

Equipment:                                   Mass, kg
Int. Struct.:  17 pts Advanced Composite         700
Engine:        60 Size Fusion                  1,500
   Walking MP:   5
   Running MP:   8
   Jumping MP:   0
Heat Sinks:      2 Compact ProtoMech             500
Cockpit, Life Support, Sensors & Pilot:          500
Armor Factor:  30 pts Integral Advanced Alloy  1,500

                          Internal    Armor
                          Structure   Value
   Head:                      2          4      
   Torso:                     7         12      
   Left/Right Arms:          2/2        3/3
   Legs:                      4          8

Weapons and Equipment    Location Heat Ammo  Mass, kg
------------------------------------------------------
1 Heavy Machine Gun      Left Arm   0    10      600
1 ER Small Laser         Right Arm  2            500
1 Streak SRM 2           Torso      0    10    1,200
------------------------------------------------------
TOTALS:                             2          7,000
Mass remaining, kg:                                0 left

Calculated Factors:
Total Cost:        757,025 C-Bills
Battle Value:      171
Cost per BV:       4,427.05
Weapon Value:      46 / 40 (Ratio = .27 / .23)
Damage Factors:    SRDmg = 7;  MRDmg = 1;  LRDmg = 0
BattleForce2:      MP: 5,  Armor/Structure: 8/0
                   Damage PB/M/L: 6/5/-,  Overheat: 0
                   Class: P ;  Point Value: 9


Night Howler 2
Tech:          Clan / 3060
Config:        Night Howler 2ProtoMech
Rules:         Level 2, Standard design

Mass:          7 tons (7,000 kg)
Chassis:       Advanced Composite
Power Plant:   60 Size Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Integral Advanced Alloy
Armament:      
  1 Medium Pulse Laser
Manufacturer:  Unknown
  Location:    Unknown
Communications System:  Unknown
Targeting & Tracking System:  Unknown

------------------------------------------------------
Type/Model:    Night Howler 2 
Mass:          7 tons (7,000 kg)

Equipment:                                   Mass, kg
Int. Struct.:  17 pts Advanced Composite         700
Engine:        60 Size Fusion                  1,500
   Walking MP:   5
   Running MP:   8
   Jumping MP:   0
Heat Sinks:      4 Compact ProtoMech           1,000
Cockpit, Life Support, Sensors & Pilot:          500
Armor Factor:  26 pts Integral Advanced Alloy  1,300

                          Internal    Armor
                          Structure   Value
   Head:                      2          3      
   Torso:                     7         10      
   Left/Right Arms:          2/2        3/3
   Legs:                      4          7

Weapons and Equipment    Location Heat Ammo  Mass, kg
------------------------------------------------------
1 Medium Pulse Laser     Torso      4          2,000
------------------------------------------------------
TOTALS:                             4          7,000
Mass remaining, kg:                                0 left

Calculated Factors:
Total Cost:        775,054 C-Bills
Battle Value:      210
Cost per BV:       3,690.74
Weapon Value:      67 / 67 (Ratio = .32 / .32)
Damage Factors:    SRDmg = 7;  MRDmg = 4;  LRDmg = 0
BattleForce2:      MP: 5,  Armor/Structure: 7/0
                   Damage PB/M/L: 4/4/-,  Overheat: 0
                   Class: P ;  Point Value: 11





[ This Message was edited by: Vagabond on 2003-09-30 21:13 ]
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