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Eire Class Assault Dropship.This is sick and wrong
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PostPosted: 20-Sep-2003 01:40    Post subject: Eire Class Assault Dropship.This is sick and wrong Reply to topic Reply with quote

              AeroTech 2 Vessel Technical Readout
                                 THB Weapons

Class/Model/Name:  Eire Class Assault Dropship 
Tech:              Inner Sphere / 3055
Vessel Type:       Aerodyne DropShip
Rules:             Level 3, Standard design
Rules Set:         AeroTech2

Mass:              15,000 tons
Power Plant:       Standard
Safe Thrust:       6
Maximum Thrust:    9
Armor Type:        Ferro-aluminum
Armament:          
   21 ER Large Laser
   21 ER PPC
   15 Gauss Rifle
   15 Ultra AC/20
   18 Laser AMS
   15 LRM 20
   15 Thunderbolt-20 (THB)
   15 SRM 6
    5 Screen Launcher
------------------------------------------------------------------------------
==Overview:==
The Erie Class Assault Dropship was developed from the PMC-2 hull to fufill a
request for a heavy strafing machine This monstosity is one of the most
dangerous dropships ever created deadly against dropships and fighters
dangerous even to warships and capable of massive damage to ground targets
.This ship isused to provide suppessive fire for landings

==Capabilities:==
The massive weapon bays are capable of putting out huge amounts of weapon fire
capable of litteraly ripping appart just about anything short of a warship and
able to do significant damage even to one of those! The extremly heavy armour
load and multiple AMS systems mean that this monster can take even more than
it give as scary as that sounds

==Deployment==
This relitivy new ship is in the proccess of being deployed with PMC flotillas
and also with landing detachments

------------------------------------------------------------------------------
Class/Model/Name:  Eire Class Assault Dropship 
Mass:              15,000 tons

Equipment:                                                            Mass  
Power Plant, Drive & Control:                                        5,850.00
Thrust:  Safe Thrust: 6
      Maximum Thrust: 9
Structural Integrity: 50                                             3,750.00
Total Heat Sinks:    678 Double                                        386.00
Fuel & Fuel Pumps:                                                     102.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:                113.00
Fire Control Computers:                                                303.00
Food & Water:  (31 days supply)                                          6.25
Armor Type:  Ferro-aluminum  (2,720 total armor pts)                   225.00
                           Standard Scale Armor Pts
   Location:                            L / R
   Fore:                                907
   Left/Right Wings:                 680/680
   Aft:                                 453

Cargo:
   Bay 1:  Cargo (4)                                                 1,720.00
           Cargo (1)                                                    50.00

Life Boats:  7 (7 tons each)                                            49.00

Crew and Passengers:
      5 Officers (7 minimum)                                            50.00
      7 Crew (2 minimum)                                                49.00
     28 Gunners (28 minimum)                                           196.00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
5 ER Large Laser           Nose     4(40)  4(40)  4(40)     --   60     25.00
5 ER PPC                   Nose     5(50)  5(50)  5(50)     --   75     35.00
5 Gauss Rifle(56 rounds)   Nose   23(225)23(225)  8(75)     --    5     82.00
  5 Ultra AC/20(100 rounds)                                      80     95.00
3 Laser AMS                Nose        --     --     --     --   36      4.50
5 LRM 20(90 rounds)        Nose   16(160)16(160)  6(60)     --   30     65.00
  5 Thunderbolt-20 (THB)(51 rounds)                              40     72.00
5 SRM 6(90 rounds)         Nose     4(40)     --     --     --   20     21.00
5 ER Large Laser           L/RW     4(40)  4(40)  4(40)     --  120     50.00
5 ER PPC                   L/RW     5(50)  5(50)  5(50)     --  150     70.00
5 Gauss Rifle(56 rounds)   L/RW   23(225)23(225)  8(75)     --   10    164.00
  5 Ultra AC/20(100 rounds)                                     160    190.00
3 Laser AMS                L/RW        --     --     --     --   72      9.00
5 LRM 20(90 rounds)        L/RW   16(160)16(160)  6(60)     --   60    130.00
  5 Thunderbolt-20 (THB)(51 rounds)                              80    144.00
5 SRM 6(90 rounds)         L/RW     4(40)     --     --     --   40     42.00
2 ER Large Laser           L/RW(A)  2(16)  2(16)  2(16)     --   48     20.00
2 ER PPC                   L/RW(A)  2(20)  2(20)  2(20)     --   60     28.00
3 Laser AMS                L/RW(A)     --     --     --     --   72      9.00
2 ER Large Laser           Aft      2(16)  2(16)  2(16)     --   24     10.00
2 ER PPC                   Aft      2(20)  2(20)  2(20)     --   30     14.00
3 Laser AMS                Aft         --     --     --     --   36      4.50
5 Screen Launcher(50 scrns)Aft         --     --     --     --   50    700.00
1 Lot Spare Parts (1.00%)                                              150.00
------------------------------------------------------------------------------
TOTALS:                                            Heat: 1,358      14,983.25
Tons Left:                                                              16.75

Calculated Factors:
Total Cost:        2,693,894,400 C-Bills
Battle Value:      42,197
Cost per BV:       63,840.9
Weapon Value:      29,835 (Ratio = .71)
Damage Factors:    SRV = 1,628;  MRV = 1,106;  LRV = 217;  ERV = 0
Maintenance:       Maintenance Point Value (MPV) = 419,066
                   (376,372 Structure, 13,700 Life Support, 28,994 Weapons)
                   Support Points (SP) = 42,205  (10% of MPV)
BattleForce2:      MP: 6,  Armor/Structure: 46 / 45
                   Damage PB/M/L: 54/42/68,  Overheat: 0
                   Class: DL;  Point Value: 422
Look for Outer Perephery State:Outland Alliance in Fiction and Fantasy for more info on the OLA

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