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Motown Scrapper Clan Ice Hellions Galaxy Commander
Joined: 24-Jul-2003 00:00 Posts: 2074 Location: United States
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Posted: 09-Sep-2003 03:22 Post subject: Jack Rabbit JRT-1HT-1G |
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Another interresting design for ODF sevice
BattleMech Technical Readout
Type/Model: Jack Rabbit JRT-1HT-1G
Tech: Inner Sphere / 3050
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 30 tons
Chassis: Endo Steel
Power Plant: 300 Vlar XL Fusion
Walking Speed: 108.0 km/h
Maximum Speed: 162.0 [216.0] km/h
Jump Jets: 8 Standard Jump Jets
Jump Capacity: 240 meters
Armor Type: Ferro-Fibrous
Armament:
2 ER Medium Lasers
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
------------------------------------------------------------------------------
==Overview:==
The Jack Rabbit was designed for use in mountanous or other broken terrain
==Capabilities:==
The Jack Rabbit is a highly mobile mech capable of speeds of over 150kph with
bursts of up to 216 kph with a jump of 240 metres the armour is less than max
and the weapon loadis a little light. but this mech has some utility in broken
country recon and rading
==Deployment==
the Jack Rabbit sees limited deployment in units stationed in mountainous
regions
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Type/Model: Jack Rabbit JRT-1HT-1G
Mass: 30 tons
Equipment: Crits Mass
Int. Struct.: 51 pts Endo Steel 14 1.50
(Endo Steel Loc: 4 LA, 4 RA, 3 LT, 3 RT)
Engine: 300 XL Fusion 12 9.50
Walking MP: 10
Running MP: 15 [20]
Jumping MP: 8
Heat Sinks: 10 Double [20] 0 .00
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
MASC: 2 2.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 90 pts Ferro-Fibrous 14 5.00
(Armor Crit Loc: 3 LA, 3 RA, 2 LT, 2 RT, 2 LL, 2 RL)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 10 11
Center Torso (Rear): 4
L/R Side Torso: 7 9/9
L/R Side Torso (Rear): 3/3
L/R Arm: 5 9/9
L/R Leg: 7 12/12
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 ER Medium Laser RA 5 1 1.00
1 ER Medium Laser LA 5 1 1.00
8 Standard Jump Jets: 8 4.00
(Jump Jet Loc: 4 LT, 4 RT)
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TOTALS: 10 77 30.00
Crits & Tons Left: 1 .00
Calculated Factors:
Total Cost: 6,573,840 C-Bills
Battle Value: 793
Cost per BV: 8,289.84
Weapon Value: 323 / 323 (Ratio = .41 / .41)
Damage Factors: SRDmg = 8; MRDmg = 3; LRDmg = 0
BattleForce2: MP: 10, Armor/Structure: 2/1
Damage PB/M/L: 2/1/-, Overheat: 0
Class: ML; Point Value: 8
(Edited by chihawk to fix HTML error)
[ This Message was edited by: chihawk on 2003-09-09 06:25 ] _________________ Having more fun than a human being should be allowed to have-Rush Limbaugh www.rushlimbaugh.com
Force of nature
Still crazy after all these years
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Sir Henry Team Bansai Senior Tech Specialist
Joined: 04-Feb-2002 00:00 Posts: 4899 Location: United States
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Posted: 09-Sep-2003 07:10 Post subject: RE: Jack Rabbit JRT-1HT-1G |
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I have a simillar model that's 10/15/10 and 1 er Medium....
_________________ Sir Henry
A Dragon in the disguise of a bunny, is still a Dragon.
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CO_17thRecon Kell Hounds Major
Joined: 10-Sep-2002 00:00 Posts: 1297 Location: United States
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Posted: 09-Sep-2003 09:55 Post subject: RE: Jack Rabbit JRT-1HT-1G |
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I had one similar to this too, it was about the same size, a bit slower, and mounted 2 MPLas. I also had a bigger cousin called the Hare which was a big medium with moderate speed and jump with 2 LPLas as the main guns...
This design looks good though!
_________________ Jarylan Blackwell
"What the...?! Where did you get THAT?!"
"Creative aquisition."
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