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AWS-X2 Awesome
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Kraken
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Joined: 04-Feb-2002 00:00
Posts: 2755
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PostPosted: 05-Sep-2003 20:19    Post subject: AWS-X2 Awesome Reply to topic Reply with quote

BattleMech Technical Readout

Type/Model: Awesome AWS-X2
Tech: Inner Sphere / 3050
Config: Biped BattleMech
Rules: Level 2, Standard design

Mass: 80 tons
Chassis: Technicron Type G Standard
Power Plant: 320 Hermes XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Durallex Heavy Special Standard
Armament:
1 Arrow IV System
1 Small Laser
1 PPC
1 Rotary AC/2
Manufacturer: Technicron Manufacturing, Irian BattleMechs Unlimited
Location: Savannah (TM), Irian (IBMU)
Communications System: Garret T-19G
Targeting & Tracking System: Dynatec 2780
------------------------------------------------------------------------------
Type/Model: Awesome AWS-X2
Mass: 80 tons

Equipment: Crits Mass
Int. Struct.: 122 pts Standard 0 8.00
Engine: 320 XL Fusion 12 11.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 13 Double [26] 3 3.00
(Heat Sink Loc: 1 LA)
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA 15 .00
Armor Factor: 247 pts Standard 0 15.50

Internal Armor
Structure Value
Head: 3 9
Center Torso: 25 30
Center Torso (Rear): 20
L/R Side Torso: 17 24/24
L/R Side Torso (Rear): 10/10
L/R Arm: 13 26/26
L/R Leg: 17 34/34

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Arrow IV System RA 10 15 18 18.00
(Ammo Locations: 3 LT)
1 Small Laser LA 1 1 .50
1 PPC RT 10 3 7.00
1 Rotary AC/2 LT 1 45 4 9.00
(Ammo Locations: 1 LT)
CASE Equipment: LT 1 .50
--------------------------------------------------------
TOTALS: 27 66 80.00
Crits & Tons Left: 12 .00

Calculated Factors:
Total Cost: 17,761,171 C-Bills
Battle Value: 1,239
Cost per BV: 14,335.09
Weapon Value: 2,310 / 2,310 (Ratio = 1.86 / 1.86)
Damage Factors: SRDmg = 26; MRDmg = 23; LRDmg = 16
BattleForce2: MP: 4, Armor/Structure: 6/3
Damage PB/M/L: 4/3/4, Overheat: 0
Class: MA; Point Value: 12
Specials: artA


The base unit for this is a 9M model. The idea behind this unit is as to make it an artillery unit that can still effectively fight even if the unit runs out of ammo for the artillery unit. In this case, we have a PPC, a RAC/2, and a Small Laser. As it is, given that the unit has 15 shots with the Arrow IV, if it must get into defensive (or offensive) combat once the bins are dry then you're already in trouble.

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