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Stinger The Knights of Chaos General
Joined: 30-Apr-2002 00:00 Posts: 1833 Location: United States
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Posted: 04-Sep-2003 17:51 Post subject: Heres a question. |
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So what does everyone prefer?
Guass
Or
ERPPC
I tend to go to the PPC as I hate running out of ammo. And their sheer size is just to dang big for most designs I think. I do still use them but I generally tend to stay away from them.
_________________ Stinger If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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Bo ComStar Private, First Class
Joined: 20-Sep-2002 00:00 Posts: 39
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Posted: 04-Sep-2003 18:02 Post subject: RE: Heres a question. |
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I lean toward the guass with at least 1.5 tons of ammo per guass. Rare it seems that an engagement will last more than 12 rounds in which I could fire the guass.
Also I play IS Tech Level 2 most so 15 points or the 10 makes it an easy choice.
For fun, try putting 4 guass on an IS mech. See if you can do it.
_________________ "No good deed goes unpunished." - Michael Garibaldi
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Ruger Lyran Alliance Hauptmann General
Joined: 04-Feb-2002 00:00 Posts: 2104
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Posted: 04-Sep-2003 18:42 Post subject: RE: Heres a question. |
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IS: slight edge with Gauss...
Clan: ER PPC...
But it depends on the heat and other weapons in the design...
Ruger
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ICER Clan Hell's Horses Galaxy Commander
Joined: 04-Feb-2002 00:00 Posts: 1663 Location: United States
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Posted: 04-Sep-2003 18:45 Post subject: RE: Heres a question. |
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I have to agree with Ruger, Clan ERPPC is my weapon of choice.
Although I will use the guass if I want a cool running mech
_________________
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Nightmare Lyran Alliance Kommandant-General
Joined: 03-May-2002 00:00 Posts: 2214
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Posted: 04-Sep-2003 19:13 Post subject: RE: Heres a question. |
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If there's room I'll take the Gauss on IS mechs, because the IS ER PPC is just not as good a weapon. Higher heat, lower damage than the Gauss.
The reason I'll take the ER PPC for a clanner design: the same damage and less weight, plus clanner DHS. IMO their Gauss is only useful on the heaviest mechs, such as the Behemoth.
_________________ A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
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Stinger The Knights of Chaos General
Joined: 30-Apr-2002 00:00 Posts: 1833 Location: United States
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Posted: 04-Sep-2003 20:19 Post subject: RE: Heres a question. |
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Yeah if its clan I will take the ERPPC everytime hands down. I think its the best weapon around.
_________________ Stinger If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5791 Location: United States
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Posted: 04-Sep-2003 20:30 Post subject: RE: Heres a question. |
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depends on mech, clan or is, mechs mission, weapons load, terrain, and supplies.
if its a mech with SHS. guass.
assulter? depends
rear line skirmisher? ppc
if already carrying more then 30 heat, guass.
as u can see, i'm all about.
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Pinhead The Bloody Clans
Joined: 25-Feb-2002 00:00 Posts: 1258 Location: United States
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Posted: 04-Sep-2003 20:49 Post subject: RE: Heres a question. |
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Not a fair comparison..
An ERPPC generates quite a bit of heat, and in a straight up short term fight, you need to include the HS in this comparison.
The Gauss is ammo dependant and you need to include ammo weight.
ERPPC is 7 tons so you can add 8 double HS to wipe out the extra heat and your total weight is under a normal Gauss rifle and ammo
Gauss 15 tons I would put at least 2 tons for a longer term battle.
So the Question now is::
Would you take an ERPPC and 8 Double HS or would you take a Guass Rifle and 2 tons of ammo?
I like the ERPPCs..
Pin
_________________ "My Blood is not mine to give, it belongs to my Brothers"
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Sir Henry Team Bansai Senior Tech Specialist
Joined: 04-Feb-2002 00:00 Posts: 4899 Location: United States
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Posted: 05-Sep-2003 07:22 Post subject: RE: Heres a question. |
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I like the PPC with HS's and 2 ML Rather than the Guass Rifle.... Most of the time...
In short Melee style battles I'll take the GR.
_________________ Sir Henry
A Dragon in the disguise of a bunny, is still a Dragon.
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Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
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Posted: 05-Sep-2003 08:58 Post subject: RE: Heres a question. |
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For me, it's really all a matter of the situation.
Guass Rifles have one of the longest ranges in the entire game. In addition, they have almost no heat and only have a one-hex minimum. But they're heavy and take up a good chunk of crit space. If I'm using one on a custom or a scratch-built then it means that I've either got a sniper or a heavy/assault class.
ERPPCs give good range, have no minimum, and do a lot of damage, all with no ammo worries. But the heat is restrictive. Personally, I almost never use them. If I do, then it's for a sniper unit that is going deep behind the lines where ammo may become a concern.
_________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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chihawk Clan Blood Spirit Master Bartender
Joined: 04-Feb-2002 00:00 Posts: 8081 Location: United States
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Posted: 05-Sep-2003 09:03 Post subject: RE: Heres a question. |
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Quote:
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On 2003-09-05 08:58, Kraken wrote:
In addition, they have almost no heat and only have a one-hex minimum. |
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2 hexes is the minimum for both IS and Clan gauss rifles.
_________________ www.210sportsblog.com
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Slythis Federated Suns Colonel
Joined: 09-Aug-2002 00:00 Posts: 712
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Posted: 05-Sep-2003 09:32 Post subject: RE: Heres a question. |
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ERPPC no ammo concerns when on campain.
_________________ "It is pleasant, when the winds are high and the seas are rough to watch the stuggles of another from the shore."
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CO_17thRecon Kell Hounds Major
Joined: 10-Sep-2002 00:00 Posts: 1297 Location: United States
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Posted: 05-Sep-2003 10:37 Post subject: RE: Heres a question. |
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I'll usually take a Gauss, since it's got power, range and low heat.
If ammo is a big concern (it's always a small one), I'll take the ERPPC.
If the 'Mech is likely to end up in close combat, the ERPPC is also a better choice, with no minimum.
_________________ Jarylan Blackwell
"What the...?! Where did you get THAT?!"
"Creative aquisition."
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Slythis Federated Suns Colonel
Joined: 09-Aug-2002 00:00 Posts: 712
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Posted: 05-Sep-2003 11:02 Post subject: RE: Heres a question. |
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My taste in weapons is a responce to the tastes of thoughs around me, I can work with anything given to me, but the people I play with use pretty much nothing but laser boats when on campain, wich makes ammo a real issue.
_________________ "It is pleasant, when the winds are high and the seas are rough to watch the stuggles of another from the shore."
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Daphne Wilde Star League Defense Force Lieutenant Colonel
Joined: 19-Sep-2003 00:00 Posts: 425 Location: United States
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Posted: 27-Sep-2003 16:30 Post subject: RE: Heres a question. |
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Hurm.........
Interesting. to tell the truth I would prob take the PPC. becouse of the tons/crits are less( not including ammo!) for roughly the same dammage/range.( claned up and ER's) the low heat of the gauss is good but you can always dump heat ( IF you know how to drive) but can't reload, stop the durn thing from going boom,, ect with a gauss. ( also factoring the ton diff. you could put other 'toys' in the extra spaces saved. not somthing addressed yet.) so I vote for the PPC.
Heres the another Q.
Gauss ?
or
AC?
PPC?
or
Lg. laser?
SRM
vs.
LRM
vs
MRM
Just for S's & G's I'll take the AC, Lg.Laser and SRM's ( Unless I run Swarms )
_________________ Lt.Col.Daphne Wilde 504 Para. 82 Div. Io
? & ?
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