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Tiburne (success with the code. check it out)
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ICER
Clan Hell's Horses
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PostPosted: 07-Mar-2002 17:13    Post subject: Tiburne (success with the code. check it out) Reply to topic Reply with quote

 
         BattleMech Technical Readout

Type/Model:    Tiburne 
Tech:          Clan / 3062
Config:        Biped BattleMech
Rules:         Level 2, Standard design

Mass:          50 tons
Chassis:       Endo Steel
Power Plant:   300 XL Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 [129.6] km/h
Jump Jets:     6 Standard Jump Jets
Jump Capacity: 180 meters
Armor Type:    Ferro-Fibrous 
Armament:      
  1 Heavy Large Laser 
  1 Gauss Rifle 
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Tiburne 
Mass:          50 tons

Equipment:                                 Crits    Mass
Int. Struct.:  83 pts Endo Steel             7      2.50
 (Endo Steel Loc: 1 LA, 2 RA, 1 LT, 1 RT, 1 LL, 1 RL)
Engine:        300 XL                       10      9.50
   Walking MP:   6
   Running MP:   9 [12]
   Jumping MP:   6
Heat Sinks:     10 Double [20]               0       .00
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
MASC:                                        2      2.00
Actuators: L: Sh+UA    R: Sh+UA             12       .00
Armor Factor:  169 pts Ferro-Fibrous         7      9.00
 (Armor Crit Loc: 1 HD, 1 LA, 1 RA, 1 LT, 1 RT, 1 LL, 1 RL)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             16         24      
   Center Torso (Rear):                  8      
   L/R Side Torso:           12      18/18      
   L/R Side Torso (Rear):              6/6      
   L/R Arm:                   8      16/16      
   L/R Leg:                  12      24/24      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Heavy Large Laser      RA     18           3      4.00
1 Gauss Rifle            LA      1   16      8     14.00
  (Ammo Locations: 2 LA)
6 Standard Jump Jets:                        6      3.00
 (Jump Jet Loc: 3 LT, 3 RT)
--------------------------------------------------------
TOTALS:                         19          64     50.00
Crits & Tons Left:                          14       .00

Calculated Factors:
Total Cost:        10,972,500 C-Bills
Battle Value:      2,022
Cost per BV:       5,426.56
Weapon Value:      1,596 / 1,596 (Ratio = .79 / .79)
Damage Factors:    SRDmg = 25;  MRDmg = 17;  LRDmg = 8
BattleForce2:      MP: 6J,  Armor/Structure: 4/3
                   Damage PB/M/L: 4/3/1,  Overheat: 0
                   Class: MM;  Point Value: 20)




[ This Message was edited by: ICER on 2005-06-15 04:18 ]
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Karagin
Imperial Karagin Army
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Joined: 04-Feb-2002 00:00
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PostPosted: 07-Mar-2002 17:16    Post subject: Tiburne (success with the code. check it out) Reply to topic Reply with quote

Why is the text part so small? It looks as if you are using HMPro to do the mech, why not copy the text file from that and paste it here? That is all I do and it works fine. Plus it's a lot easier to read...

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ICER
Clan Hell's Horses
Galaxy Commander
Galaxy Commander


Joined: 04-Feb-2002 00:00
Posts: 1663
Location: United States
PostPosted: 07-Mar-2002 17:42    Post subject: Tiburne (success with the code. check it out) Reply to topic Reply with quote

I did paste from the TR on HMP. I just used a BBcode to do it with. Maybe if I increase the text size in HMP. it sould make it bigger here.

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Karagin
Imperial Karagin Army
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PostPosted: 07-Mar-2002 19:28    Post subject: Tiburne (success with the code. check it out) Reply to topic Reply with quote

I thought the text font in HMP was one size only the default that comes with the program...Why even use the BBCode when pasting the text file works and all the colums are lined up and things read just like they do when you preview the text file on HMP?



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Karagin
Only the dead have seen the end of war. - Plato

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Sir Henry
Team Bansai
Senior Tech Specialist
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PostPosted: 07-Mar-2002 19:36    Post subject: Tiburne (success with the code. check it out) Reply to topic Reply with quote

Someone get me my glasses...No, the big pair. I can't read a thing.

Sir Henry

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Rarich
Federated Suns
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PostPosted: 12-Mar-2002 23:55    Post subject: Tiburne (success with the code. check it out) Reply to topic Reply with quote

I put the code just after the KPH and MFG data so the spread sheet comes out formatted, but leaves the fluff easy to read. Right after the Totals is wheres I turn off the code.

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