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Okunen ON-1
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Vagabond
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PostPosted: 23-Apr-2003 17:42    Post subject: Okunen ON-1 Reply to topic Reply with quote

               BattleMech Technical Readout

Type/Model:    Okunen ON-1
Tech:          Inner Sphere / 3067
Config:        Biped BattleMech
Rules:         Level 2, Custom design

Mass:          80 tons
Chassis:       Endo Steel
Power Plant:   320 Light Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets:     4 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type:    Standard
Armament:      
  1 Rotary AC/5
  1 PPC
  1 MRM 20
  1 Streak SRM 4
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Okunen ON-1
Mass:          80 tons

Equipment:                                 Crits    Mass
Int. Struct.:  122 pts Endo Steel           14      4.00
 (Endo Steel Loc: 5 LA, 2 RA, 3 LT, 2 LL, 2 RL)
Engine:        320 Light                    10     17.00
   Walking MP:   4
   Running MP:   6
   Jumping MP:   4
Heat Sinks:     10 Double [20]               0       .00
Gyro:                                        4      4.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA    R: Sh+UA+LA       14       .00
Armor Factor:  247 pts Standard              0     15.50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             25         38      
   Center Torso (Rear):                 12      
   L/R Side Torso:           17      26/26      
   L/R Side Torso (Rear):              8/8      
   L/R Arm:                  13      26/26      
   L/R Leg:                  17      34/34      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Rotary AC/5            RA      1   60      9     13.00
  (Ammo Locations: 3 RT)
1 PPC                    LA     10           3      7.00
1 MRM 20                 LT      6   12      4      8.00
  (Ammo Locations: 1 RT)
1 Streak SRM 4           HD      3   25      2      4.00
  (Ammo Locations: 1 RT)
CASE Equipment:          RT                  1       .50
4 Standard Jump Jets:                        4      4.00
 (Jump Jet Loc: 2 LT, 2 RT)
--------------------------------------------------------
TOTALS:                         25          70     80.00
Crits & Tons Left:                           8       .00

Calculated Factors:
Total Cost:        15,127,200 C-Bills
Battle Value:      1,805
Cost per BV:       8,380.72
Weapon Value:      2,120 / 2,023 (Ratio = 1.17 / 1.12)
Damage Factors:    SRDmg = 32;  MRDmg = 19;  LRDmg = 4
BattleForce2:      MP: 4J,  Armor/Structure: 6/5
                   Damage PB/M/L: 5/4/1,  Overheat: 1
                   Class: MA;  Point Value: 18



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Gangrene
Federated Suns
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PostPosted: 23-Apr-2003 21:23    Post subject: RE: Okunen ON-1 Reply to topic Reply with quote

Replace the MRM's with an LRM15 and ammo. You get better range and will do just as much damage.

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Nightmare
Lyran Alliance
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PostPosted: 24-Apr-2003 00:01    Post subject: RE: Okunen ON-1 Reply to topic Reply with quote

The mech's more of a close-in fighter, the LRM would only be a handicap. What I would do, however, is switch the PPC for an ER Large and a couple of Medium Lasers. Just on general principle. A big slugger should always carry more than one energy weapon.

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Vagabond
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PostPosted: 24-Apr-2003 02:18    Post subject: RE: Okunen ON-1 Reply to topic Reply with quote

Quote:

On 2003-04-24 00:01, Nightmare wrote:
The mech's more of a close-in fighter, the LRM would only be a handicap. What I would do, however, is switch the PPC for an ER Large and a couple of Medium Lasers. Just on general principle. A big slugger should always carry more than one energy weapon.




he got the base idea. its an in fighter, and i used the ppc for its oh thats odd factor for this design. as i picture this machine, yes... a Er LL, and 2 ML would work just fine. Reduces the arm from a huge muzzel to a large muzzel with co-axial barrels.

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Sir Henry
Team Bansai
Senior Tech Specialist
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PostPosted: 24-Apr-2003 07:47    Post subject: RE: Okunen ON-1 Reply to topic Reply with quote

Why Change the Look. Don't you want the Huge Barrel pointing at the enemy. Good Psych Op.

Have the 2 ML hidden, for another nasty surprise....



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Jade_Dragon
8th Sword of Light
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PostPosted: 24-Apr-2003 09:21    Post subject: RE: Okunen ON-1 Reply to topic Reply with quote

I would personally drop the PPC and put in the Large Laser and 2x Medium Lasers. I would also recommend dumping the MRMs and Streaks and just load up on standard SRMs.

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Vagabond
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PostPosted: 24-Apr-2003 16:02    Post subject: RE: Okunen ON-1 Reply to topic Reply with quote

all very good feed back, BUT how i invisioned this mech, those weapons are necassary. they give variance, and suprise. while srms are good infighters, i want/needed/pictured a missile launcher with abit of range. and i'll usually opt for streaks over standard in most mechs.

this mech is a specilized as one can get without using the same weapon 12 times.

but keep giving feedback, its informative.

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Jade_Dragon
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PostPosted: 24-Apr-2003 16:47    Post subject: RE: Okunen ON-1 Reply to topic Reply with quote

Range or not the MRM is still inferior to the SRM due to it's inaccuracy.

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Vagabond
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PostPosted: 24-Apr-2003 18:01    Post subject: RE: Okunen ON-1 Reply to topic Reply with quote

but its that factor that made me choose it. lol.

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Ares
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Joined: 20-Feb-2002 00:00
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PostPosted: 24-Apr-2003 20:54    Post subject: RE: Okunen ON-1 Reply to topic Reply with quote

Always cool to go building-busting with them

MRM40: Get in, Get out, Get on with your life

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