Mordel's Bar & Grill
Damage and munchkinism
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SimianVector
ComStar
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Joined: 26-Nov-2002 00:00
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PostPosted: 11-Apr-2003 18:33    Post subject: RE: Damage and munchkinism Reply to topic Reply with quote

"Which is the main reason I keep hoping somebody will finally create something non-multiplayer with a decent AI that I can sit down and create battles and maps and tinker with."

http://megamek.sourceforge.net/

"decent AI"
err. . the AI is kind of indecent, but palatable
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Horhiro
Draconis Combine
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Joined: 04-Feb-2002 00:00
Posts: 1625
Location: United States
PostPosted: 11-Apr-2003 20:21    Post subject: RE: Damage and munchkinism Reply to topic Reply with quote

Quote:

On 2003-03-14 00:00, Gunslinger Patch wrote:
I never touch AC/2 as it is and hardly ever use AC/5 either, too much weight for too little bang.



with the new AC rounds they get a lot more interesting. Especially the "precision ammo" which was very effective in my "Illusions of Victory" battle at TotalCon.

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