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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5793 Location: United States
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Posted: 23-Feb-2003 04:08 Post subject: AAM-1 |
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BattleMech Technical Readout
Type/Model: AAM-1
Tech: Inner Sphere / 3067
Config: Biped BattleMech
Rules: Level 2, Custom design
Mass: 90 tons
Chassis: Endo Steel
Power Plant: 270 GM Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
4 Rotary AC/2s
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
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Type/Model: AAM-1
Mass: 90 tons
Equipment: Crits Mass
Int. Struct.: 138 pts Endo Steel 14 4.50
(Endo Steel Loc: 8 RT, 2 CT, 2 LL, 2 RL)
Engine: 270 6 14.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 10 Double [20] 0 .00
Gyro: 4 3.00
Cockpit, Life Supt.: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 256 pts Standard 0 16.00
Internal Armor
Structure Value
Head: 3 9
Center Torso: 29 43
Center Torso (Rear): 8
L/R Side Torso: 19 30/30
L/R Side Torso (Rear): 8/8
L/R Arm: 15 30/30
L/R Leg: 19 30/30
Weapons and Equipment Loc Heat Ammo Crits Mass
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2 Rotary AC/2s RA 2 360 14 24.00
(Ammo Locations: 4 LA, 4 RA)
2 Rotary AC/2s LA 2 6 16.00
1 Targeting Computer LT 8 8.00
CASE Equipment: LT RT 2 1.00
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TOTALS: 24 71 90.00
Crits & Tons Left: 7 .00
Calculated Factors:
Total Cost: 8,510,100 C-Bills
Battle Value: 1,542
Cost per BV: 5,518.87
Weapon Value: 1,438 / 1,438 (Ratio = .93 / .93)
Damage Factors: SRDmg = 26; MRDmg = 20; LRDmg = 9
BattleForce2: MP: 3, Armor/Structure: 6/7
Damage PB/M/L: 5/3/3, Overheat: 0
Class: MA; Point Value: 15
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Nightmare Lyran Alliance Kommandant-General
Joined: 03-May-2002 00:00 Posts: 2214
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Posted: 23-Feb-2003 14:40 Post subject: RE: AAM-1 |
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HELP! The Sandblaster killed my mech! Death from a thousand papercuts! Argh!
Seriously, this is so evil it isn`t funny anymore. I`d like to use one of these...
_________________ A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5793 Location: United States
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Posted: 23-Feb-2003 19:36 Post subject: RE: AAM-1 |
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primary duty, Anti-Aerospace
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Ares Clan Jade Falcon Star Colonel
Joined: 20-Feb-2002 00:00 Posts: 737
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Posted: 23-Feb-2003 19:54 Post subject: RE: AAM-1 |
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Cruel....cruel...death by aggressive acupuncture
_________________ I have the right to remain silent. Anything I say will undoubtedly incriminate me.
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CO_17thRecon Kell Hounds Major
Joined: 10-Sep-2002 00:00 Posts: 1297 Location: United States
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Posted: 23-Feb-2003 21:44 Post subject: RE: AAM-1 |
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lol Rotary cannons and ammo. Reminds me of a line in Ring of Red:
"Don't aim, just spray and pray! Iniate rapid fire!"
_________________ Jarylan Blackwell
"What the...?! Where did you get THAT?!"
"Creative aquisition."
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Dead-Fish Free Worlds League Master Sergeant
Joined: 05-Feb-2002 00:00 Posts: 163 Location: United States
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Posted: 23-Feb-2003 21:50 Post subject: RE: AAM-1 |
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Quote:
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On 2003-02-23 19:36, Vagabond wrote:
primary duty, Anti-Aerospace
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looks like it could do a good job in crit seeking or chewing up lights as well
_________________ Perpetually decamped
SBIASBL inc. - Everything you asked for, and even more of what you didn't.
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5793 Location: United States
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Posted: 24-Feb-2003 00:04 Post subject: RE: AAM-1 |
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ya, pretty much.... with 15 rounds of full auto fire on each cannon.
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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