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CO_17thRecon Kell Hounds Major
Joined: 10-Sep-2002 00:00 Posts: 1297 Location: United States
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Posted: 03-Oct-2002 21:46 Post subject: Lvl 3: Skeeter Scout Chopper |
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This thing is complete cheese. Using this you can prolong the game almost indefinatly.
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Skeeter Ultra High Speed Scout
Tech: Inner Sphere / 3060
Config: V.T.O.L.
Rules: Level 3, Standard design
Mass: 2 tons
Power Plant: 50 Core Tek XXL Fusion
Cruise Speed: 540.0 km/h
Maximum Speed: 810.0 km/h
Armor Type: Hellespont Lite Standard
Armament:
1 Magna Mk IV ER Small Laser
Manufacturer: Fox-Tech Retrofitting
Location: (Unknown)
Communications System: O/P 300 COMSET
Targeting & Tracking System: Sky Tracer WL
--------------------------------------------------------
Type/Model: Skeeter Ultra High Speed Scout
Mass: 2 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 5 pts Standard 0 .20
Engine: 50 XXL Fusion 4 .50
Shielding & Transmission Equipment: 0 .25
Cruise MP: 50
Flank MP: 75
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 .10
Crew: 1 Members 0 .00
Rotor Equipment: Main/Tail Rotors 0 .20
Armor Factor: 4 pts Standard 0 .25
Internal Armor
Structure Value
Front: 1 1
Left / Right Sides: 1 1/1
Rear: 1 0
Rotor: 1 1
Weapons and Equipment Loc Heat Ammo Items Mass
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1 ER Small Laser Front 2 1 .50
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TOTALS: 2 5 2.00
Items & Tons Left: 0 .00
Calculated Factors:
Total Cost: 168,622 C-Bills
Battle Value: 460
Cost per BV: 366.57
Weapon Value: 2 / 2 (Ratio = .00 / .00)
Damage Factors: SRDmg = 2; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 50V, Armor/Structure: 0 / 0
Damage PB/M/L: -/-/-, Overheat: 0
Class: VA; Point Value: 5
_________________
Major Joseph Garbo
CO 17th Recon Battalion,
Harewood's Harvesters
“An engineer can look at a pile of junk and tell you what it was, a good one can tell you what went wrong and an expert engineer can put the pile of junk back together.”
[ This Message was edited by: CO_17thRecon on 2002-10-03 21:48 ] _________________ Jarylan Blackwell
"What the...?! Where did you get THAT?!"
"Creative aquisition."
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5797 Location: United States
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Posted: 03-Oct-2002 22:36 Post subject: RE: Lvl 3: Skeeter Scout Chopper |
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she's comin apart captian.... we just hit a fly.
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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CO_17thRecon Kell Hounds Major
Joined: 10-Sep-2002 00:00 Posts: 1297 Location: United States
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Posted: 03-Oct-2002 23:30 Post subject: RE: Lvl 3: Skeeter Scout Chopper |
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Ah-ha-ha-ha-ha-ha! So I had to skimp on armor. I might make this a new planetary transport, could make a lot off rich, impatient nobles.
_________________
Major Joseph Garbo
CO 17th Recon Battalion,
Harewood's Harvesters
“An engineer can look at a pile of junk and tell you what it was, a good one can tell you what went wrong and an expert engineer can put the pile of junk back together.”
[ This Message was edited by: CO_17thRecon on 2002-10-03 23:30 ] _________________ Jarylan Blackwell
"What the...?! Where did you get THAT?!"
"Creative aquisition."
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5797 Location: United States
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Posted: 04-Oct-2002 02:12 Post subject: RE: Lvl 3: Skeeter Scout Chopper |
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my god man...... this thing goes mach 0.67
and to make passanger version, drop the laser for 0.5t cargo which is ruffly 4 people.
n at only 200k this things a steel on the scout and messanger department.
and if you have 0 armor and only use factional counting, aT 47 you can use an XL and be damn near legal.
_________________
one must work hard to cultivated the mind and body. and one must always cultivate the mind.
vagabond- the one armed mechwarrior
[ This Message was edited by: Vagabond on 2002-10-04 02:15 ] _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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