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Element Mech Series: Wind omnimech
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Black_Phoenix
Clan Nova Cat
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Joined: 23-Jun-2002 00:00
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PostPosted: 07-Sep-2002 11:29    Post subject: Element Mech Series: Wind omnimech Reply to topic Reply with quote

Wind (Omnimech)

Chassis: Unknown
Power Plant: Unknown 275 XL
Cruising Speed: 118.25
Maximum Speed: 182.75
Jump Jets: none
Jump Capacity: none
Armor: Unknown
Armament:
6 tons of pod space
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown with


Wind (25 tons)

Technology Base: - Clan - Level 2 (Omni-Mech)
Equipment Mass
Internal Structure: - EndoSteel 1.5
Engine: 275 XL 8
Walking MP: 11
Running MP: 17
Jumping MP: 0
Heat Sinks: 10(20) - Double 0
Gyro: 3
Cockpit: 3
Armor Factor: 68 - Ferro-Fibrous 3.5

Internal Armor
Structure Value
Head 3 7
Center Torso 8 9
Center Torso(rear) 2
R/L Torso 6 8
R/L Torso(rear) 1
R/L Arm 4 7
R/L Leg 6 9

Fixed Equipment
Ferro-F: RA, LA, RT, LT, CT, RL, LL
Endo-S: RA, LA, RT, LT, CT, RL, LL


Prime config.
Weapons and Ammo Location Critical Tonnage
[Pod] ER Medium Laser LA 1 1
[Pod] ER Medium Laser LT 1 1
[Pod] Active Probe RT 1 1
[Pod] ER Medium Laser RA 1 1
[Pod] Medium Pulse Laser H 1 2


Config. A
Weapons and Ammo Location Critical Tonnage
[Pod] ER PPC RT 2 6


Config. B
Weapons and Ammo Location Critical Tonnage
[Pod] ER Medium Laser LA 1 1
[Pod] ER Large Laser RT 1 4
Targeting Computer H 1 1


Config. C
Weapons and Ammo Location Critical Tonnage
[Pod] Streak SRM 2 LT 1 1
[Pod] Streak SRM 2 Ammo LT 1 1
[Pod] ER Medium Laser RT 1 1
[Pod] ER Medium Laser RT 1 1
[Pod] ER Medium Laser RT 1 1
[Pod] ER Small Laser RA 1 0.5
[Pod] ER Small Laser H 1 0.5


Costs
Prime: 5,909,895
A: 5,597,395
B: 5,581,770
C: 5,724,739


Battle Values
Prime: 1,396
A: 1,353
B: 1,395
C: 1,362


NOTES: All versions have lower arm and hand actuators.

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Stinger
The Knights of Chaos
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PostPosted: 07-Sep-2002 11:36    Post subject: RE: Element Mech Series: Wind omnimech Reply to topic Reply with quote

I have to admit I like it. Very good speed, and versions that have some good range weapons.

I only have to ask why there is a lone med pulse laser in the head of the primary? It just seems like it was tacked on to get a pulse in there.

But all in all I really like the design.

Stinger

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Kraken
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PostPosted: 07-Sep-2002 11:39    Post subject: RE: Element Mech Series: Wind omnimech Reply to topic Reply with quote

Clan CASE is weightless and takes up no critical slots, so why doesn't the C config have any?

Otherwise, it looks like this one may have some promise.

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chihawk
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PostPosted: 07-Sep-2002 12:05    Post subject: RE: Element Mech Series: Wind omnimech Reply to topic Reply with quote

No need to list it because per the rules for Clan equipment its automatically there.

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Black_Phoenix
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Joined: 23-Jun-2002 00:00
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PostPosted: 07-Sep-2002 16:31    Post subject: RE: Element Mech Series: Wind omnimech Reply to topic Reply with quote

Quote:

On 2002-09-07 11:39, Kraken wrote:
Clan CASE is weightless and takes up no critical slots, so why doesn't the C config have any?





The .txt file is from TDB. For some reason the .txt files from TDB are not very good. I had to save each version of the omni, copy and paste the weapons, then manually type the costs & BV's.

Simply put, it is still there, TBD just does not show it.

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Karagin
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PostPosted: 07-Sep-2002 18:04    Post subject: RE: Element Mech Series: Wind omnimech Reply to topic Reply with quote

A friend of my named Herb did this up for one of his home units...85 ton mech that was set up with weapons similar their elemental name...

It is an interesting idea.

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Black_Phoenix
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PostPosted: 07-Sep-2002 21:02    Post subject: RE: Element Mech Series: Wind omnimech Reply to topic Reply with quote

Quote:

On 2002-09-07 18:04, Karagin wrote:
85 ton mech that was set up with weapons similar their elemental name...





There is a slight difference with my designs. I am basing them on the mech class (ie light, medium, etc). Here are the reasons:

Wind => Light: Lights mover very quickly.
Water => Med: Fast, light water, but more powerful.
Earth => Heavy: Slow, but powerful.
Fire => Assault: Very powerful, hard to stop, creates fear in inexperienced people.

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