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ICER Clan Hell's Horses Galaxy Commander
Joined: 04-Feb-2002 00:00 Posts: 1663 Location: United States
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Posted: 17-Feb-2002 01:45 Post subject: OK let us try this again (Nova Prime) |
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BattleMech Technical Readout
Type/Model: Nova (Black Hawk) Prime
Tech: Clan / 3050
Config: Biped OmniMech
Rules: Level 2, Standard design
Mass: 50 tons
Chassis: Standard
Power Plant: 250 XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: 5 Standard Jump Jets
Jump Capacity: 150 meters
Armor Type: Standard
Armament:
12 ER Medium Lasers
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
==Overview:==
A 'Mech capable of many tasks but excelling at none, the Black Hawk plays a secondary role to heavier and lighter OmniMechs in the Clans' arsenal. Though versatile, powerful and maneuverable, it cannot match the power of heavier 'Mechs or the maneuverability of lighter ones. This 'Mech's versatility is its saving grace. Because it uses neither an endo steel internal structure nor ferro-fibrous armor, it possesses more internal space than some other designs. In addition, the Black hawk's designers left its arms unencumbered, allowing for great flexibility in designing weapon pods.
==Capabilities:==
In its primary configuration, the Black Hawk has an unusual appearance and fearsome capabilities. The hexagonal weapon pods on its arms boast six medium lasers each, providing exceptional firepower but generating more heat than many 'Mechs can cope with. Only the Black Hawk's fourteen double heat sinks allow the pilot the freedom to use all of his laser weapons.
In its most common variation, Alternate Configuration A, the Black Hawk carries an extended-range particle projection cannon in each arm. This model usually carries a medium pulse laser in its left torso.
Alternate Configuration B reflects most MechWarriors' desire for a variety of weapons. This mode combines the firepower of a large pulse laser with an Ultra-5 autocannon. It carries two machine guns in the left torso, plus 200 rounds of ammunition.
Occasionally, a power Black Hawk sporting a Gauss rifle makes an appearance. Installing such a heavy weapon must make such a 'Mech inherently unstable, taxing its gyros to the maximum. Carrying only an SRM-4 and small pulse laser for secondary armaments, this Black Hawk lacks the versatility that makes the design worthwhile. Hampered by too little ammunition for its primary weapon, this version is rarely used.
Alternate Configuration D is so far the only variation seen in the field that carries long-range missiles. Less effective than some designs at long-range fire support and yet not a well-rounded all-purpose design, this version of the Black Hawk appears to be deployed only when more suitable machines are unavailable.
==Deployment==
The Black Hawk is deployed thinly but evenly throughout the Clans. It was first spotted with a Clan Wolf attack force, and it is slightly more common among the Wolf Clan than among others. Few Clan Clusters have more than one or two Black Hawks in their ranks.
[code]
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Type/Model: Nova (Black Hawk) Prime
Mass: 50 tons
Equipment: Crits Mass
Int. Struct.: 83 pts Standard 0 5.00
Engine: 250 XL 10 6.50
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks: 18 Double [36] 16 8.00
(Heat Sink Loc: 1 LA, 1 RA, 3 LT, 3 RT)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 160 pts Standard 0 10.00
Internal Armor
Structure Value
Head: 3 9
Center Torso: 16 23
Center Torso (Rear): 8
L/R Side Torso: 12 16/16
L/R Side Torso (Rear): 8/8
L/R Arm: 8 16/16
L/R Leg: 12 20/20
Weapons and Equipment Loc Heat Ammo Crits Mass
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6 ER Medium Lasers LA 30 6 6.00
6 ER Medium Lasers RA 30 6 6.00
5 Standard Jump Jets: 5 2.50
(Jump Jet Loc: 1 CT, 2 LL, 2 RL)
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TOTALS: 60 68 50.00
Crits & Tons Left: 10 .00
[code]
Calculated Factors:
Total Cost: 11,586,249 C-Bills
Battle Value: 2,448
Cost per BV: 4,732.94
Weapon Value: 2,669 / 2,669 (Ratio = 1.09 / 1.09)
Damage Factors: SRDmg = 48; MRDmg = 28; LRDmg = 3
BattleForce2: MP: 5J, Armor/Structure: 4/3
Damage PB/M/L: 6/5/-, Overheat: 3
Class: MM; Point Value: 24
Specials: omni
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ICER Clan Hell's Horses Galaxy Commander
Joined: 04-Feb-2002 00:00 Posts: 1663 Location: United States
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Posted: 17-Feb-2002 01:47 Post subject: OK let us try this again (Nova Prime) |
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Excellent. Now let me try it in HTML code
_________________
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ICER Clan Hell's Horses Galaxy Commander
Joined: 04-Feb-2002 00:00 Posts: 1663 Location: United States
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Posted: 17-Feb-2002 01:51 Post subject: OK let us try this again (Nova Prime) |
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Don't ask. it wasn'st pretty
[ This Message was edited by: ICER on 2002-02-17 10:00 ] _________________
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ICER Clan Hell's Horses Galaxy Commander
Joined: 04-Feb-2002 00:00 Posts: 1663 Location: United States
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Posted: 17-Feb-2002 01:53 Post subject: OK let us try this again (Nova Prime) |
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I would call that a bust.
Well back to the drawing board for the HTML.
Thanks for the tip Rarich
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Rarich Federated Suns Leftenant General
Joined: 05-Feb-2002 00:00 Posts: 991 Location: United States
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Posted: 17-Feb-2002 08:26 Post subject: OK let us try this again (Nova Prime) |
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Actually I got it from Rick. I had the HTML blank on my old computer, and that is what I was using. I forget who I got it from, but it was someone on this board.
I actually like the cut and paste. It works the most effectively.
_________________ Duct tape is like the force. It has a light side & a dark side, and strings also lie under it all.
Life is a sexually transmitted terminal disease.
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ICER Clan Hell's Horses Galaxy Commander
Joined: 04-Feb-2002 00:00 Posts: 1663 Location: United States
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Posted: 17-Feb-2002 09:12 Post subject: OK let us try this again (Nova Prime) |
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Not to mention easier.
_________________
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Sir Henry Team Bansai Senior Tech Specialist
Joined: 04-Feb-2002 00:00 Posts: 4899 Location: United States
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Posted: 17-Feb-2002 09:41 Post subject: OK let us try this again (Nova Prime) |
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It worked for me too. My HTML is very poor.
Sir Henry
_________________ Sir Henry
A Dragon in the disguise of a bunny, is still a Dragon.
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ICER Clan Hell's Horses Galaxy Commander
Joined: 04-Feb-2002 00:00 Posts: 1663 Location: United States
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Posted: 17-Feb-2002 15:15 Post subject: OK let us try this again (Nova Prime) |
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same here. But try this site
www.davesite.com
A great HTML page where you can test your codes.
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5793 Location: United States
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Posted: 17-Feb-2002 18:33 Post subject: OK let us try this again (Nova Prime) |
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Quote:
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On 2002-02-17 08:26, Rarich wrote:
I forget who I got it from, but it was someone on this board.
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might have been mine..... _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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