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Meteoroid MTR-1V-D
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Kirbanzo
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Joined: 17-Apr-2025 16:17
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Location: United States
PostPosted: 15-Oct-2026 21:16    Post subject: Meteoroid MTR-1V-D Reply to topic Reply with quote

TRO: Meteoroid MTR-1V-D
BattleMech Technical Readout

Name/Model:         Meteoroid MTR-1V-D
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            55
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3116
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         9,522,993 C-Bills
Battle Value:       1,619

Chassis:              Yori-V 55CE Endo Steel
Power Plant:          Antwerp 220 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Icarus 72I-V Improved
    Jump Capacity:    180 meters
Armor:                Maximillian 200 with CASE II
Armament:             
    1 Blankenburg Heavy PPC
    2 ExoStar Pinnacle (Clantech) ER Medium Lasers (C)
    2 Doombud MML 3s
Manufacturer:         Yori Mech Works
    Primary Factory:  Al Na'ir
Communications:       Neil 5000
Targeting & Tracking: Bk-618 Mod.

================================================================================================
Overview:
    Designed for void combat specifically, the Meteoroid is an odd machine that is much more
    mobile in space or in the air than on the ground.
    
    (Source)

Capabilities:
    DESIGN QUIRKS: Improved Cooling Jacket (MML 3s), Jettison-Capable Weapon (Heavy PPC/TAG
    rifle), Nimble Jumper, Non-Standard Parts

================================================================================================
Equipment                                                              Mass                     
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo Steel (C)               3.00                     
Engine:                                     220 Fusion                10.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                           XL                     1.50                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  144                     9.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             19       
    Center Torso (rear):                               4       
    R/L Torso:                         13             19       
    R/L Torso (rear):                                  4       
    R/L Arm:                            9            16/18     
    R/L Leg:                           13             16       

================================================================================================
Weapons and Ammo                                       Location          Critical      Mass     
------------------------------------------------------------------------------------------------
Cargo, Liquid (2 tons)                                    RT                2          2.00     
2 Improved Jump Jets                                      RT                4          2.00     
MML 3                                                     RT                2          1.50     
CASE II (C)                                               LT                1          0.50     
Cargo, Liquid (2 tons)                                    LT                2          2.00     
2 Improved Jump Jets                                      LT                4          2.00     
MML 3                                                     LT                2          1.50     
MML 3 (Ammo 33) [SRM]                                     LT                1          1.00     
MML 3 (Ammo 40) [LRM]                                     LT                1          1.00     
Heavy PPC                                                 RA                4         10.00     
TAG                                                       RA                1          1.00     
2 ER Medium Lasers (C)                                    LA                2          2.00     
Improved Jump Jet                                         RL                2          1.00     
Improved Jump Jet                                         LL                2          1.00     
Full-Head Ejection System                                 --                0          0.00     

================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 35
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"/12"j
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 1
Armor (A): 5,  Structure (S): 5
Specials: CASEII, CT4, IF0*, JMPS1, TAG		


[Last edited by Kirbanzo on 15-Oct-2026 21:24; edited 3 times in total]
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