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No Mixed-Tech ProtoMechs?
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DragonLadyDelphyne
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PostPosted: 08-Sep-2026 14:45    Post subject: No Mixed-Tech ProtoMechs? Reply to topic Reply with quote

I am wondering why there isn't a 'Mixed' tech option for ProtoMechs in the designer. I understand that the Inner Sphere doesn't really do them, but the Word of Blake fielded a couple of examples. Besides, an MML-armed ProtoMech seem like it would be fun!
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Mordel
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PostPosted: 08-Sep-2026 16:57    Post subject: Re: No Mixed-Tech ProtoMechs? Reply to topic Reply with quote

DragonLadyDelphyne wrote:
I am wondering why there isn't a 'Mixed' tech option for ProtoMechs in the designer. I understand that the Inner Sphere doesn't really do them, but the Word of Blake fielded a couple of examples. Besides, an MML-armed ProtoMech seem like it would be fun!


That's a great question. I think at the time I added them it was a Clan-only thing. Technically the Inner Sphere never produced equipment for use on ProtoMechs, so I'm not really sure how a mixed design would work given there are no IS equivalent ProtoMech components. Theoretically I could make the standard IS equipment available to ProtoMechs. But there would be limitations as there would need to be a Clan equivalent. So in your case, MMLs wouldn't work because there is no clan MML to use as a basis.
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PostPosted: 08-Sep-2026 21:18    Post subject: Re: No Mixed-Tech ProtoMechs? Reply to topic Reply with quote

Mordel wrote:
DragonLadyDelphyne wrote:
I am wondering why there isn't a 'Mixed' tech option for ProtoMechs in the designer. I understand that the Inner Sphere doesn't really do them, but the Word of Blake fielded a couple of examples. Besides, an MML-armed ProtoMech seem like it would be fun!


That's a great question. I think at the time I added them it was a Clan-only thing. Technically the Inner Sphere never produced equipment for use on ProtoMechs, so I'm not really sure how a mixed design would work given there are no IS equivalent ProtoMech components. Theoretically I could make the standard IS equipment available to ProtoMechs. But there would be limitations as there would need to be a Clan equivalent. So in your case, MMLs wouldn't work because there is no clan MML to use as a basis.


Wobbie developed a version that is hardcore 40k. Interstellar Ops pg 102
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DragonLadyDelphyne
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PostPosted: 09-Sep-2026 14:33    Post subject: Re: No Mixed-Tech ProtoMechs? Reply to topic Reply with quote

Those are very good points. However, the unit builder has the option to allow extinct tech; despite such equipment being well, extinct in canon during that time. Is this perhaps something better mentioned in the feature requests, or should I just drop the topic entirely?
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PostPosted: 09-Sep-2026 23:00    Post subject: Re: No Mixed-Tech ProtoMechs? Reply to topic Reply with quote

DragonLadyDelphyne wrote:
Those are very good points. However, the unit builder has the option to allow extinct tech; despite such equipment being well, extinct in canon during that time. Is this perhaps something better mentioned in the feature requests, or should I just drop the topic entirely?


An enhancement can be created for it. It's not a quiceither. To implement, but not overly complicated either.
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