Joined: 03-Feb-2002 00:00 Posts: 6300 Location: United States
Posted: 27-Apr-2026 20:35 Post subject: Patch 2.26.9 Applied
Less than a day, but I've been monitoring bugs after the code merge to make sure things function as smooth as possible. Details of what's included are as follows:
Fixes
Fixed an issue where you were allowed to select an illegal jumping movement on an OmniMech alternate configuration that has jump jets as part of the BASE.
Fixed an issue where components that were placed as part of an Omni BASE were not restricted to the same location when creating an alternate configuration.
Fixed an issue on Combat Vehicles where a message indicating there were not enough contiguous slots would appear if trying to place more than six items in the body or turret locations.
Fixed an issue where Hand Actuators on IndustrialMechs could not be added back after they were removed.
NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy. _________________ Mordel Blacknight - Site Administrator
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