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Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1580
Location: Germany
PostPosted: 26-Apr-2026 05:31    Post subject: Stinger STG-O [BASE] Reply to topic Reply with quote

TRO: Stinger STG-O [BASE]
                 BattleMech Technical Readout

Name/Model:         Stinger STG-O [BASE]
Designer:           Rudel Gurken
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            20
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         1,762,800 C-Bills
Battle Value:       263

Chassis:              Endo Steel
Power Plant:          120 Fusion
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    7 tons of pod space available
Manufacturer:         Luthien Academy Of Military Design
    Primary Factory:  none
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    In May 3067 the graduating classes of the Luthien Academy Of Military Design got a
    challenging task to accomplish.
    They had to design a BattleMech with the latest CAD-technology and under following terms:
    
    1. Take a classic BattleMech design used in the 3rd Succession War.
    2. Construct an OmniMech chassis upon this basis.
    3. Suggest weapon configurations for that chassis; at least four but not more than seven.
    3. a) The primary configuration has to be based upon the original weapon layout of the
    classic design.
    3. b) If possible include following configuration types: city-fighter, LRM-support,
    fire-support/sniper.
    
    All OmniMechs were graded by a committee and loaded into a battlefield simulation program.
    
    The STG-O was presented by Student Sergej Kronberg.

Capabilities:
    Student Kronberg went with a totally different aproach. As many mech pilots made their basic
    piloting training in a Stinger and later were switched to a TRC-4B Trainer / CLN-7V
    Chamaeleon, he envisioned a light and cheap "omni-trainer" that could be used for piloting
    and weapon training while getting accustomed to onmi-technology and its capabilities.
    He designed the mech with only very little high-tech (an EndoSteel skeleton) and
    deliberately chose single heat sinks to teach heat management even in a 20-tonner.
    
    The primary configuration carries an ER medium laser and machineguns just like its ancestor.
    a full complement of jump jets round out the design. It can be used for basic piloting and
    basic weapons training just like its ancestor.
    The A-configuration switches to a medium pulse laser and flamers. Besides training for those
    kinds of weapons it is the variant to train heat management in.
    The use of bigger weapons and especially a targeting computer is trained in the
    B-configuration. A large laser provides serious firepower and range and is tied to aforesaid
    advanced targeting electronics.
    The C makes a trainee accustomed to a wide range of battlefield electronics like active
    probes, ECM and targeting data aquisition by means of a TAG or in a C3-System. In such
    systems the C3-master mostly sits in a vehicle manned by the teacher (among others).
    The D-configuration carries light long and short range missile racks. This is also the
    version to learn everything about indirect fire and the effects of different types of
    ammunition.
    At last the E-configuration can introduce trainees to autocannons. Student Kronberg knew
    that the Federated Suns (renamed such a mere month before) had a series of light autocannons
    in prototype stage and tried to get his hands on the specs but the academy denied access to
    this information as it was still classified. Therefore this configuration carries a single
    type 2 autocannon with a ton of ammo thats not protected by CASE.
    
    
    Because of the nature of this design Student Kronbergs work was forewarded to the 14th Sun
    Zhang Academy Cadre for evaluation and got some benevolent reviews.
    
    The design was put into trials by the academys battlefield simulation program nevertheless
    and got the expected outcome: Most configuration failed. Only the primary configuration
    fared well and the B and C were deemed usefull but only in special circumstances.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.00                     
Engine:                                     120 Fusion                 4.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   48                     3.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              5       
    Center Torso:                       6              6       
    Center Torso (rear):                               3       
    R/L Torso:                          5              6       
    R/L Torso (rear):                                  2       
    R/L Arm:                            3              4       
    R/L Leg:                            4              5       

================================================================================================
Location                                     Fixed                            Spaces Remaining  
------------------------------------------------------------------------------------------------
Head                                          None                                   1          
Center Torso                                  None                                   2          
Right Torso                               2 Heat Sink                                6          
                                          4 Endo Steel                                          
Left Torso                                2 Heat Sink                                6          
                                          4 Endo Steel                                          
Right Arm                                 2 Endo Steel                               6          
Left Arm                                  2 Endo Steel                               6          
Right Leg                                 1 Heat Sink                                0          
                                          1 Endo Steel                                          
Left Leg                                  1 Heat Sink                                0          
                                          1 Endo Steel                                          

================================================================================================
Fixed Equipment                                        Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 9
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"
Damage: (S) 0 / (M) 0 / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 2
Specials: ENE, OMNI
		

_________________
Reality is where the Pizza-man comes from!
Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops
Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
Back to top View profile Send site message
Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1580
Location: Germany
PostPosted: 26-Apr-2026 05:33    Post subject: Stinger STG-O Reply to topic Reply with quote

TRO: Stinger STG-O
                 BattleMech Technical Readout

Name/Model:         Stinger STG-O
Designer:           Rudel Gurken
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            20
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         2,203,800 C-Bills
Battle Value:       427

Chassis:              Endo Steel
Power Plant:          120 Fusion
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Standard
    Jump Capacity:    180 meters
Armor:                Standard with CASE
Armament:             
    1 ER Medium Laser
    4 Light Machine Guns
Manufacturer:         Luthien Academy Of Military Design
    Primary Factory:  none
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    In May 3067 the graduating classes of the Luthien Academy Of Military Design got a
    challenging task to accomplish.
    They had to design a BattleMech with the latest CAD-technology and under following terms:
    
    1. Take a classic BattleMech design used in the 3rd Succession War.
    2. Construct an OmniMech chassis upon this basis.
    3. Suggest weapon configurations for that chassis; at least four but not more than seven.
    3. a) The primary configuration has to be based upon the original weapon layout of the
    classic design.
    3. b) If possible include following configuration types: city-fighter, LRM-support,
    fire-support/sniper.
    
    All OmniMechs were graded by a committee and loaded into a battlefield simulation program.
    
    The STG-O was presented by Student Sergej Kronberg.

Capabilities:
    Student Kronberg went with a totally different aproach. As many mech pilots made their basic
    piloting training in a Stinger and later were switched to a TRC-4B Trainer / CLN-7V
    Chamaeleon, he envisioned a light and cheap "omni-trainer" that could be used for piloting
    and weapon training while getting accustomed to onmi-technology and its capabilities.
    He designed the mech with only very little high-tech (an EndoSteel skeleton) and
    deliberately chose single heat sinks to teach heat management even in a 20-tonner.
    
    The primary configuration carries an ER medium laser and machineguns just like its ancestor.
    a full complement of jump jets round out the design. It can be used for basic piloting and
    basic weapons training just like its ancestor.
    The A-configuration switches to a medium pulse laser and flamers. Besides training for those
    kinds of weapons it is the variant to train heat management in.
    The use of bigger weapons and especially a targeting computer is trained in the
    B-configuration. A large laser provides serious firepower and range and is tied to aforesaid
    advanced targeting electronics.
    The C makes a trainee accustomed to a wide range of battlefield electronics like active
    probes, ECM and targeting data aquisition by means of a TAG or in a C3-System. In such
    systems the C3-master mostly sits in a vehicle manned by the teacher (among others).
    The D-configuration carries light long and short range missile racks. This is also the
    version to learn everything about indirect fire and the effects of different types of
    ammunition.
    At last the E-configuration can introduce trainees to autocannons. Student Kronberg knew
    that the Federated Suns (renamed such a mere month before) had a series of light autocannons
    in prototype stage and tried to get his hands on the specs but the academy denied access to
    this information as it was still classified. Therefore this configuration carries a single
    type 2 autocannon with a ton of ammo thats not protected by CASE.
    
    
    Because of the nature of this design Student Kronbergs work was forewarded to the 14th Sun
    Zhang Academy Cadre for evaluation and got some benevolent reviews.
    
    The design was put into trials by the academys battlefield simulation program nevertheless
    and got the expected outcome: Most configuration failed. Only the primary configuration
    fared well and the B and C were deemed usefull but only in special circumstances.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.00                     
Engine:                                     120 Fusion                 4.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   48                     3.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              5       
    Center Torso:                       6              6       
    Center Torso (rear):                               3       
    R/L Torso:                          5              6       
    R/L Torso (rear):                                  2       
    R/L Arm:                            3              4       
    R/L Leg:                            4              5       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
3 Jump Jets                                               RT                3          1.50             
CASE                                                      LT                1          0.50             
3 Jump Jets                                               LT                3          1.50             
Light Machine Gun (Ammo 100)                              LT                1          0.50             
ER Medium Laser                                           RA                1          1.00             
2 Light Machine Guns                                      RA                2          1.00             
2 Light Machine Guns                                      LA                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 14
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"j
Damage: (S) 1 / (M) 1 / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 2
Specials: CASE, OMNI
		

_________________
Reality is where the Pizza-man comes from!
Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops
Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
Back to top View profile Send site message
Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1580
Location: Germany
PostPosted: 26-Apr-2026 05:35    Post subject: Stinger STG-OA Reply to topic Reply with quote

TRO: Stinger STG-OA
                 BattleMech Technical Readout

Name/Model:         Stinger STG-OA
Designer:           Rudel Gurken
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            20
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         2,091,300 C-Bills
Battle Value:       385

Chassis:              Endo Steel
Power Plant:          120 Fusion
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Standard
    Jump Capacity:    180 meters
Armor:                Standard
Armament:             
    1 Medium Pulse Laser
    2 Flamers
Manufacturer:         Luthien Academy Of Military Design
    Primary Factory:  none
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    In May 3067 the graduating classes of the Luthien Academy Of Military Design got a
    challenging task to accomplish.
    They had to design a BattleMech with the latest CAD-technology and under following terms:
    
    1. Take a classic BattleMech design used in the 3rd Succession War.
    2. Construct an OmniMech chassis upon this basis.
    3. Suggest weapon configurations for that chassis; at least four but not more than seven.
    3. a) The primary configuration has to be based upon the original weapon layout of the
    classic design.
    3. b) If possible include following configuration types: city-fighter, LRM-support,
    fire-support/sniper.
    
    All OmniMechs were graded by a committee and loaded into a battlefield simulation program.
    
    The STG-O was presented by Student Sergej Kronberg.

Capabilities:
    Student Kronberg went with a totally different aproach. As many mech pilots made their basic
    piloting training in a Stinger and later were switched to a TRC-4B Trainer / CLN-7V
    Chamaeleon, he envisioned a light and cheap "omni-trainer" that could be used for piloting
    and weapon training while getting accustomed to onmi-technology and its capabilities.
    He designed the mech with only very little high-tech (an EndoSteel skeleton) and
    deliberately chose single heat sinks to teach heat management even in a 20-tonner.
    
    The primary configuration carries an ER medium laser and machineguns just like its ancestor.
    a full complement of jump jets round out the design. It can be used for basic piloting and
    basic weapons training just like its ancestor.
    The A-configuration switches to a medium pulse laser and flamers. Besides training for those
    kinds of weapons it is the variant to train heat management in.
    The use of bigger weapons and especially a targeting computer is trained in the
    B-configuration. A large laser provides serious firepower and range and is tied to aforesaid
    advanced targeting electronics.
    The C makes a trainee accustomed to a wide range of battlefield electronics like active
    probes, ECM and targeting data aquisition by means of a TAG or in a C3-System. In such
    systems the C3-master mostly sits in a vehicle manned by the teacher (among others).
    The D-configuration carries light long and short range missile racks. This is also the
    version to learn everything about indirect fire and the effects of different types of
    ammunition.
    At last the E-configuration can introduce trainees to autocannons. Student Kronberg knew
    that the Federated Suns (renamed such a mere month before) had a series of light autocannons
    in prototype stage and tried to get his hands on the specs but the academy denied access to
    this information as it was still classified. Therefore this configuration carries a single
    type 2 autocannon with a ton of ammo thats not protected by CASE.
    
    
    Because of the nature of this design Student Kronbergs work was forewarded to the 14th Sun
    Zhang Academy Cadre for evaluation and got some benevolent reviews.
    
    The design was put into trials by the academys battlefield simulation program nevertheless
    and got the expected outcome: Most configuration failed. Only the primary configuration
    fared well and the B and C were deemed usefull but only in special circumstances.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.00                     
Engine:                                     120 Fusion                 4.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   48                     3.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              5       
    Center Torso:                       6              6       
    Center Torso (rear):                               3       
    R/L Torso:                          5              6       
    R/L Torso (rear):                                  2       
    R/L Arm:                            3              4       
    R/L Leg:                            4              5       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
3 Jump Jets                                               RT                3          1.50             
3 Jump Jets                                               LT                3          1.50             
Flamer                                                    RA                1          1.00             
Medium Pulse Laser                                        RA                1          2.00             
Flamer                                                    LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 14
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"j
Damage: (S) 1 / (M) 1 / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 2
Specials: ENE, OMNI
		

_________________
Reality is where the Pizza-man comes from!
Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops
Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
Back to top View profile Send site message
Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1580
Location: Germany
PostPosted: 26-Apr-2026 05:37    Post subject: Stinger STG-OB Reply to topic Reply with quote

TRO: Stinger STG-OB
                 BattleMech Technical Readout

Name/Model:         Stinger STG-OB
Designer:           Rudel Gurken
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            20
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         1,938,900 C-Bills
Battle Value:       494

Chassis:              Endo Steel
Power Plant:          120 Fusion
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 Large Laser
Manufacturer:         Luthien Academy Of Military Design
    Primary Factory:  none
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    In May 3067 the graduating classes of the Luthien Academy Of Military Design got a
    challenging task to accomplish.
    They had to design a BattleMech with the latest CAD-technology and under following terms:
    
    1. Take a classic BattleMech design used in the 3rd Succession War.
    2. Construct an OmniMech chassis upon this basis.
    3. Suggest weapon configurations for that chassis; at least four but not more than seven.
    3. a) The primary configuration has to be based upon the original weapon layout of the
    classic design.
    3. b) If possible include following configuration types: city-fighter, LRM-support,
    fire-support/sniper.
    
    All OmniMechs were graded by a committee and loaded into a battlefield simulation program.
    
    The STG-O was presented by Student Sergej Kronberg.

Capabilities:
    Student Kronberg went with a totally different aproach. As many mech pilots made their basic
    piloting training in a Stinger and later were switched to a TRC-4B Trainer / CLN-7V
    Chamaeleon, he envisioned a light and cheap "omni-trainer" that could be used for piloting
    and weapon training while getting accustomed to onmi-technology and its capabilities.
    He designed the mech with only very little high-tech (an EndoSteel skeleton) and
    deliberately chose single heat sinks to teach heat management even in a 20-tonner.
    
    The primary configuration carries an ER medium laser and machineguns just like its ancestor.
    a full complement of jump jets round out the design. It can be used for basic piloting and
    basic weapons training just like its ancestor.
    The A-configuration switches to a medium pulse laser and flamers. Besides training for those
    kinds of weapons it is the variant to train heat management in.
    The use of bigger weapons and especially a targeting computer is trained in the
    B-configuration. A large laser provides serious firepower and range and is tied to aforesaid
    advanced targeting electronics.
    The C makes a trainee accustomed to a wide range of battlefield electronics like active
    probes, ECM and targeting data aquisition by means of a TAG or in a C3-System. In such
    systems the C3-master mostly sits in a vehicle manned by the teacher (among others).
    The D-configuration carries light long and short range missile racks. This is also the
    version to learn everything about indirect fire and the effects of different types of
    ammunition.
    At last the E-configuration can introduce trainees to autocannons. Student Kronberg knew
    that the Federated Suns (renamed such a mere month before) had a series of light autocannons
    in prototype stage and tried to get his hands on the specs but the academy denied access to
    this information as it was still classified. Therefore this configuration carries a single
    type 2 autocannon with a ton of ammo thats not protected by CASE.
    
    
    Because of the nature of this design Student Kronbergs work was forewarded to the 14th Sun
    Zhang Academy Cadre for evaluation and got some benevolent reviews.
    
    The design was put into trials by the academys battlefield simulation program nevertheless
    and got the expected outcome: Most configuration failed. Only the primary configuration
    fared well and the B and C were deemed usefull but only in special circumstances.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.00                     
Engine:                                     120 Fusion                 4.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   48                     3.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              5       
    Center Torso:                       6              6       
    Center Torso (rear):                               3       
    R/L Torso:                          5              6       
    R/L Torso (rear):                                  2       
    R/L Arm:                            3              4       
    R/L Leg:                            4              5       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Targeting Computer                                        LT                2          2.00             
Large Laser                                               RA                2          5.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 13
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"
Damage: (S) 1 / (M) 1 / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 2
Specials: ENE, OMNI
		

_________________
Reality is where the Pizza-man comes from!
Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops
Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
Back to top View profile Send site message
Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1580
Location: Germany
PostPosted: 26-Apr-2026 05:38    Post subject: Stinger STG-OC Reply to topic Reply with quote

TRO: Stinger STG-OC
                 BattleMech Technical Readout

Name/Model:         Stinger STG-OC
Designer:           Rudel Gurken
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            20
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         2,902,800 C-Bills
Battle Value:       428

Chassis:              Endo Steel
Power Plant:          120 Fusion
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 Medium Pulse Laser
Manufacturer:         Luthien Academy Of Military Design
    Primary Factory:  none
Communications:       Unknown with Guardian ECM Suite
Targeting & Tracking: Unknown with Beagle Active Probe

================================================================================================
Overview:
    In May 3067 the graduating classes of the Luthien Academy Of Military Design got a
    challenging task to accomplish.
    They had to design a BattleMech with the latest CAD-technology and under following terms:
    
    1. Take a classic BattleMech design used in the 3rd Succession War.
    2. Construct an OmniMech chassis upon this basis.
    3. Suggest weapon configurations for that chassis; at least four but not more than seven.
    3. a) The primary configuration has to be based upon the original weapon layout of the
    classic design.
    3. b) If possible include following configuration types: city-fighter, LRM-support,
    fire-support/sniper.
    
    All OmniMechs were graded by a committee and loaded into a battlefield simulation program.
    
    The STG-O was presented by Student Sergej Kronberg.

Capabilities:
    Student Kronberg went with a totally different aproach. As many mech pilots made their basic
    piloting training in a Stinger and later were switched to a TRC-4B Trainer / CLN-7V
    Chamaeleon, he envisioned a light and cheap "omni-trainer" that could be used for piloting
    and weapon training while getting accustomed to onmi-technology and its capabilities.
    He designed the mech with only very little high-tech (an EndoSteel skeleton) and
    deliberately chose single heat sinks to teach heat management even in a 20-tonner.
    
    The primary configuration carries an ER medium laser and machineguns just like its ancestor.
    a full complement of jump jets round out the design. It can be used for basic piloting and
    basic weapons training just like its ancestor.
    The A-configuration switches to a medium pulse laser and flamers. Besides training for those
    kinds of weapons it is the variant to train heat management in.
    The use of bigger weapons and especially a targeting computer is trained in the
    B-configuration. A large laser provides serious firepower and range and is tied to aforesaid
    advanced targeting electronics.
    The C makes a trainee accustomed to a wide range of battlefield electronics like active
    probes, ECM and targeting data aquisition by means of a TAG or in a C3-System. In such
    systems the C3-master mostly sits in a vehicle manned by the teacher (among others).
    The D-configuration carries light long and short range missile racks. This is also the
    version to learn everything about indirect fire and the effects of different types of
    ammunition.
    At last the E-configuration can introduce trainees to autocannons. Student Kronberg knew
    that the Federated Suns (renamed such a mere month before) had a series of light autocannons
    in prototype stage and tried to get his hands on the specs but the academy denied access to
    this information as it was still classified. Therefore this configuration carries a single
    type 2 autocannon with a ton of ammo thats not protected by CASE.
    
    
    Because of the nature of this design Student Kronbergs work was forewarded to the 14th Sun
    Zhang Academy Cadre for evaluation and got some benevolent reviews.
    
    The design was put into trials by the academys battlefield simulation program nevertheless
    and got the expected outcome: Most configuration failed. Only the primary configuration
    fared well and the B and C were deemed usefull but only in special circumstances.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.00                     
Engine:                                     120 Fusion                 4.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   48                     3.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              5       
    Center Torso:                       6              6       
    Center Torso (rear):                               3       
    R/L Torso:                          5              6       
    R/L Torso (rear):                                  2       
    R/L Arm:                            3              4       
    R/L Leg:                            4              5       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Slave                                                  H                 1          1.00             
TAG                                                       CT                1          1.00             
Beagle Active Probe                                       RT                2          1.50             
Guardian ECM Suite                                        LT                2          1.50             
Medium Pulse Laser                                        RA                1          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 20
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"
Damage: (S) 1 / (M) 1 / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 2
Specials: C3S, ECM, ENE, MHQ1, OMNI, PRB, RCN, TAG
		

_________________
Reality is where the Pizza-man comes from!
Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops
Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
Back to top View profile Send site message
Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1580
Location: Germany
PostPosted: 26-Apr-2026 05:40    Post subject: Stinger STG-OD Reply to topic Reply with quote

TRO: Stinger STG-OD
                 BattleMech Technical Readout

Name/Model:         Stinger STG-OD
Designer:           Rudel Gurken
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            20
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         1,987,800 C-Bills
Battle Value:       407

Chassis:              Endo Steel
Power Plant:          120 Fusion
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    1 LRM 5
    2 SRM 2s
Manufacturer:         Luthien Academy Of Military Design
    Primary Factory:  none
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    In May 3067 the graduating classes of the Luthien Academy Of Military Design got a
    challenging task to accomplish.
    They had to design a BattleMech with the latest CAD-technology and under following terms:
    
    1. Take a classic BattleMech design used in the 3rd Succession War.
    2. Construct an OmniMech chassis upon this basis.
    3. Suggest weapon configurations for that chassis; at least four but not more than seven.
    3. a) The primary configuration has to be based upon the original weapon layout of the
    classic design.
    3. b) If possible include following configuration types: city-fighter, LRM-support,
    fire-support/sniper.
    
    All OmniMechs were graded by a committee and loaded into a battlefield simulation program.
    
    The STG-O was presented by Student Sergej Kronberg.

Capabilities:
    Student Kronberg went with a totally different aproach. As many mech pilots made their basic
    piloting training in a Stinger and later were switched to a TRC-4B Trainer / CLN-7V
    Chamaeleon, he envisioned a light and cheap "omni-trainer" that could be used for piloting
    and weapon training while getting accustomed to onmi-technology and its capabilities.
    He designed the mech with only very little high-tech (an EndoSteel skeleton) and
    deliberately chose single heat sinks to teach heat management even in a 20-tonner.
    
    The primary configuration carries an ER medium laser and machineguns just like its ancestor.
    a full complement of jump jets round out the design. It can be used for basic piloting and
    basic weapons training just like its ancestor.
    The A-configuration switches to a medium pulse laser and flamers. Besides training for those
    kinds of weapons it is the variant to train heat management in.
    The use of bigger weapons and especially a targeting computer is trained in the
    B-configuration. A large laser provides serious firepower and range and is tied to aforesaid
    advanced targeting electronics.
    The C makes a trainee accustomed to a wide range of battlefield electronics like active
    probes, ECM and targeting data aquisition by means of a TAG or in a C3-System. In such
    systems the C3-master mostly sits in a vehicle manned by the teacher (among others).
    The D-configuration carries light long and short range missile racks. This is also the
    version to learn everything about indirect fire and the effects of different types of
    ammunition.
    At last the E-configuration can introduce trainees to autocannons. Student Kronberg knew
    that the Federated Suns (renamed such a mere month before) had a series of light autocannons
    in prototype stage and tried to get his hands on the specs but the academy denied access to
    this information as it was still classified. Therefore this configuration carries a single
    type 2 autocannon with a ton of ammo thats not protected by CASE.
    
    
    Because of the nature of this design Student Kronbergs work was forewarded to the 14th Sun
    Zhang Academy Cadre for evaluation and got some benevolent reviews.
    
    The design was put into trials by the academys battlefield simulation program nevertheless
    and got the expected outcome: Most configuration failed. Only the primary configuration
    fared well and the B and C were deemed usefull but only in special circumstances.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.00                     
Engine:                                     120 Fusion                 4.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   48                     3.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              5       
    Center Torso:                       6              6       
    Center Torso (rear):                               3       
    R/L Torso:                          5              6       
    R/L Torso (rear):                                  2       
    R/L Arm:                            3              4       
    R/L Leg:                            4              5       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
CASE                                                      RT                1          0.50             
LRM 5 (Ammo 24)                                           RT                1          1.00             
CASE                                                      LT                1          0.50             
SRM 2 (Ammo 50)                                           LT                1          1.00             
LRM 5                                                     RA                1          2.00             
SRM 2                                                     RA                1          1.00             
SRM 2                                                     LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 14
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"
Damage: (S) 1 / (M) 1 / (L) 0*,  OV: 0
Armor (A): 2,  Structure (S): 2
Specials: CASE, IF0*, OMNI
		

_________________
Reality is where the Pizza-man comes from!
Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops
Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
Back to top View profile Send site message
Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1580
Location: Germany
PostPosted: 26-Apr-2026 05:41    Post subject: Stinger STG-OE Reply to topic Reply with quote

TRO: Stinger STG-OE
                 BattleMech Technical Readout

Name/Model:         Stinger STG-OE
Designer:           Rudel Gurken
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            20
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         1,871,400 C-Bills
Battle Value:       307

Chassis:              Endo Steel
Power Plant:          120 Fusion
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 Autocannon/2
Manufacturer:         Luthien Academy Of Military Design
    Primary Factory:  none
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    In May 3067 the graduating classes of the Luthien Academy Of Military Design got a
    challenging task to accomplish.
    They had to design a BattleMech with the latest CAD-technology and under following terms:
    
    1. Take a classic BattleMech design used in the 3rd Succession War.
    2. Construct an OmniMech chassis upon this basis.
    3. Suggest weapon configurations for that chassis; at least four but not more than seven.
    3. a) The primary configuration has to be based upon the original weapon layout of the
    classic design.
    3. b) If possible include following configuration types: city-fighter, LRM-support,
    fire-support/sniper.
    
    All OmniMechs were graded by a committee and loaded into a battlefield simulation program.
    
    The STG-O was presented by Student Sergej Kronberg.

Capabilities:
    Student Kronberg went with a totally different aproach. As many mech pilots made their basic
    piloting training in a Stinger and later were switched to a TRC-4B Trainer / CLN-7V
    Chamaeleon, he envisioned a light and cheap "omni-trainer" that could be used for piloting
    and weapon training while getting accustomed to onmi-technology and its capabilities.
    He designed the mech with only very little high-tech (an EndoSteel skeleton) and
    deliberately chose single heat sinks to teach heat management even in a 20-tonner.
    
    The primary configuration carries an ER medium laser and machineguns just like its ancestor.
    a full complement of jump jets round out the design. It can be used for basic piloting and
    basic weapons training just like its ancestor.
    The A-configuration switches to a medium pulse laser and flamers. Besides training for those
    kinds of weapons it is the variant to train heat management in.
    The use of bigger weapons and especially a targeting computer is trained in the
    B-configuration. A large laser provides serious firepower and range and is tied to aforesaid
    advanced targeting electronics.
    The C makes a trainee accustomed to a wide range of battlefield electronics like active
    probes, ECM and targeting data aquisition by means of a TAG or in a C3-System. In such
    systems the C3-master mostly sits in a vehicle manned by the teacher (among others).
    The D-configuration carries light long and short range missile racks. This is also the
    version to learn everything about indirect fire and the effects of different types of
    ammunition.
    At last the E-configuration can introduce trainees to autocannons. Student Kronberg knew
    that the Federated Suns (renamed such a mere month before) had a series of light autocannons
    in prototype stage and tried to get his hands on the specs but the academy denied access to
    this information as it was still classified. Therefore this configuration carries a single
    type 2 autocannon with a ton of ammo thats not protected by CASE.
    
    
    Because of the nature of this design Student Kronbergs work was forewarded to the 14th Sun
    Zhang Academy Cadre for evaluation and got some benevolent reviews.
    
    The design was put into trials by the academys battlefield simulation program nevertheless
    and got the expected outcome: Most configuration failed. Only the primary configuration
    fared well and the B and C were deemed usefull but only in special circumstances.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.00                     
Engine:                                     120 Fusion                 4.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   48                     3.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              5       
    Center Torso:                       6              6       
    Center Torso (rear):                               3       
    R/L Torso:                          5              6       
    R/L Torso (rear):                                  2       
    R/L Arm:                            3              4       
    R/L Leg:                            4              5       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Autocannon/2 (Ammo 45)                                    LT                1          1.00             
Autocannon/2                                              RA                1          6.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 12
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"
Damage: (S) 0* / (M) 0* / (L) 0*,  OV: 0
Armor (A): 2,  Structure (S): 2
Specials: OMNI
		

_________________
Reality is where the Pizza-man comes from!
Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops
Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
Back to top View profile Send site message
Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5987
Location: United States
PostPosted: 26-Apr-2026 13:43    Post subject: Stinger STG-O [BASE] Reply to topic Reply with quote

This... is a good mech.
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\
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