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Kirbanzo ComStar Colonel

Joined: 17-Apr-2025 16:17 Posts: 1040 Location: United States
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Posted: 17-Nov-2025 19:55 Post subject: Icarus III ICR-4R |
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| TRO: Icarus III ICR-4R | BattleMech Technical Readout
Name/Model: Icarus III ICR-4R
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 55
Role: Skirmisher
Configuration: Biped BattleMech
Era/Year: Dark Age / 3148
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 18,333,865 C-Bills
Battle Value: 1,829
Chassis: Corean Model 2AA
Power Plant: DAV 330 XL
Walking Speed: 64.8 kph
Maximum Speed: 97.2 kph [129.6 kph]
Jump Jets: Icarus 72I Improved
Jump Capacity: 270 meters
Armor: StarSlab/5 Ferro-Fibrous
Armament:
2 ExoStar Pinnacle (Clantech) Medium Pulse Lasers (C)
4 Magna Mk. IV-C ER Small Lasers (C)
Manufacturer: Corean Enterprises
Primary Factory: Stewart
Communications: Basix 220 with Guardian ECM Suite
Targeting & Tracking: Corean Calcmaster II
================================================================================================
Overview:
(Source)
Capabilities:
HANDHELD WEAPONS:
Icarus III 3-series Combi-Rifle (Clan UAC/5, Clan Large Pulse Laser, 2 tons ammo, CASE II,
0.5 tons armor)
HMG (Clan UAC/10, 2 tons ammo, CASE II, 0.5 tons armor)
Double-Barrel Shotgun (2x Clan LB 5-X AC, 3 tons ammo, 0.5 tons armor)
Twin-Linked Laser Rifle (2x ER Large Pulse Lasers, 2 double heat sinks, 1 ton armor)
Blazer (Binary Laser Cannon, 4 double heat sinks, 1 ton armor)
Reloadable Missile Launcher with Close-In Target Designator (Thunderbolt-5, TAG, 2 tons
ammo, 0.5 tons armor)
DESIGN QUIRKS: Improved Targeting (Short), Nimble Jumper, Non-Standard Parts, Weak Head
Armor (1)
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 5.50
Engine: 330 XL (C) 12.50
Walking MP: 6
Running MP: 9 [12]
Jumping MP: 9
Heat Sinks (Double): 10 [20] 0.00
Gyro: Compact 6.00
Cockpit: Torso-Mounted 4.00
Armor Factor: 152 8.50
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 6
Center Torso: 18 20
Center Torso (rear): 6
R/L Torso: 13 20
R/L Torso (rear): 6
R/L Arm: 9 16
R/L Leg: 13 18
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
4 ER Small Lasers (C) H 4 2.00
Improved Jump Jet CT 2 1.00
3 Improved Jump Jets RT 6 3.00
MASC (C) RT 2 2.00
Medium Pulse Laser (C) RT 1 2.00
Guardian ECM Suite LT 2 1.50
3 Improved Jump Jets LT 6 3.00
Medium Pulse Laser (C) LT 1 2.00
Improved Jump Jet RL 2 1.00
Improved Jump Jet LL 2 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 49
TP: BM, SZ: 2, TMM: 3, MV: 16"/18"j
Damage: (S) 4 / (M) 4 / (L) 0, OV: 0
Armor (A): 5, Structure (S): 3
Specials: ECM, ENE
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Kirbanzo ComStar Colonel

Joined: 17-Apr-2025 16:17 Posts: 1040 Location: United States
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Posted: 17-Nov-2025 19:56 Post subject: Icarus III ICR-4R |
|
|
| TRO: Icarus III ICR-4R | BattleMech Technical Readout
Name/Model: Icarus III ICR-4R
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 55
Role: Skirmisher
Configuration: Biped BattleMech
Era/Year: Dark Age / 3148
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 18,333,865 C-Bills
Battle Value: 1,829
Chassis: Corean Model 2AA
Power Plant: DAV 330 XL
Walking Speed: 64.8 kph
Maximum Speed: 97.2 kph [129.6 kph]
Jump Jets: Icarus 72I Improved
Jump Capacity: 270 meters
Armor: StarSlab/5 Ferro-Fibrous
Armament:
2 ExoStar Pinnacle (Clantech) Medium Pulse Lasers (C)
4 Magna Mk. IV-C ER Small Lasers (C)
Manufacturer: Corean Enterprises
Primary Factory: Stewart
Communications: Basix 220 with Guardian ECM Suite
Targeting & Tracking: Corean Calcmaster II
================================================================================================
Overview:
(Source)
Capabilities:
HANDHELD WEAPONS:
* Icarus III 3-series Combi-Rifle (Clan UAC/5, Clan Large Pulse Laser, * 2 tons ammo, CASE
II, 0.5 tons armor)
* HMG (Clan UAC/10, 2 tons ammo, CASE II, 0.5 tons armor)
* Double-Barrel Shotgun (2x Clan LB 5-X AC, 3 tons ammo, 0.5 tons armor)
* Twin-Linked Laser Rifle (2x ER Large Pulse Lasers, 2 double heat sinks, 1 ton armor)
* Blazer (Binary Laser Cannon, 4 double heat sinks, 1 ton armor)
* Reloadable Missile Launcher with Close-In Target Designator (Thunderbolt-5, TAG, 2 tons
ammo, 0.5 tons armor)
DESIGN QUIRKS: Improved Targeting (Short), Nimble Jumper, Non-Standard Parts, Weak Head
Armor (1)
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 5.50
Engine: 330 XL (C) 12.50
Walking MP: 6
Running MP: 9 [12]
Jumping MP: 9
Heat Sinks (Double): 10 [20] 0.00
Gyro: Compact 6.00
Cockpit: Torso-Mounted 4.00
Armor Factor: 152 8.50
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 6
Center Torso: 18 20
Center Torso (rear): 6
R/L Torso: 13 20
R/L Torso (rear): 6
R/L Arm: 9 16
R/L Leg: 13 18
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
4 ER Small Lasers (C) H 4 2.00
Improved Jump Jet CT 2 1.00
3 Improved Jump Jets RT 6 3.00
MASC (C) RT 2 2.00
Medium Pulse Laser (C) RT 1 2.00
Guardian ECM Suite LT 2 1.50
3 Improved Jump Jets LT 6 3.00
Medium Pulse Laser (C) LT 1 2.00
Improved Jump Jet RL 2 1.00
Improved Jump Jet LL 2 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 49
TP: BM, SZ: 2, TMM: 3, MV: 16"/18"j
Damage: (S) 4 / (M) 4 / (L) 0, OV: 0
Armor (A): 5, Structure (S): 3
Specials: ECM, ENE
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