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Kirbanzo ComStar Colonel

Joined: 17-Apr-2025 16:17 Posts: 1040 Location: United States
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Posted: 17-Nov-2025 00:34 Post subject: Gallop GL-02PP |
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| TRO: Gallop GL-02PP | BattleMech Technical Readout
Name/Model: Gallop GL-02PP
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 25
Role: Scout
Configuration: Biped BattleMech
Era/Year: Dark Age / 3091
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Advanced
Total Cost: 5,606,458 C-Bills
Battle Value: 676
Chassis: Kallon Type I Endo Steel
Power Plant: CoreTek 175 XL
Walking Speed: 75.6 kph
Maximum Speed: 118.8 kph [151.2 kph]
Jump Jets: Chilton 360
Jump Capacity: 90 meters
Armor: Aldis Light Ferro-Fibrous with CASE
Armament:
1 Tronel XII Medium Pulse Laser
2 Lemurian Rocket Launcher 10s
1 Tronel XI Small Pulse Laser
1 Sperry Browning Machine Gun
Manufacturer: Marian Arms
Primary Factory: Alphard
Communications: GE Commset 15
Targeting & Tracking: GE Scouter with Beagle Active Probe
================================================================================================
Capabilities:
DESIGN QUIRKS: No/Minimal Arms, Weak Legs, Improved Communications, Narrow/Low Profile,
Compact 'Mech
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 1.50
Engine: 175 XL 3.50
Walking MP: 7
Running MP: 11 [14]
Jumping MP: 3
Heat Sinks (Single): 10 0.00
Gyro: Standard 2.00
Cockpit: Standard 3.00
Armor Factor: 89 5.00
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 8 13
Center Torso (rear): 3
R/L Torso: 6 10
R/L Torso (rear): 2
R/L Arm: 4 8
R/L Leg: 6 12
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Machine Gun H 1 0.50
Jump Jet CT 1 0.50
Medium Pulse Laser CT 1 2.00
Jump Jet RT 1 0.50
2 Rocket Launcher 10s RT 2 1.00
Small Pulse Laser RT 1 1.00
Supercharger RT 1 0.50
Beagle Active Probe LT 2 1.50
CASE LT 1 0.50
Jump Jet LT 1 0.50
Machine Gun (Ammo 100) LT 1 0.50
TAG LT 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 26
TP: BM, SZ: 1, TMM: 3, MV: 18"/6"j
Damage: (S) 2 / (M) 1 / (L) 0*, OV: 0
Armor (A): 3, Structure (S): 1
Specials: CASE, JMPW2, PRB, RCN, TAG
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Kirbanzo ComStar Colonel

Joined: 17-Apr-2025 16:17 Posts: 1040 Location: United States
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Posted: 17-Nov-2025 00:42 Post subject: Gallop GL-02PP |
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| TRO: Gallop GL-02PP | BattleMech Technical Readout
Name/Model: Gallop GL-02PP
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 25
Role: Scout
Configuration: Biped BattleMech
Era/Year: Dark Age / 3091
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Advanced
Total Cost: 5,593,958 C-Bills
Battle Value: 644
Chassis: Kallon Type I Endo Steel
Power Plant: CoreTek 175 XL
Walking Speed: 75.6 kph
Maximum Speed: 118.8 kph [151.2 kph]
Jump Jets: Chilton 360
Jump Capacity: 90 meters
Armor: Aldis Light Ferro-Fibrous with CASE
Armament:
1 Tronel XII Medium Pulse Laser
2 Lemurian Rocket Launcher 10s
1 Tronel XI Small Pulse Laser
1 Sperry Browning Machine Gun
Manufacturer: Marian Arms
Primary Factory: Alphard
Communications: GE Commset 15
Targeting & Tracking: GE Scouter with Beagle Active Probe
================================================================================================
Capabilities:
DESIGN QUIRKS: No/Minimal Arms, Weak Legs, Improved Communications, Narrow/Low Profile,
Compact 'Mech
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 1.50
Engine: 175 XL 3.50
Walking MP: 7
Running MP: 11 [14]
Jumping MP: 3
Heat Sinks (Single): 10 0.00
Gyro: Standard 2.00
Cockpit: Standard 3.00
Armor Factor: 80 4.50
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 8 12
Center Torso (rear): 3
R/L Torso: 6 10
R/L Torso (rear): 2
R/L Arm: 4 4
R/L Leg: 6 12
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Machine Gun H 1 0.50
Jump Jet CT 1 0.50
Medium Pulse Laser CT 1 2.00
Jump Jet RT 1 0.50
2 Rocket Launcher 10s RT 2 1.00
Small Pulse Laser RT 1 1.00
Supercharger RT 1 0.50
Beagle Active Probe LT 2 1.50
CASE LT 1 0.50
Jump Jet LT 1 0.50
Machine Gun (Ammo 100) LT 1 0.50
TAG LT 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 26
TP: BM, SZ: 1, TMM: 3, MV: 18"/6"j
Damage: (S) 2 / (M) 1 / (L) 0*, OV: 0
Armor (A): 3, Structure (S): 1
Specials: CASE, JMPW2, PRB, RCN, TAG
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