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Gallop GL-02PP
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Kirbanzo
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Joined: 17-Apr-2025 16:17
Posts: 1040
Location: United States
PostPosted: 17-Nov-2025 00:34    Post subject: Gallop GL-02PP Reply to topic Reply with quote

TRO: Gallop GL-02PP
                 BattleMech Technical Readout

Name/Model:         Gallop GL-02PP
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            25
Role:               Scout
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3091
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Advanced
Total Cost:         5,606,458 C-Bills
Battle Value:       676

Chassis:              Kallon Type I Endo Steel
Power Plant:          CoreTek 175 XL
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph [151.2 kph]
Jump Jets:            Chilton 360 
    Jump Capacity:    90 meters
Armor:                Aldis Light Ferro-Fibrous with CASE
Armament:             
    1 Tronel XII Medium Pulse Laser
    2 Lemurian Rocket Launcher 10s
    1 Tronel XI Small Pulse Laser
    1 Sperry Browning Machine Gun
Manufacturer:         Marian Arms
    Primary Factory:  Alphard
Communications:       GE Commset 15
Targeting & Tracking: GE Scouter with Beagle Active Probe

================================================================================================
Capabilities:
    DESIGN QUIRKS: No/Minimal Arms, Weak Legs, Improved Communications, Narrow/Low Profile,
    Compact 'Mech

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.50                     
Engine:                                       175 XL                   3.50                     
    Walking MP:                                 7                                               
    Running MP:                              11 [14]                                            
    Jumping MP:                                 3                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   89                     5.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                       8             13       
    Center Torso (rear):                               3       
    R/L Torso:                          6             10       
    R/L Torso (rear):                                  2       
    R/L Arm:                            4              8       
    R/L Leg:                            6             12       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Machine Gun                                               H                 1          0.50             
Jump Jet                                                  CT                1          0.50             
Medium Pulse Laser                                        CT                1          2.00             
Jump Jet                                                  RT                1          0.50             
2 Rocket Launcher 10s                                     RT                2          1.00             
Small Pulse Laser                                         RT                1          1.00             
Supercharger                                              RT                1          0.50             
Beagle Active Probe                                       LT                2          1.50             
CASE                                                      LT                1          0.50             
Jump Jet                                                  LT                1          0.50             
Machine Gun (Ammo 100)                                    LT                1          0.50             
TAG                                                       LT                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 26
TP: BM,  SZ: 1,  TMM: 3,  MV: 18"/6"j
Damage: (S) 2 / (M) 1 / (L) 0*,  OV: 0
Armor (A): 3,  Structure (S): 1
Specials: CASE, JMPW2, PRB, RCN, TAG
		
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Kirbanzo
ComStar
Colonel
Colonel


Joined: 17-Apr-2025 16:17
Posts: 1040
Location: United States
PostPosted: 17-Nov-2025 00:42    Post subject: Gallop GL-02PP Reply to topic Reply with quote

TRO: Gallop GL-02PP
                 BattleMech Technical Readout

Name/Model:         Gallop GL-02PP
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            25
Role:               Scout
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3091
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Advanced
Total Cost:         5,593,958 C-Bills
Battle Value:       644

Chassis:              Kallon Type I Endo Steel
Power Plant:          CoreTek 175 XL
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph [151.2 kph]
Jump Jets:            Chilton 360 
    Jump Capacity:    90 meters
Armor:                Aldis Light Ferro-Fibrous with CASE
Armament:             
    1 Tronel XII Medium Pulse Laser
    2 Lemurian Rocket Launcher 10s
    1 Tronel XI Small Pulse Laser
    1 Sperry Browning Machine Gun
Manufacturer:         Marian Arms
    Primary Factory:  Alphard
Communications:       GE Commset 15
Targeting & Tracking: GE Scouter with Beagle Active Probe

================================================================================================
Capabilities:
    DESIGN QUIRKS: No/Minimal Arms, Weak Legs, Improved Communications, Narrow/Low Profile,
    Compact 'Mech

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.50                     
Engine:                                       175 XL                   3.50                     
    Walking MP:                                 7                                               
    Running MP:                              11 [14]                                            
    Jumping MP:                                 3                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   80                     4.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                       8             12       
    Center Torso (rear):                               3       
    R/L Torso:                          6             10       
    R/L Torso (rear):                                  2       
    R/L Arm:                            4              4       
    R/L Leg:                            6             12       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Machine Gun                                               H                 1          0.50             
Jump Jet                                                  CT                1          0.50             
Medium Pulse Laser                                        CT                1          2.00             
Jump Jet                                                  RT                1          0.50             
2 Rocket Launcher 10s                                     RT                2          1.00             
Small Pulse Laser                                         RT                1          1.00             
Supercharger                                              RT                1          0.50             
Beagle Active Probe                                       LT                2          1.50             
CASE                                                      LT                1          0.50             
Jump Jet                                                  LT                1          0.50             
Machine Gun (Ammo 100)                                    LT                1          0.50             
TAG                                                       LT                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 26
TP: BM,  SZ: 1,  TMM: 3,  MV: 18"/6"j
Damage: (S) 2 / (M) 1 / (L) 0*,  OV: 0
Armor (A): 3,  Structure (S): 1
Specials: CASE, JMPW2, PRB, RCN, TAG
		
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