Mordel's Bar & Grill
Urchin (Skulking Burrock) PRIME
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Kirbanzo
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Joined: 17-Apr-2025 16:17
Posts: 978
Location: United States
PostPosted: 14-Nov-2025 01:02    Post subject: Urchin (Skulking Burrock) PRIME Reply to topic Reply with quote

TRO: Urchin (Skulking Burrock) PRIME
                 BattleMech Technical Readout

Name/Model:         Urchin (Skulking Burrock) PRIME
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            40
Configuration:      Biped OmniMech
Era/Year:           Succession Wars / 2994
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         6,697,367 C-Bills
Battle Value:       1,472

Chassis:              CBK Mod-1.5 
Power Plant:          Epsilon Series 160 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                S/II Build-10
Armament:             
    2 Large Pulse Lasers
    1 Streak SRM 6
    2 Machine Guns
Manufacturer:         Tanis Facility 6
    Primary Factory:  Tanis
Communications:       Pattern 18 Tacticom
Targeting & Tracking: Pattern 200 with Active Probe

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.00                     
Engine:                                       160 XL                   3.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  128                     8.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      12             17       
    Center Torso (rear):                               5       
    R/L Torso:                         10             16       
    R/L Torso (rear):                                  4       
    R/L Arm:                            6             12       
    R/L Leg:                           10             17       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Machine Gun (Ammo 100)                                    CT                1          0.50             
Active Probe                                              RT                1          1.00             
Streak SRM 6                                              RT                2          3.00             
Streak SRM 6 (Ammo 15)                                    RT                1          1.00             
2 Large Pulse Lasers                                      LT                4         12.00             
Machine Gun                                               RA                1          0.25             
Machine Gun                                               LA                1          0.25             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 31
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"j
Damage: (S) 4 / (M) 3 / (L) 3,  OV: 1
Armor (A): 4,  Structure (S): 2
Specials: CASE, OMNI, PRB, RCN
		
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Kirbanzo
ComStar
Colonel
Colonel


Joined: 17-Apr-2025 16:17
Posts: 978
Location: United States
PostPosted: 14-Nov-2025 01:02    Post subject: Urchin (Skulking Burrock) PRIME Reply to topic Reply with quote

TRO: Urchin (Skulking Burrock) PRIME
                 BattleMech Technical Readout

Name/Model:         Urchin (Skulking Burrock) PRIME
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            40
Role:               Brawler
Configuration:      Biped OmniMech
Era/Year:           Succession Wars / 2994
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         6,697,367 C-Bills
Battle Value:       1,472

Chassis:              CBK Mod-1.5 
Power Plant:          Epsilon Series 160 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                S/II Build-10
Armament:             
    2 Large Pulse Lasers
    1 Streak SRM 6
    2 Machine Guns
Manufacturer:         Tanis Facility 6
    Primary Factory:  Tanis
Communications:       Pattern 18 Tacticom
Targeting & Tracking: Pattern 200 with Active Probe

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.00                     
Engine:                                       160 XL                   3.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  128                     8.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      12             17       
    Center Torso (rear):                               5       
    R/L Torso:                         10             16       
    R/L Torso (rear):                                  4       
    R/L Arm:                            6             12       
    R/L Leg:                           10             17       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Machine Gun (Ammo 100)                                    CT                1          0.50             
Active Probe                                              RT                1          1.00             
Streak SRM 6                                              RT                2          3.00             
Streak SRM 6 (Ammo 15)                                    RT                1          1.00             
2 Large Pulse Lasers                                      LT                4         12.00             
Machine Gun                                               RA                1          0.25             
Machine Gun                                               LA                1          0.25             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 31
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"j
Damage: (S) 4 / (M) 3 / (L) 3,  OV: 1
Armor (A): 4,  Structure (S): 2
Specials: CASE, OMNI, PRB, RCN
		
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