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Toxic_Toast Free Worlds League Master Sergeant

Joined: 25-Aug-2023 21:49 Posts: 192 Location: United States
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Posted: 15-Oct-2025 20:15 Post subject: Cyclone CNE-2F |
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TRO: Cyclone CNE-2F | BattleMech Technical Readout
Name/Model: Cyclone CNE-2F
Designer: Toxic_Toast
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 95
Role: Sniper
Configuration: Biped BattleMech
Era/Year: Dark Age / 3150
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 10,251,150 C-Bills
Battle Value: 1,933
Chassis: Standard
Power Plant: 285 Fusion
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
Jump Capacity: None
Armor: Light Ferro-Fibrous with CASE
Armament:
2 LB 10-X ACs
2 Light PPCs
2 Light AC/5s
2 Chaff Pods
Manufacturer: Colonial Tractors
Primary Factory: Fronc
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
The Fronc reaches would be impressed by the performance of the CNE-1A as an anti-air and
fire support asset and would maintain a steady stream of purchases for the machine. They
would however run into difficulty maintaining the advanced electronics and weapons systems
found on the battle mech and many would undergo field refits and alterations to more
primitive tech that could be supported by local logistic supply chains. Colonial Tractors
would eventually provide a refit template to go by but would also would seek to cash in on
the popularity of the design and offer a less sophisticated solution for market. To
accomplish this they would purchase the license from Star Corps, gaining the rights to
locally produce a Cyclone of there own. They would lean on their experiences and lessons
learned from the CNE-1F to produce the CNE-2F
Capabilities:
The Cyclone CNE-2F would be powered by a standard 285 fusion engine within a standard frame
allowing the CNE-2F to maintain the designed top speed of 54 km/h. It's arms would continue
to mount the LB-10X supported with four tons of ammo total. Additionally each arm would
mount a light PPC and a light auto cannon 5. The light auto cannon's would be collectively
supplied with 2 tons of ammo typically split between flak and regular. The ammo would be
split between the side torso's and stored behind a CASE system. 15.5 tons of light ferro
armor (262 pips) imported from partnerships with various corporations would protect the
CNE-2F and 10 double heatsinks (20sinking) would be provided for cooling.
Design Quriks: No/Minimal Arms (-2), Weak Head Armor (-1), Anti-Aircraft Targeting (5)
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 9.50
Engine: 285 Fusion 16.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 262 15.50
Type: Light Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 30 38
Center Torso (rear): 11
R/L Torso: 20 30
R/L Torso (rear): 7
R/L Arm: 16 30
R/L Leg: 20 35
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Searchlight, Mounted H 1 0.50
CASE RT 1 0.50
Chaff Pod RT 1 1.00
LB 10-X AC (Ammo 10) RT 1 1.00
LB 10-X AC (Ammo 10) [Cluster] RT 1 1.00
Light AC/5 (Ammo 20) RT 1 1.00
CASE LT 1 0.50
Chaff Pod LT 1 1.00
LB 10-X AC (Ammo 10) LT 1 1.00
LB 10-X AC (Ammo 10) [Cluster] LT 1 1.00
Light AC/5 (Ammo 20) [Flak] LT 1 1.00
LB 10-X AC RA 6 11.00
Light AC/5 RA 2 5.00
Light PPC RA 2 3.00
LB 10-X AC LA 6 11.00
Light AC/5 LA 2 5.00
Light PPC LA 2 3.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 46
TP: BM, SZ: 4, TMM: 1, MV: 6"
Damage: (S) 4 / (M) 4 / (L) 3, OV: 0
Armor (A): 9, Structure (S): 8
Specials: AC1/1/-, CASE, FLK1/1/1
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