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Toxic_Toast Free Worlds League Master Sergeant

Joined: 25-Aug-2023 21:49 Posts: 192 Location: United States
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Posted: 15-Oct-2025 20:11 Post subject: Cyclone CNE-1F |
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TRO: Cyclone CNE-1F | BattleMech Technical Readout
Name/Model: Cyclone CNE-1F
Designer: Toxic_Toast
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 95
Role: Sniper
Configuration: Biped BattleMech
Era/Year: Dark Age / 3150
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 10,096,125 C-Bills
Battle Value: 1,862
Chassis: Endo-Composite
Power Plant: 285 Fusion
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
Jump Capacity: None
Armor: Standard with CASE
Armament:
2 LB 10-X ACs
2 Ultra AC/2s
2 Medium Lasers
3 Chaff Pods
Manufacturer: Colonial Tractors
Primary Factory: Fronc
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
The Fronc reaches would be impressed by the performance of the CNE-1A as an anti-air and
fire support asset and would maintain a steady stream of purchases for the machine. They
would however run into difficulties maintaining the advanced electronics and weapons systems
found on the battle mech and many would undergo field refits and alterations to more
primitive tech that could be supported by local logistic supply chains. Although many unique
field refits would be employed, Colonial Tractors would eventually supply a standardized
refit template to be utilized across the Fronc Reaches.
Capabilities:
The Cyclone CNE-1F would have it's light fusion engine swapped out with a standard fusion
model. The finicky RAC 2's would be replaced with more reliable ultra AC 2's each supported
by one tone of ammo. 2 medium lasers would replace the er-medium lasers. The CASE II system
would also fall victim replaced with regular CASE. While 16.5 of standard armor would be
retained (264 pips), the angel ECM would be pulled and replaced with three chaff pods.
Design Quriks: No/Minimal Arms (-2), Weak Head Armor (-1), Anti-Aircraft Targeting (5)
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo-Composite 7.50
Engine: 285 Fusion 16.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 264 16.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 30 40
Center Torso (rear): 11
R/L Torso: 20 30
R/L Torso (rear): 7
R/L Arm: 16 30
R/L Leg: 20 35
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Searchlight, Mounted H 1 0.50
Chaff Pod CT 1 1.00
CASE RT 1 0.50
Chaff Pod RT 1 1.00
LB 10-X AC (Ammo 10) RT 1 1.00
LB 10-X AC (Ammo 10) [Cluster] RT 1 1.00
Medium Laser RT 1 1.00
Ultra AC/2 (Ammo 45) RT 1 1.00
CASE LT 1 0.50
Chaff Pod LT 1 1.00
LB 10-X AC (Ammo 10) LT 1 1.00
LB 10-X AC (Ammo 10) [Cluster] LT 1 1.00
Medium Laser LT 1 1.00
Ultra AC/2 (Ammo 45) LT 1 1.00
LB 10-X AC RA 6 11.00
Ultra AC/2 RA 3 7.00
LB 10-X AC LA 6 11.00
Ultra AC/2 LA 3 7.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 42
TP: BM, SZ: 4, TMM: 1, MV: 6"
Damage: (S) 3 / (M) 3 / (L) 2, OV: 0
Armor (A): 9, Structure (S): 8
Specials: CASE, FLK1/1/1
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