BattleMech Technical Readout
Name/Model: Accolon ACCL-4MSG
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 100
Role: Missile Boat
Configuration: Biped BattleMech
Era/Year: Star League / 2731
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 9,496,000 C-Bills
Battle Value: 2,018
Chassis: GM Siege HV
Power Plant: GM 300
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
Jump Capacity: None
Armor: Valiant Lamellor
Armament:
2 FarFire Maxi-Rack LRM 20s
2 ExoStar Large Lasers
4 ExoStar Medium Lasers
Manufacturer: General Motors
Primary Factory: Outreach, El Dorado, Detroit 'Mechworks, Terra, Kath
Communications: Dalban Micronics
Targeting & Tracking: Dalban HiRez
================================================================================================
Overview:
Designed as fire support for heavy sieges, the Accolon is instantly recognizable for its
impressive size and its four extended-barrel Autocannons protruding from its back that it
has by default. However, that impressive size has its drawbacks, even if it lets it
stabilize and support the various big guns of its variants.
It was originally used by the SLDF, but became primarly a Federated Suns 'Mech after the
Star League dissolved and the Succession Wars began. Like the smaller Marauder, its Valiant
Lamellor armor would have to be replaced with inferior brands once it became LosTech.
Original-armor Accolons would only return once the Helm Memory Core was recovered by the
Grey Death Legion and distributed across the Inner Sphere.
(My personal take on an Unseen based on the Monster Destroid from Macross.)
Capabilities:
DESIGN QUIRKS: Accurate Weapon (Large Lasers), Stabilized Weapons (LT/RT), Oversized, Poor
Performance
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 10.00
Engine: 300 Fusion 19.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks (Single): 19 9.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 288 18.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 40
Center Torso (rear): 9
R/L Torso: 21 34
R/L Torso (rear): 8
R/L Arm: 17 34
R/L Leg: 21 39
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
LRM 20 RT 5 10.00
LRM 20 (Ammo 12) RT 2 2.00
Large Laser RT 2 5.00
LRM 20 LT 5 10.00
LRM 20 (Ammo 12) LT 2 2.00
Large Laser LT 2 5.00
2 Medium Lasers RA 2 2.00
2 Medium Lasers LA 2 2.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 50
TP: BM, SZ: 4, TMM: 1, MV: 6"
Damage: (S) 3 / (M) 3 / (L) 3, OV: 3
Armor (A): 10, Structure (S): 8
Specials: IF2, LRM1/1/2
|