Mordel's Bar & Grill
Hopp HPP-4R
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Kirbanzo
ComStar
Captain
Captain


Joined: 17-Apr-2025 16:17
Posts: 566
Location: United States
PostPosted: 14-Sep-2025 19:22    Post subject: Hopp HPP-4R Reply to topic Reply with quote

TRO: Hopp HPP-4R
                 BattleMech Technical Readout

Name/Model:         Hopp HPP-4R
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            30
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Star League / 2741
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         2,990,650 C-Bills
Battle Value:       610

Chassis:              Irian Chassis Class 15 
Power Plant:          Pitban 240 
Walking Speed:        86.4 kph  
Maximum Speed:        129.6 kph 
Jump Jets:            Pitban 3000 
    Jump Capacity:    240 meters
Armor:                Magna Metals Type III
Armament:             
    2 Magna Mk. II Medium Lasers
    2 Martell Small Lasers
Manufacturer:         Irian BattleMechs Unlimited
    Primary Factory:  Irian
Communications:       Irian E.A.R.
Targeting & Tracking: Irian 511

================================================================================================
Overview:
    (Source)

Capabilities:
    DESIGN QUIRKS: Compact 'Mech, Narrow/Low Profile, Nimble Jumper, Cramped Cockpit, Poor Life
    Support

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.00                     
Engine:                                     240 Fusion                11.50                     
    Walking MP:                                 8                                               
    Running MP:                                 12                                              
    Jumping MP:                                 8                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   40                     2.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              6       
    Center Torso:                      10              5       
    Center Torso (rear):                               1       
    R/L Torso:                          7              5       
    R/L Torso (rear):                                  1       
    R/L Arm:                            5              4       
    R/L Leg:                            7              4       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
3 Jump Jets                                               RT                3          1.50             
Medium Laser                                              RT                1          1.00             
Small Laser                                               RT                1          0.50             
3 Jump Jets                                               LT                3          1.50             
Medium Laser                                              LT                1          1.00             
Small Laser                                               LT                1          0.50             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 18
TP: BM,  SZ: 1,  TMM: 3,  MV: 16"j
Damage: (S) 2 / (M) 1 / (L) 0,  OV: 0
Armor (A): 1,  Structure (S): 3
Specials: ENE
		
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Kirbanzo
ComStar
Captain
Captain


Joined: 17-Apr-2025 16:17
Posts: 566
Location: United States
PostPosted: 14-Sep-2025 19:22    Post subject: Hopp HPP-4R Reply to topic Reply with quote

TRO: Hopp HPP-4R
                 BattleMech Technical Readout

Name/Model:         Hopp HPP-4R
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            30
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Star League / 2741
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         2,990,650 C-Bills
Battle Value:       610

Chassis:              Irian Chassis Class 15 
Power Plant:          Pitban 240 
Walking Speed:        86.4 kph  
Maximum Speed:        129.6 kph 
Jump Jets:            Pitban 3000 
    Jump Capacity:    240 meters
Armor:                Magna Metals Type III
Armament:             
    2 Magna Mk. II Medium Lasers
    2 Martell Small Lasers
Manufacturer:         Irian BattleMechs Unlimited
    Primary Factory:  Irian
Communications:       Irian E.A.R.
Targeting & Tracking: Irian 511

================================================================================================
Overview:
    (Source)

Capabilities:
    DESIGN QUIRKS: Compact 'Mech, Narrow/Low Profile, Nimble Jumper, Cramped Cockpit, Poor Life
    Support

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.00                     
Engine:                                     240 Fusion                11.50                     
    Walking MP:                                 8                                               
    Running MP:                                 12                                              
    Jumping MP:                                 8                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   40                     2.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              6       
    Center Torso:                      10              5       
    Center Torso (rear):                               1       
    R/L Torso:                          7              5       
    R/L Torso (rear):                                  1       
    R/L Arm:                            5              4       
    R/L Leg:                            7              4       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
3 Jump Jets                                               RT                3          1.50             
Medium Laser                                              RT                1          1.00             
Small Laser                                               RT                1          0.50             
3 Jump Jets                                               LT                3          1.50             
Medium Laser                                              LT                1          1.00             
Small Laser                                               LT                1          0.50             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 18
TP: BM,  SZ: 1,  TMM: 3,  MV: 16"j
Damage: (S) 2 / (M) 1 / (L) 0,  OV: 0
Armor (A): 1,  Structure (S): 3
Specials: ENE
		
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Kirbanzo
ComStar
Captain
Captain


Joined: 17-Apr-2025 16:17
Posts: 566
Location: United States
PostPosted: 14-Sep-2025 19:25    Post subject: Hopp HPP-4R Reply to topic Reply with quote

TRO: Hopp HPP-4R
                 BattleMech Technical Readout

Name/Model:         Hopp HPP-4R
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            30
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Star League / 2741
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         2,990,650 C-Bills
Battle Value:       610

Chassis:              Irian Chassis Class 15 
Power Plant:          Pitban 240 
Walking Speed:        86.4 kph  
Maximum Speed:        129.6 kph 
Jump Jets:            Pitban 3000 
    Jump Capacity:    240 meters
Armor:                Magna Metals Type III
Armament:             
    2 Magna Mk. II Medium Lasers
    2 Martell Small Lasers
Manufacturer:         Irian BattleMechs Unlimited
    Primary Factory:  Irian
Communications:       Irian E.A.R.
Targeting & Tracking: Irian 511

================================================================================================
Overview:
    (Source)

Capabilities:
    DESIGN QUIRKS: Compact 'Mech, Narrow/Low Profile, Nimble Jumper, Cramped Cockpit, No/Minimal
    Arms, Poor Life Support

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.00                     
Engine:                                     240 Fusion                11.50                     
    Walking MP:                                 8                                               
    Running MP:                                 12                                              
    Jumping MP:                                 8                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   40                     2.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              6       
    Center Torso:                      10              5       
    Center Torso (rear):                               1       
    R/L Torso:                          7              5       
    R/L Torso (rear):                                  1       
    R/L Arm:                            5              4       
    R/L Leg:                            7              4       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
3 Jump Jets                                               RT                3          1.50             
Medium Laser                                              RT                1          1.00             
Small Laser                                               RT                1          0.50             
3 Jump Jets                                               LT                3          1.50             
Medium Laser                                              LT                1          1.00             
Small Laser                                               LT                1          0.50             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 18
TP: BM,  SZ: 1,  TMM: 3,  MV: 16"j
Damage: (S) 2 / (M) 1 / (L) 0,  OV: 0
Armor (A): 1,  Structure (S): 3
Specials: ENE
		
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