Mordel's Bar & Grill
Earthquake QK-A1
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions
View previous topic :: View next topic  
Author Message
Kirbanzo
ComStar
Lieutenant, SG
Lieutenant, SG


Joined: 17-Apr-2025 16:17
Posts: 371
Location: United States
PostPosted: 24-Aug-2025 02:06    Post subject: Earthquake QK-A1 Reply to topic Reply with quote

TRO: Earthquake QK-A1
                 BattleMech Technical Readout

Name/Model:         Earthquake QK-A1
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Role:               Missile Boat
Configuration:      Quad BattleMech
Era/Year:           Dark Age / 3083
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         7,819,433 C-Bills
Battle Value:       1,192

Chassis:              CT Quad Class 7 
Power Plant:          Edasich Motors 280 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Rawlings 60 
    Jump Capacity:    120 meters
Armor:                Durallex Guardian II Light Ferro-Fibrous
Armament:             
    2 RAMTech 800Z ER Medium Lasers
    1 CT Stonethrower A1 Thumper
    4 Skobel FlakSpread Anti-Personnel Pods
Manufacturer:         Centaur Industries
    Primary Factory:  Alpha Centauri
Communications:       CT Relay-4
Targeting & Tracking: Angst Accuracy w/ CT Sheller-2 Module

================================================================================================
Overview:
    A quadrupedal artillery 'Mech, the Earthquake was designed by Centaur Industries for  the
    burgeoning Republic of the Sphere. It is meant to be able to reach areas a
    similarly-equipped artillery combat vehicle would be unable to traverse. However, the
    massive cannon leaves it woefully undergunned and slow in a direct fight.

Capabilities:
    DESIGN QUIRKS: Directional Torso Mount (Thumper), Narrow/Low Profile, Poor Performance

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.00                     
Engine:                                     280 Fusion                16.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Compact                   4.50                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  212                    12.50                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             28       
    Center Torso (rear):                               7       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Front Leg:                     15             27       
    R/L Rear Leg:                      15             27       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 ER Medium Lasers                                        RT                2          2.00             
Thumper (Ammo 40)                                         RT                2          2.00             
Thumper                                                 LT/CT               15        15.00             
Anti-Personnel Pod                                       RFL                1          0.50             
Jump Jet                                                 RFL                1          1.00             
Anti-Personnel Pod                                       LFL                1          0.50             
Jump Jet                                                 LFL                1          1.00             
Anti-Personnel Pod                                     RRL (R)              1          0.50             
Jump Jet                                                 RRL                1          1.00             
Anti-Personnel Pod                                     LRL (R)              1          0.50             
Jump Jet                                                 LRL                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 34
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 1 / (M) 1 / (L) 0,  OV: 0
Armor (A): 7,  Structure (S): 6
Specials: ARTT-1
		
Back to top View profile Send site message
Kirbanzo
ComStar
Lieutenant, SG
Lieutenant, SG


Joined: 17-Apr-2025 16:17
Posts: 371
Location: United States
PostPosted: 24-Aug-2025 02:08    Post subject: Earthquake QK-A1 Reply to topic Reply with quote

TRO: Earthquake QK-A1
                 BattleMech Technical Readout

Name/Model:         Earthquake QK-A1
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Role:               Missile Boat
Configuration:      Quad BattleMech
Era/Year:           Dark Age / 3083
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         7,819,433 C-Bills
Battle Value:       1,192

Chassis:              CT Quad Class 7 
Power Plant:          Edasich Motors 280 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Rawlings 60 
    Jump Capacity:    120 meters
Armor:                Durallex Guardian II Light Ferro-Fibrous
Armament:             
    2 RAMTech 800Z ER Medium Lasers
    1 CT Stonethrower A1 Thumper
    4 Skobel FlakSpread Anti-Personnel Pods
Manufacturer:         Centaur Industries
    Primary Factory:  Alpha Centauri
Communications:       CT Relay-4
Targeting & Tracking: Angst Accuracy w/ CT Sheller-2 Module

================================================================================================
Overview:
    A quadrupedal artillery 'Mech, the Earthquake was designed by Centaur Industries for the
    burgeoning Republic of the Sphere. It is meant to be able to reach areas a
    similarly-equipped artillery combat vehicle would be unable to traverse. However, the
    massive cannon leaves it woefully undergunned in a proper fight so the Earthquake is
    essentially required to flee with its Jump Jets to safety.

Capabilities:
    DESIGN QUIRKS: Directional Torso Mount (Thumper), Narrow/Low Profile, Poor Performance

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.00                     
Engine:                                     280 Fusion                16.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Compact                   4.50                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  212                    12.50                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             28       
    Center Torso (rear):                               7       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Front Leg:                     15             27       
    R/L Rear Leg:                      15             27       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 ER Medium Lasers                                        RT                2          2.00             
Thumper (Ammo 40)                                         RT                2          2.00             
Thumper                                                 LT/CT               15        15.00             
Anti-Personnel Pod                                       RFL                1          0.50             
Jump Jet                                                 RFL                1          1.00             
Anti-Personnel Pod                                       LFL                1          0.50             
Jump Jet                                                 LFL                1          1.00             
Anti-Personnel Pod                                     RRL (R)              1          0.50             
Jump Jet                                                 RRL                1          1.00             
Anti-Personnel Pod                                     LRL (R)              1          0.50             
Jump Jet                                                 LRL                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 34
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 1 / (M) 1 / (L) 0,  OV: 0
Armor (A): 7,  Structure (S): 6
Specials: ARTT-1
		
Back to top View profile Send site message
Kirbanzo
ComStar
Lieutenant, SG
Lieutenant, SG


Joined: 17-Apr-2025 16:17
Posts: 371
Location: United States
PostPosted: 24-Aug-2025 02:12    Post subject: Earthquake QK-A1 Reply to topic Reply with quote

TRO: Earthquake QK-A1
                 BattleMech Technical Readout

Name/Model:         Earthquake QK-A1
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Role:               Missile Boat
Configuration:      Quad BattleMech
Era/Year:           Dark Age / 3083
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         8,360,033 C-Bills
Battle Value:       1,277

Chassis:              CT Quad Class 7 
Power Plant:          Edasich Motors 280 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Rawlings 60 
    Jump Capacity:    120 meters
Armor:                Durallex Guardian II Light Ferro-Fibrous
Armament:             
    2 RAMTech 800Z ER Medium Lasers
    1 ER Medium Laser
    1 CT Stonethrower A1 Thumper
    4 Skobel FlakSpread Anti-Personnel Pods
Manufacturer:         Centaur Industries
    Primary Factory:  Alpha Centauri
Communications:       CT Relay-4
Targeting & Tracking: Angst Accuracy w/ CT Sheller-2 Module

================================================================================================
Overview:
    A quadrupedal artillery 'Mech, the Earthquake was designed by Centaur Industries for the
    burgeoning Republic of the Sphere. It is meant to be able to reach areas a
    similarly-equipped artillery combat vehicle would be unable to traverse. However, the
    massive cannon leaves it woefully undergunned in a proper fight so the Earthquake is
    essentially required to flee with its Jump Jets to safety.

Capabilities:
    DESIGN QUIRKS: Directional Torso Mount (Thumper), Narrow/Low Profile, Poor Performance

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.00                     
Engine:                                     280 Fusion                16.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Compact                   4.50                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  212                    12.50                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             28       
    Center Torso (rear):                               7       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Front Leg:                     15             27       
    R/L Rear Leg:                      15             27       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Slave                                                  CT                1          1.00             
3 ER Medium Lasers                                        RT                3          3.00             
Thumper (Ammo 40)                                         RT                2          2.00             
Thumper                                                 LT/CT               15        15.00             
Anti-Personnel Pod                                       RFL                1          0.50             
Jump Jet                                                 RFL                1          1.00             
Anti-Personnel Pod                                       LFL                1          0.50             
Jump Jet                                                 LFL                1          1.00             
Anti-Personnel Pod                                     RRL (R)              1          0.50             
Jump Jet                                                 RRL                1          1.00             
Anti-Personnel Pod                                     LRL (R)              1          0.50             
Jump Jet                                                 LRL                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 40
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 7,  Structure (S): 6
Specials: ARTT-1, C3S, MHQ1
		
Back to top View profile Send site message
Kirbanzo
ComStar
Lieutenant, SG
Lieutenant, SG


Joined: 17-Apr-2025 16:17
Posts: 371
Location: United States
PostPosted: 24-Aug-2025 12:19    Post subject: Earthquake QK-A1 Reply to topic Reply with quote

TRO: Earthquake QK-A1
                 BattleMech Technical Readout

Name/Model:         Earthquake QK-A1
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Role:               Missile Boat
Configuration:      Quad BattleMech
Era/Year:           Dark Age / 3083
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         8,360,033 C-Bills
Battle Value:       1,277

Chassis:              CT Quad Class 7 
Power Plant:          Edasich Motors 280 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Rawlings 60 
    Jump Capacity:    120 meters
Armor:                Durallex Guardian II Light Ferro-Fibrous
Armament:             
    3 RAMTech 800Z ER Medium Lasers
    1 CT Stonethrower A1 Thumper
    4 Skobel FlakSpread Anti-Personnel Pods
Manufacturer:         Centaur Industries
    Primary Factory:  Alpha Centauri
Communications:       CT Relay-4
Targeting & Tracking: Angst Accuracy w/ CT Sheller-2 Module

================================================================================================
Overview:
    A quadrupedal artillery 'Mech, the Earthquake was designed by Centaur Industries for the
    burgeoning Republic of the Sphere. It is meant to be able to reach areas a
    similarly-equipped artillery combat vehicle would be unable to traverse. However, the
    massive cannon leaves it woefully undergunned in a proper fight so the Earthquake is
    essentially required to flee with its Jump Jets to safety.

Capabilities:
    DESIGN QUIRKS: Directional Torso Mount (Thumper), Narrow/Low Profile, Poor Performance

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.00                     
Engine:                                     280 Fusion                16.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Compact                   4.50                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  212                    12.50                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             28       
    Center Torso (rear):                               7       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Front Leg:                     15             27       
    R/L Rear Leg:                      15             27       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Slave                                                  CT                1          1.00             
3 ER Medium Lasers                                        RT                3          3.00             
Thumper (Ammo 40)                                         RT                2          2.00             
Thumper                                                 LT/CT               15        15.00             
Anti-Personnel Pod                                       RFL                1          0.50             
Jump Jet                                                 RFL                1          1.00             
Anti-Personnel Pod                                       LFL                1          0.50             
Jump Jet                                                 LFL                1          1.00             
Anti-Personnel Pod                                     RRL (R)              1          0.50             
Jump Jet                                                 RRL                1          1.00             
Anti-Personnel Pod                                     LRL (R)              1          0.50             
Jump Jet                                                 LRL                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 40
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 7,  Structure (S): 6
Specials: ARTT-1, C3S, MHQ1
		
Back to top View profile Send site message
Display posts from previous:
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions All times are GMT-04:00

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum