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Kirbanzo ComStar Master Sergeant

Joined: 17-Apr-2025 16:17 Posts: 153
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Posted: 26-May-2025 17:03 Post subject: Husk HSK-1R |
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TRO: Husk HSK-1R | BattleMech Technical Readout
Name/Model: Husk HSK-1R
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 85
Role: Sniper
Configuration: Biped BattleMech
Era/Year: Star League / 2701
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 6,470,992 C-Bills
Battle Value: 1,763
Chassis: SHA 85
Power Plant: Ceres Motors 170
Walking Speed: 21.6 kph
Maximum Speed: 32.4 kph
Jump Jets: SHA Firetrail Boosters
Jump Capacity: 60 meters
Armor: Kepler Ablative Ceramosteel
Armament:
1 Gauss Rifle
1 Kepler 20-Bolt LRM 20 w/ Artemis IV FCS
1 Sian-Ceres Cougar SRM 6 w/ Artemis IV FCS
4 SHA Emerald Flash M Medium Lasers
1 Ceres Arms Rattler Machine Gun
Manufacturer: Ceres Metals Industries, Kepler Defense Group, Sarna Heavy Arms Corporation
Primary Factory: Lockton (CMI), Calpaca (KDG), Sarna (SHAC)
Communications: CeresCom Model 3
Targeting & Tracking: SHA LockOn II
================================================================================================
Capabilities:
DESIGN QUIRKS: Combat Computer, Stable, Vestigial Hands, Fine Manipulators (2 LT/RT),
No/Minimal Arms, Exposed Weapon Linkage (Machine Gun)
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 8.50
Engine: 170 Fusion 6.00
Walking MP: 2
Running MP: 3
Jumping MP: 2
Heat Sinks (Single): 18 8.00
Gyro: Standard 2.00
Cockpit: Standard 3.00
Armor Factor: 248 15.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 27 35
Center Torso (rear): 8
R/L Torso: 18 29
R/L Torso (rear): 7
R/L Arm: 14 28
R/L Leg: 18 34
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Machine Gun H 1 0.50
Jump Jet RT 1 1.00
LRM 20 (Ammo 12) [Artemis IV] RT 2 2.00
2 Medium Lasers RT 2 2.00
SRM 6 (Ammo 15) [Artemis IV] RT 1 1.00
Gauss Rifle (Ammo 16) LT 2 2.00
Jump Jet LT 1 1.00
Machine Gun (Ammo 100) LT 1 0.50
2 Medium Lasers LT 2 2.00
LRM 20 w/ Artemis IV FCS RA 5 10.00
SRM 6 w/ Artemis IV FCS RA 2 3.00
Gauss Rifle LA 7 15.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 48
TP: BM, SZ: 4, TMM: 0, MV: 4"j
Damage: (S) 5 / (M) 5 / (L) 4, OV: 2
Armor (A): 8, Structure (S): 7
Specials: IF1
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Kirbanzo ComStar Master Sergeant

Joined: 17-Apr-2025 16:17 Posts: 153
|
Posted: 26-May-2025 17:04 Post subject: Husk HSK-1R |
|
|
TRO: Husk HSK-1R | BattleMech Technical Readout
Name/Model: Husk HSK-1R
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 85
Role: Sniper
Configuration: Biped BattleMech
Era/Year: Star League / 2701
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 6,470,992 C-Bills
Battle Value: 1,763
Chassis: SHA 85
Power Plant: Ceres Motors 170
Walking Speed: 21.6 kph
Maximum Speed: 32.4 kph
Jump Jets: SHA Firetrail Boosters
Jump Capacity: 60 meters
Armor: Kepler Ablative Ceramosteel
Armament:
1 SHA Meteor Gauss Rifle
1 Kepler 20-Bolt LRM 20 w/ Artemis IV FCS
1 Sian-Ceres Cougar SRM 6 w/ Artemis IV FCS
4 SHA Emerald Flash M Medium Lasers
1 Ceres Arms Rattler Machine Gun
Manufacturer: Ceres Metals Industries, Kepler Defense Group, Sarna Heavy Arms Corporation
Primary Factory: Lockton (CMI), Calpaca (KDG), Sarna (SHAC)
Communications: CeresCom Model 3
Targeting & Tracking: SHA LockOn II
================================================================================================
Capabilities:
DESIGN QUIRKS: Combat Computer, Stable, Vestigial Hands, Fine Manipulators (2 LT/RT),
No/Minimal Arms, Exposed Weapon Linkage (Machine Gun)
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 8.50
Engine: 170 Fusion 6.00
Walking MP: 2
Running MP: 3
Jumping MP: 2
Heat Sinks (Single): 18 8.00
Gyro: Standard 2.00
Cockpit: Standard 3.00
Armor Factor: 248 15.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 27 35
Center Torso (rear): 8
R/L Torso: 18 29
R/L Torso (rear): 7
R/L Arm: 14 28
R/L Leg: 18 34
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Machine Gun H 1 0.50
Jump Jet RT 1 1.00
LRM 20 (Ammo 12) [Artemis IV] RT 2 2.00
2 Medium Lasers RT 2 2.00
SRM 6 (Ammo 15) [Artemis IV] RT 1 1.00
Gauss Rifle (Ammo 16) LT 2 2.00
Jump Jet LT 1 1.00
Machine Gun (Ammo 100) LT 1 0.50
2 Medium Lasers LT 2 2.00
LRM 20 w/ Artemis IV FCS RA 5 10.00
SRM 6 w/ Artemis IV FCS RA 2 3.00
Gauss Rifle LA 7 15.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 48
TP: BM, SZ: 4, TMM: 0, MV: 4"j
Damage: (S) 5 / (M) 5 / (L) 4, OV: 2
Armor (A): 8, Structure (S): 7
Specials: IF1
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