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Tanto TTO-1R
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Kirbanzo
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Joined: 17-Apr-2025 16:17
Posts: 25

PostPosted: 23-Apr-2025 17:57    Post subject: Tanto TTO-1R Reply to topic Reply with quote

TRO: Tanto TTO-1R
                 BattleMech Technical Readout

Name/Model:         Tanto TTO-1R
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            35
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3065
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         3,053,160 C-Bills
Battle Value:       881

Chassis:              Koketsujin V1 
Power Plant:          LTV 210 
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Chilton 360 
    Jump Capacity:    120 meters
Armor:                StarSlab/1
Armament:             
    1 Lushann Redbeam Large Laser
    12 Death Blossom Rocket Launcher 10s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Garret T10-B
Targeting & Tracking: O/P 911

================================================================================================
Overview:
    A Periphery version of the Tanto made by the Outworlds Alliance, the TTO-1R is often
    considered to be superior to the TTO-1N, though the Combine is quick to claim that a
    knockoff could never surpass "glorious Kuritan engineering". The reason for this advantage,
    real or perceived, is the use of massed Rocket Launchers instead of two Improved One-Shot
    MRMs. This allows for a 600% overall projectile volume increase if firing all launchers at
    once, as well as allowing selectively firing some off if desired. The launchers are still
    tied into a disposable gauntlet system, so the ability to ditch waste mass once expended is
    possible.

Capabilities:
    The primary weapons of the Tanto 1R are indeed its twelve Doom Blossom RL-10s, divided in
    half so that six are integrated into one jettison-able module on each arm. As a more
    permanent weapons fixture, a Lushann Redbeam Large Laser is installed in the right torso,
    fulfilling a similar role to the ER PPC seen on the 1N. Fitting all this required the loss
    of half a ton of armor, making most military analysts consider it a striker.
    
    DESIGN QUIRKS: Jettison-Capable Weapon (RL-20s), Battlefists

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.50                     
Engine:                                     210 Fusion                 9.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 4                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   56                     3.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      11              7       
    Center Torso (rear):                               1       
    R/L Torso:                          8              7       
    R/L Torso (rear):                                  1       
    R/L Arm:                            6              6       
    R/L Leg:                            8              6       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Large Laser                                               RT                2          5.00             
6 Rocket Launcher 10s                                     RA                6          3.00             
6 Rocket Launcher 10s                                     LA                6          3.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 20
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"/8"j
Damage: (S) 2 / (M) 2 / (L) 1,  OV: 0
Armor (A): 2,  Structure (S): 3
Specials: ENE, JMPW1
		
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Kirbanzo
ComStar
Private, First Class
Private, First Class


Joined: 17-Apr-2025 16:17
Posts: 25

PostPosted: 23-Apr-2025 18:04    Post subject: Tanto TTO-1R Reply to topic Reply with quote

TRO: Tanto TTO-1R
                 BattleMech Technical Readout

Name/Model:         Tanto TTO-1R
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            35
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3065
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         3,053,160 C-Bills
Battle Value:       881

Chassis:              Koketsujin V1 
Power Plant:          LTV 210 
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Chilton 360 
    Jump Capacity:    120 meters
Armor:                StarSlab/1
Armament:             
    1 Lushann Redbeam Large Laser
    12 Death Blossom Rocket Launcher 10s
Manufacturer:         Alliance Defenders Limited
    Primary Factory:  Alpheratz
Communications:       Garret T10-B
Targeting & Tracking: O/P 911

================================================================================================
Overview:
    A Periphery version of the Tanto made by the Outworlds Alliance, the TTO-1R is often
    considered to be superior to the TTO-1N, though the Combine is quick to claim that a
    knockoff could never surpass "glorious Kuritan engineering". The reason for this advantage,
    real or perceived, is the use of massed Rocket Launchers instead of two Improved One-Shot
    MRMs. This allows for a 600% overall projectile volume increase if firing all launchers at
    once, as well as allowing selectively firing some off if desired. The launchers are still
    tied into a disposable gauntlet system, so the ability to ditch waste mass once expended is
    possible.

Capabilities:
    The primary weapons of the Tanto 1R are indeed its twelve Doom Blossom RL-10s, divided in
    half so that six are integrated into one jettison-able module on each arm. As a more
    permanent weapons fixture, a Lushann Redbeam Large Laser is installed in the right torso,
    fulfilling a similar role to the ER PPC seen on the 1N. Fitting all this required the loss
    of half a ton of armor, making most military analysts consider it a striker.
    
    DESIGN QUIRKS: Jettison-Capable Weapon (RL-20s), Battlefists

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.50                     
Engine:                                     210 Fusion                 9.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 4                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   56                     3.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      11              7       
    Center Torso (rear):                               1       
    R/L Torso:                          8              7       
    R/L Torso (rear):                                  1       
    R/L Arm:                            6              6       
    R/L Leg:                            8              6       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Large Laser                                               RT                2          5.00             
6 Rocket Launcher 10s                                     RA                6          3.00             
6 Rocket Launcher 10s                                     LA                6          3.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 20
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"/8"j
Damage: (S) 2 / (M) 2 / (L) 1,  OV: 0
Armor (A): 2,  Structure (S): 3
Specials: ENE, JMPW1
		
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