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Toxic_Toast Free Worlds League Staff Sergeant

Joined: 25-Aug-2023 21:49 Posts: 130 Location: United States
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Posted: 18-Mar-2025 18:21 Post subject: Gorgon GON-1S |
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TRO: Gorgon GON-1S | BattleMech Technical Readout
Name/Model: Gorgon GON-1S
Designer: Toxic_Toast
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 85
Role: Sniper
Configuration: Quad BattleMech
Era/Year: Dark Age / 3150
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 10,469,458 C-Bills
Battle Value: 2,429
Chassis: Endo Steel
Power Plant: 340 Fusion
Walking Speed: 43.2 kph
Maximum Speed: 54 kph
Jump Jets: None
Jump Capacity: None
Armor: Hardened with CASE II
Armament:
1 LRM 20 w/ Artemis IV FCS (C)
2 ER Large Lasers (C)
Manufacturer: Blackstone BattleMechs, Ltd.
Primary Factory: Inarcs
Communications: Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer
================================================================================================
Overview:
Blackstone would push out the Advanced Quad Program (AQP) in the late Dark Age. This would
be in part due to a nationalist reactionary response by the Companies leadership in the face
of repeated disasters experienced by the Lyran Commonwealth at that time, as well as some
good old fashion greed, or desire to capitalize on potential market opportunities. This
program would focus on the general concepts of quad design, how their advantages could best
be utilized, and how these advantages could be merged with advanced technologies to maximum
effect. A decade long study involving some of the brightest minds at Blackwell would take
place carefully examining a litany of previous and current quad designs, and many
discussions on how various technologies could be incorporated to enhance the basic quad
concept. At the conclusion of the study the think tank would submit their results as well as
five potential prototypes for further development. Blackwell's leadership impressed with the
result of the study would select two of the five designs for continued development. The
Gorgon later designated the GON-1S would be one of these designs. Between the two offerings
the Gorgon would be considered the more valuable and premium design (this view would have
consequences for the sister design later on). Designed as a slow moving behemoth able to
strike down targets from afar the Gorgon would incorporate several imported clan
technologies.
Capabilities:
The Gorgon GON-1S would come with a 340 standard fusion engine. Paired with its 22.5 tons of
hardened armor (180 pips) this would allow the mech a top speed of 54/ kh and a normal
cruising speed of 42/ kh. An XL gyro and imported clan endo-steal would be utilized to free
up some tonnage. The defining feature of the design would be its massive turret which would
house all of the of the mech's weapons. These would include two Clan ER-Large Lasers and a
Clan LRM20 w/ art IV. Both lasers would be linked to a Targeting computer, and the LRM would
be supplied with 3 tons of Clan CASE II protected ammo. 15 double heatsinks would be
provided for cooling purposes.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel (C) 4.50
Engine: 340 Fusion 27.00
Walking MP: 4
Running MP: 5
Jumping MP: 0
Heat Sinks (Double): 15 [30] 5.00
Gyro: XL 2.00
Cockpit: Standard 3.00
Armor Factor: 180 22.50
Type: Hardened
Internal Armor
Structure Value
Head: 3 9
Center Torso: 27 27
Center Torso (rear): 6
R/L Torso: 18 22
R/L Torso (rear): 5
R/L Front Leg: 18 21
R/L Rear Leg: 18 21
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
2 ER Large Lasers (C) RT (T) 2 8.00
LRM 20 w/ Artemis IV FCS (C) RT (T) 4 5.00
Quad Turret RT 1 1.50
CASE II (C) LT 1 0.50
LRM 20 (Ammo 18) [Artemis IV] (C) LT 3 3.00
Targeting Computer LT 2 2.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 54
TP: BM, SZ: 4, TMM: 1, MV: 6"
Damage: (S) 4 / (M) 4 / (L) 4, OV: 0
Armor (A): 12, Structure (S): 7
Specials: CASEII, CR, IF1, TUR(4/4/4, IF1)
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