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Nukekubi III (NK-B3)
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tonyblitz1
Clan Diamond Shark
Point Commander
Point Commander


Joined: 16-Mar-2024 00:02
Posts: 47
Location: United States
PostPosted: 24-Jan-2025 23:57    Post subject: Nukekubi III (NK-B3) Reply to topic Reply with quote

TRO: Nukekubi III (NK-B3)
                 BattleMech Technical Readout

Name/Model:         Nukekubi III (NK-B3)
Designer:           tonyblitz1
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            95
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Advanced
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         24,288,615 C-Bills
Battle Value:       2,078

Chassis:              Standard
Power Plant:          285 Light Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Improved
    Jump Capacity:    150 meters
Armor:                Light Ferro-Fibrous with CASE
Armament:             
    1 Imperator-B Autocannon/10
    4 ER Medium Lasers
    1 Vehicular Grenade Launcher
    2 Sperry Browning Machine Guns
    1 Machine Gun
Manufacturer:         Luthien Armor Works
    Primary Factory:  Luthien
Communications:       Cipher ComSys 3
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Capabilities:
    Positive Quirks:
    Cowl (4) Improved Sensors (1) Searchlight (0)
    
    Negative Quirks:
    Weak-Head-Armor (4)

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  9.50                     
Engine (Armored):                        285 Light Fusion             12.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  280                    17.00                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      30             40       
    Center Torso (rear):                               9       
    R/L Torso:                         20             32       
    R/L Torso (rear):                                  8       
    R/L Arm:                           16             32       
    R/L Leg:                           20             39       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Improved Jump Jet                                         CT                2          4.00             
Autocannon/10 (Ammo 20) [Tracer]                          RT                2          2.00             
CASE                                                      RT                1          0.50             
Improved Jump Jet                                         RT                2          4.00             
Targeting Computer                                        RT                4          4.00             
Improved Jump Jet                                         LT                2          4.00             
2 Machine Guns                                            LT                2          1.00             
Machine Gun (Ammo 100)                                    LT                1          0.50             
Vehicular Grenade Launcher                              LT (F)              1          0.50             
Autocannon/10                                             RA                7         12.00             
Machine Gun                                               RA                1          0.50             
4 ER Medium Lasers                                        LA                4          4.00             
Improved Jump Jet                                         RL                2          4.00             
Improved Jump Jet                                         LL                2          4.00             

Note: Equipped with Full-Head Ejection System

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 43
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"/10"j
Damage: (S) 4 / (M) 3 / (L) 0,  OV: 1
Armor (A): 9,  Structure (S): 5
Specials: AC1/1/-, ARM, CASE, JMPS1
		
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tonyblitz1
Clan Diamond Shark
Point Commander
Point Commander


Joined: 16-Mar-2024 00:02
Posts: 47
Location: United States
PostPosted: 24-Jan-2025 23:58    Post subject: Nukekubi III (NK-B3) Reply to topic Reply with quote

TRO: Nukekubi III (NK-B3)
                 BattleMech Technical Readout

Name/Model:         Nukekubi III (NK-B3)
Designer:           tonyblitz1
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            95
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         24,288,615 C-Bills
Battle Value:       2,078

Chassis:              Standard
Power Plant:          285 Light Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Improved
    Jump Capacity:    150 meters
Armor:                Light Ferro-Fibrous with CASE
Armament:             
    1 Imperator-B Autocannon/10
    4 ER Medium Lasers
    1 Vehicular Grenade Launcher
    2 Sperry Browning Machine Guns
    1 Machine Gun
Manufacturer:         Luthien Armor Works
    Primary Factory:  Luthien
Communications:       Cipher ComSys 3
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Capabilities:
    Positive Quirks:
    Cowl (4) Improved Sensors (1) Searchlight (0)
    
    Negative Quirks:
    Weak-Head-Armor (4)

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  9.50                     
Engine:                                  285 Light Fusion             12.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  280                    17.00                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      30             40       
    Center Torso (rear):                               9       
    R/L Torso:                         20             32       
    R/L Torso (rear):                                  8       
    R/L Arm:                           16             32       
    R/L Leg:                           20             39       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Improved Jump Jet                                         CT                2          4.00             
Autocannon/10 (Ammo 20) [Tracer]                          RT                2          2.00             
CASE                                                      RT                1          0.50             
Improved Jump Jet                                         RT                2          4.00             
Targeting Computer                                        RT                4          4.00             
Improved Jump Jet                                         LT                2          4.00             
2 Machine Guns                                            LT                2          1.00             
Machine Gun (Ammo 100)                                    LT                1          0.50             
Vehicular Grenade Launcher                              LT (F)              1          0.50             
Autocannon/10                                             RA                7         12.00             
Machine Gun                                               RA                1          0.50             
4 ER Medium Lasers                                        LA                4          4.00             
Improved Jump Jet                                         RL                2          4.00             
Improved Jump Jet                                         LL                2          4.00             

Note: Equipped with Full-Head Ejection System

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 43
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"/10"j
Damage: (S) 4 / (M) 3 / (L) 0,  OV: 1
Armor (A): 9,  Structure (S): 5
Specials: AC1/1/-, ARM, CASE, JMPS1
		
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tonyblitz1
Clan Diamond Shark
Point Commander
Point Commander


Joined: 16-Mar-2024 00:02
Posts: 47
Location: United States
PostPosted: 25-Jan-2025 00:01    Post subject: Nukekubi III (NK-B3) Reply to topic Reply with quote

TRO: Nukekubi III (NK-B3)
                 BattleMech Technical Readout

Name/Model:         Nukekubi III (NK-B3)
Designer:           tonyblitz1
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            95
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Advanced
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         24,288,615 C-Bills
Battle Value:       2,078

Chassis:              Standard
Power Plant:          285 Light Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Improved
    Jump Capacity:    150 meters
Armor:                Light Ferro-Fibrous with CASE
Armament:             
    1 Imperator-B Autocannon/10
    4 ER Medium Lasers
    1 Vehicular Grenade Launcher
    2 Sperry Browning Machine Guns
    1 Machine Gun
Manufacturer:         Luthien Armor Works
    Primary Factory:  Luthien
Communications:       Cipher ComSys 3
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Capabilities:
    Positive Quirks:
    Cowl (4) Improved Sensors (1) Searchlight (0)
    
    Negative Quirks:
    Weak-Head-Armor (4)

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  9.50                     
Engine (Armored):                        285 Light Fusion             12.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  280                    17.00                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      30             40       
    Center Torso (rear):                               9       
    R/L Torso:                         20             32       
    R/L Torso (rear):                                  8       
    R/L Arm:                           16             32       
    R/L Leg:                           20             39       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Improved Jump Jet                                         CT                2          4.00             
Autocannon/10 (Ammo 20) [Tracer]                          RT                2          2.00             
CASE                                                      RT                1          0.50             
Improved Jump Jet                                         RT                2          4.00             
Targeting Computer                                        RT                4          4.00             
Improved Jump Jet                                         LT                2          4.00             
2 Machine Guns                                            LT                2          1.00             
Machine Gun (Ammo 100)                                    LT                1          0.50             
Vehicular Grenade Launcher                              LT (F)              1          0.50             
Autocannon/10                                             RA                7         12.00             
Machine Gun                                               RA                1          0.50             
4 ER Medium Lasers                                        LA                4          4.00             
Improved Jump Jet                                         RL                2          4.00             
Improved Jump Jet                                         LL                2          4.00             

Note: Equipped with Full-Head Ejection System

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 43
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"/10"j
Damage: (S) 4 / (M) 3 / (L) 0,  OV: 1
Armor (A): 9,  Structure (S): 5
Specials: AC1/1/-, ARM, CASE, JMPS1
		
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tonyblitz1
Clan Diamond Shark
Point Commander
Point Commander


Joined: 16-Mar-2024 00:02
Posts: 47
Location: United States
PostPosted: 25-Jan-2025 00:04    Post subject: Nukekubi III (NK-B3) Reply to topic Reply with quote

TRO: Nukekubi III (NK-B3)
                 BattleMech Technical Readout

Name/Model:         Nukekubi III (NK-B3)
Designer:           tonyblitz1
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            95
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Advanced
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         24,288,615 C-Bills
Battle Value:       2,097

Chassis:              Standard
Power Plant:          285 Light Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Improved
    Jump Capacity:    150 meters
Armor:                Light Ferro-Fibrous with CASE
Armament:             
    1 Imperator-B Autocannon/10
    4 ER Medium Lasers
    1 Vehicular Grenade Launcher
    2 Sperry Browning Machine Guns
    1 Machine Gun
Manufacturer:         Luthien Armor Works
    Primary Factory:  Luthien
Communications:       Cipher ComSys 3
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Capabilities:
    Positive Quirks:
    Cowl (4) Improved Sensors (1) Searchlight (0)
    
    Negative Quirks:
    Weak-Head-Armor (4)

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  9.50                     
Engine (Armored):                        285 Light Fusion             12.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  280                    17.00                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      30             40       
    Center Torso (rear):                               9       
    R/L Torso:                         20             32       
    R/L Torso (rear):                                  8       
    R/L Arm:                           16             32       
    R/L Leg:                           20             39       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Improved Jump Jet                                         CT                2          4.00             
Autocannon/10 (Ammo 20) [Tracer]                          RT                2          2.00             
CASE                                                      RT                1          0.50             
Improved Jump Jet                                         RT                2          4.00             
Machine Gun (Ammo 100)                                    RT                1          0.50             
Targeting Computer                                        RT                4          4.00             
Improved Jump Jet                                         LT                2          4.00             
Machine Gun                                               LT                1          0.50             
Vehicular Grenade Launcher                              LT (F)              1          0.50             
Autocannon/10                                             RA                7         12.00             
Machine Gun                                               RA                1          0.50             
4 ER Medium Lasers                                        LA                4          4.00             
Machine Gun                                               LA                1          0.50             
Improved Jump Jet                                         RL                2          4.00             
Improved Jump Jet                                         LL                2          4.00             

Note: Equipped with Full-Head Ejection System

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 43
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"/10"j
Damage: (S) 4 / (M) 3 / (L) 0,  OV: 1
Armor (A): 9,  Structure (S): 5
Specials: AC1/1/-, ARM, CASE, JMPS1
		
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tonyblitz1
Clan Diamond Shark
Point Commander
Point Commander


Joined: 16-Mar-2024 00:02
Posts: 47
Location: United States
PostPosted: 25-Jan-2025 00:12    Post subject: Nukekubi III (NK-B3) Reply to topic Reply with quote

TRO: Nukekubi III (NK-B3)
                 BattleMech Technical Readout

Name/Model:         Nukekubi III (NK-B3)
Designer:           tonyblitz1
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            95
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3070
Rules (Current):    Advanced
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         24,288,615 C-Bills
Battle Value:       2,097

Chassis:              Standard
Power Plant:          285 Light Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Improved
    Jump Capacity:    150 meters
Armor:                Light Ferro-Fibrous with CASE
Armament:             
    1 Imperator-B Autocannon/10
    4 ER Medium Lasers
    1 Vehicular Grenade Launcher
    2 Sperry Browning Machine Guns
    1 Machine Gun
Manufacturer:         Luthien Armor Works
    Primary Factory:  Luthien
Communications:       Cipher ComSys 3
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Capabilities:
    Positive Quirks:
    Cowl (4) Improved Sensors (1) Searchlight (0)
    
    Negative Quirks:
    Weak-Head-Armor (4)

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  9.50                     
Engine (Armored):                        285 Light Fusion             12.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  280                    17.00                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      30             40       
    Center Torso (rear):                               9       
    R/L Torso:                         20             32       
    R/L Torso (rear):                                  8       
    R/L Arm:                           16             32       
    R/L Leg:                           20             39       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Improved Jump Jet                                         CT                2          4.00             
Autocannon/10 (Ammo 20) [Tracer]                          RT                2          2.00             
CASE                                                      RT                1          0.50             
Improved Jump Jet                                         RT                2          4.00             
Machine Gun (Ammo 100)                                    RT                1          0.50             
Targeting Computer                                        RT                4          4.00             
Improved Jump Jet                                         LT                2          4.00             
Machine Gun                                               LT                1          0.50             
Vehicular Grenade Launcher                              LT (F)              1          0.50             
Autocannon/10                                             RA                7         12.00             
Machine Gun                                               RA                1          0.50             
4 ER Medium Lasers                                        LA                4          4.00             
Machine Gun                                               LA                1          0.50             
Improved Jump Jet                                         RL                2          4.00             
Improved Jump Jet                                         LL                2          4.00             

Note: Equipped with Full-Head Ejection System

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 43
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"/10"j
Damage: (S) 4 / (M) 3 / (L) 0,  OV: 1
Armor (A): 9,  Structure (S): 5
Specials: AC1/1/-, ARM, CASE, JMPS1
		
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tonyblitz1
Clan Diamond Shark
Point Commander
Point Commander


Joined: 16-Mar-2024 00:02
Posts: 47
Location: United States
PostPosted: 25-Jan-2025 00:29    Post subject: Nukekubi III (NK-B3) Reply to topic Reply with quote

TRO: Nukekubi III (NK-B3)
                 BattleMech Technical Readout

Name/Model:         Nukekubi III (NK-B3)
Designer:           tonyblitz1
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            95
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3070
Rules (Current):    Advanced
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         24,132,615 C-Bills
Battle Value:       2,053

Chassis:              Standard
Power Plant:          285 Light Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Improved
    Jump Capacity:    150 meters
Armor:                Light Ferro-Fibrous with CASE
Armament:             
    1 Imperator-B Autocannon/10
    2 ER Medium Lasers
    2 Medium Lasers
    1 Vehicular Grenade Launcher
    2 Sperry Browning Machine Guns
    1 Machine Gun
Manufacturer:         Luthien Armor Works
    Primary Factory:  Luthien
Communications:       Cipher ComSys 3
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Capabilities:
    Positive Quirks:
    Cowl (4) Improved Sensors (1) Searchlight (0)
    
    Negative Quirks:
    Weak-Head-Armor (4)

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  9.50                     
Engine (Armored):                        285 Light Fusion             12.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  280                    17.00                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      30             40       
    Center Torso (rear):                               9       
    R/L Torso:                         20             32       
    R/L Torso (rear):                                  8       
    R/L Arm:                           16             32       
    R/L Leg:                           20             39       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Improved Jump Jet                                         CT                2          4.00             
Autocannon/10 (Ammo 20) [Tracer]                          RT                2          2.00             
CASE                                                      RT                1          0.50             
Improved Jump Jet                                         RT                2          4.00             
Machine Gun (Ammo 100)                                    RT                1          0.50             
Targeting Computer                                        RT                4          4.00             
Improved Jump Jet                                         LT                2          4.00             
Machine Gun                                               LT                1          0.50             
Vehicular Grenade Launcher                              LT (F)              1          0.50             
Autocannon/10                                             RA                7         12.00             
Machine Gun                                               RA                1          0.50             
2 ER Medium Lasers                                        LA                2          2.00             
Machine Gun                                               LA                1          0.50             
2 Medium Lasers                                           LA                2          2.00             
Improved Jump Jet                                         RL                2          4.00             
Improved Jump Jet                                         LL                2          4.00             

Note: Equipped with Full-Head Ejection System

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 45
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"/10"j
Damage: (S) 4 / (M) 4 / (L) 0,  OV: 0
Armor (A): 9,  Structure (S): 5
Specials: AC1/1/-, ARM, CASE, JMPS1
		
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tonyblitz1
Clan Diamond Shark
Point Commander
Point Commander


Joined: 16-Mar-2024 00:02
Posts: 47
Location: United States
PostPosted: 25-Jan-2025 00:57    Post subject: Nukekubi III (NK-B3) Reply to topic Reply with quote

TRO: Nukekubi III (NK-B3)
                 BattleMech Technical Readout

Name/Model:         Nukekubi III (NK-B3)
Designer:           tonyblitz1
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            95
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3070
Rules (Current):    Advanced
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         24,210,615 C-Bills
Battle Value:       2,080

Chassis:              Standard
Power Plant:          285 Light Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Improved
    Jump Capacity:    150 meters
Armor:                Light Ferro-Fibrous with CASE
Armament:             
    1 Imperator-B Autocannon/10
    3 ER Medium Lasers
    1 Medium Laser
    1 Vehicular Grenade Launcher
    2 Sperry Browning Machine Guns
    1 Machine Gun
Manufacturer:         Luthien Armor Works
    Primary Factory:  Luthien
Communications:       Cipher ComSys 3
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Capabilities:
    Positive Quirks:
    Cowl (4) Improved Sensors (1) Searchlight (0)
    
    Negative Quirks:
    Weak-Head-Armor (4)

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  9.50                     
Engine (Armored):                        285 Light Fusion             12.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  280                    17.00                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      30             40       
    Center Torso (rear):                               9       
    R/L Torso:                         20             32       
    R/L Torso (rear):                                  8       
    R/L Arm:                           16             32       
    R/L Leg:                           20             39       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Improved Jump Jet                                         CT                2          4.00             
Autocannon/10 (Ammo 20) [Tracer]                          RT                2          2.00             
CASE                                                      RT                1          0.50             
Improved Jump Jet                                         RT                2          4.00             
Machine Gun (Ammo 100)                                    RT                1          0.50             
Targeting Computer                                        RT                4          4.00             
Improved Jump Jet                                         LT                2          4.00             
Machine Gun                                               LT                1          0.50             
Vehicular Grenade Launcher                              LT (F)              1          0.50             
Autocannon/10                                             RA                7         12.00             
Machine Gun                                               RA                1          0.50             
3 ER Medium Lasers                                        LA                3          3.00             
Machine Gun                                               LA                1          0.50             
Medium Laser                                              LA                1          1.00             
Improved Jump Jet                                         RL                2          4.00             
Improved Jump Jet                                         LL                2          4.00             

Note: Equipped with Full-Head Ejection System

================================================================================================
Alpha Strike Statistics                                             
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Point Value (PV): 45
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"/10"j
Damage: (S) 4 / (M) 4 / (L) 0,  OV: 0
Armor (A): 9,  Structure (S): 5
Specials: AC1/1/-, ARM, CASE, JMPS1
		
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