1) you loose a half ton of mass for one point of armor. Not a good trade off. If nothing else, you could upgrade the light active probe to a standard active probe.
2) you have only two weapons that reach out to 15 hexes and no more. The rest don’t reach past 12. On a machine that only moves 4/6. On a clan-tech ‘Mech. That does not tend to be a good combo. Especially as the weapons don’t pack a really hefty punch (at least 10 points a hit minimum).
Thanks for the comments (although put them in the newer post if you could <3)
1) not sure what you mean by this XD
2) Yeah - the original config of the mech was to stay as a command mech, operate with a lance, and provide medium range brawler level energy. The other variant has the longer ranged weaponry but loses mobility.
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