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mekkatgirls Magistracy of Canopus Commander
Joined: 11-Dec-2023 02:15 Posts: 432 Location: United States
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Posted: 29-Jul-2024 17:51 Post subject: Shadow Hawk SHD-2HCM |
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TRO: Shadow Hawk SHD-2HCM | BattleMech Technical Readout
Name/Model: Shadow Hawk SHD-2HCM
Designer: mekkatgirls
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 55
Role: Skirmisher
Configuration: Biped BattleMech
Era/Year: Civil War / 3067
Rules (Current): Standard
Rules (Era): Experimental
Rules (Year): Experimental
Total Cost: 5,667,394 C-Bills
Battle Value: 1,441
Chassis: Earthwerks SHD II Endo Steel
Power Plant: Core Tek 275
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Pitban LFT-50
Jump Capacity: 150 meters
Armor: Maximillian 43 with CASE
Armament:
1 Delta Dart II Enhanced LRM 10 w/ Artemis IV FCS
1 Majesty Metals Deuce Light PPC
1 Martell Model 5 Medium Laser
1 Holly-4 SRM 4 w/ Artemis IV FCS
1 Defiance B1A Small Laser
Manufacturer: Detroit Consolidated MechWorks, Earthwerks Incorporated, Majesty Metals and Manufacturing, Taurus WarWorks
Primary Factory: Detroit (DCMW), Calloway VI (EI), Dunianshire (MMM), Taurus (TWW)
Communications: O/P 300 COMSET
Targeting & Tracking: O/P 2000A
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Overview:
Another design for colonial marshalla and bot the MAF, TDF for the anti pirate force and
minor noble militia force along with mercenary concerns. While some weapons improvements and
upgrades it is the Shadow Hawk at it heart.
Capabilities:
This a battleline mech for your medium lances and a good heavy pursuit design to flush out
pirates to break on your anvil and slower forces.
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Equipment Mass
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Internal Structure: Endo Steel 3.00
Engine: 275 Fusion 15.50
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 168 10.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 28
Center Torso (rear): 7
R/L Torso: 13 20
R/L Torso (rear): 6
R/L Arm: 9 18
R/L Leg: 13 18
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Weapons and Ammo Location Critical Tonnage
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SRM 4 w/ Artemis IV FCS CT 1 2.00
CASE RT 1 0.50
Enhanced LRM 10 w/ Artemis IV FCS RT 4 6.00
Enhanced LRM 10 (Ammo 12) RT 1 1.00
CASE LT 1 0.50
Jump Jet LT 1 0.50
Light PPC LT 2 3.00
SRM 4 (Ammo 25) LT 1 1.00
Medium Laser RA 1 1.00
Small Laser LA 1 0.50
2 Jump Jets RL 2 1.00
2 Jump Jets LL 2 1.00
================================================================================================
Alpha Strike Statistics
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Point Value (PV): 38
TP: BM, SZ: 2, TMM: 2, MV: 10"j
Damage: (S) 3 / (M) 3 / (L) 2, OV: 0
Armor (A): 6, Structure (S): 5
Specials: CASE, IF1
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Ruger Lyran Alliance Hauptmann General
Joined: 04-Feb-2002 00:00 Posts: 2104
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Posted: 29-Jul-2024 18:05 Post subject: Shadow Hawk SHD-2HCM |
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I mostly like this, but I’m not really a big fan of the small laser (too short range vs armor and BattleMechs) in most circumstances.
Also, I would consider placing both ammo slots in the RT and just going with one CASE.
Between the two, this gives you an extra ton, which could be used to almost maximize the armor, or just add a second medium laser in the other arm. Or maybe an extra DHS or a C3 slave or a TAG.
Or you could drop a half ton of armor and give it a Beagle active probe or Guardian ECM suite.
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mekkatgirls Magistracy of Canopus Commander
Joined: 11-Dec-2023 02:15 Posts: 432 Location: United States
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Posted: 29-Jul-2024 22:57 Post subject: Shadow Hawk SHD-2HCM |
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All good points but this model is a basic line unit so in my eye it does not need the extra electronics, but the additional DHS or armor are worth another look.
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