Combat Vehicle Technical Readout
Name/Model: Sniper Mobile Gun Cavalry
Designer: Loki1789
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 60
Role: Missile Boat
Configuration: Combat Vehicle
Era/Year: Dark Age / 3150
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 1,537,900 C-Bills
Battle Value: 634
Movement Type: Wheeled
Power Plant: 220 Fuel Cell
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Armor: Standard with CASE
Armament:
1 Sniper
2 Machine Guns
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Overview:
Intended to be operated in batteries of four or five, this mobile gun is designed to keep
pace with a relatively fast-moving formation in order to provide artillery support on the
offensive. Armored to resist counter-battery fire, it is also armed with bow and stern
machine guns to deter attack from infantry and light forces.
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Equipment Mass
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Internal Structure: Standard 6.00
Engine: 220 Fuel Cell 12.00
Cruising MP: 4
Flanking MP: 6
Heat Sinks (Single): 1 0.00
Control Equipment: 3.00
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 2.00
Armor Factor: 168 10.50
Type: Standard
Armor
Value
Front: 40
R/L Side: 35
Rear: 18
Turret: 40
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Weapons and Ammo Location Tonnage
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Machine Gun Front 0.50
Sniper Turret 20.00
Machine Gun Rear 0.50
CASE Body 0.50
Machine Gun (Ammo 200) Body 1.00
Sniper (Ammo 30) Body 3.00
Sniper (Ammo 10) [Smoke] Body 1.00
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Alpha Strike Statistics
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Point Value (PV): 31
TP: CV, SZ: 3, TMM: 1, MV: 8"w
Damage: (S) 0* / (M) 0 / (L) 0
Armor (A): 6, Structure (S): 3
Specials: ARTS-1, CASE, FC, REAR0*/-/-, SRCH, TUR(ARTS-1)
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