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Caracal CAR-9WT
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Loki1789
Lyran Alliance
Private, 1st Class
Private, 1st Class


Joined: 08-Jun-2023 17:02
Posts: 41

PostPosted: 26-May-2024 18:24    Post subject: Caracal CAR-9WT Reply to topic Reply with quote

TRO: Caracal CAR-9WT
                 BattleMech Technical Readout

Name/Model:         Caracal CAR-9WT
Designer:           Loki1789
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            55
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         11,122,878 C-Bills
Battle Value:       2,071

Chassis:              Endo Steel
Power Plant:          Defiance 275 Light 275 Light Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard
Armament:             
    2 Large Pulse Lasers (C)
    2 ER Medium Lasers (C)
    1 ER Small Laser (C)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Caracal is a medium Battlemech that fills the role of a frontline combatant with a
    favorable combat matchup against other 'mechs in or bellow its weight class. It offers
    excellent durability and survivability, the ability to engage targets continuously and at
    any range for extended battles, improved mobility with jump jets, and the capability to
    survive both strained supply lines and heavy battlefield damage with its all-energy,
    laser-based armament scheme.

Capabilities:
    The Caracal uses an Endo Steel and Defiance 275 Light engine to allow it to carry both an ER
    Large Laser and a Large Pulse Laser, offering good performance on target at any battlefield
    range. These are supplemented at the most common battlefield ranges by a pair of ER Medium
    Lasers and a single ER Small Laser in the center torso and head, backed by a large bank of
    double heat sinks, to ensure that the Caracal can keep firing and securing kills as long as
    its pilot can keep the 'mech moving. While its jump jets allow it the ability to reposition
    in crowded environments, they are slightly underpowered for the 'mech given its tonnage.

Deployment:
    The Caracal is an effort by Defiance Industries to fill a role once played by the
    now-extinct GRF-1S design - a hardy, jump-capable brawler at a reasonable price point. It is
    rumored to have been designed at the prompting of mercenary and militia groups engaged in
    fighting along the front lines with Clan Jade Falcon.

Variants:
    CAR-9Sa - Many pilots, desiring greater mobility, remove the small laser to add one more
    Jump Jet. This is not a trivial modification, requiring a certain amount of tinkering and
    generating a number of 'mechs severely damaged by mechanically unskilled operators. Defiance
    responded to complaints from militia purchasers by formalizing the configuration, and now
    offer it as an alternative configuration from the factory.
    
    CAR-9WT - A premium upgrade package using Clan-grade equipment, the 9WT replaces both large
    lasers with Clan-grade Large Pulse Lasers, and replaces all other lasers with their standard
    Clan-grade equivalents. Assuming the desired weapons are available, this can be done as a
    field conversion by a sufficiently skilled crew of technicians.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                  275 Light Fusion             12.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         17 [34]                   7.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  168                    10.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             22       
    Center Torso (rear):                               5       
    R/L Torso:                         13             21       
    R/L Torso (rear):                                  5       
    R/L Arm:                            9             18       
    R/L Leg:                           13             22       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Small Laser (C)                                        H                 1          0.50             
2 ER Medium Lasers (C)                                    CT                2          2.00             
Jump Jet                                                  RT                1          0.50             
Jump Jet                                                  LT                1          0.50             
Large Pulse Laser (C)                                     RA                2          6.00             
Large Pulse Laser (C)                                     LA                2          6.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

Note: Equipped with Full-Head Ejection System

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 44
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"/8"j
Damage: (S) 5 / (M) 5 / (L) 3,  OV: 0
Armor (A): 6,  Structure (S): 3
Specials: ENE, JMPW1
		
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Loki1789
Lyran Alliance
Private, 1st Class
Private, 1st Class


Joined: 08-Jun-2023 17:02
Posts: 41

PostPosted: 28-May-2024 23:18    Post subject: Caracal CAR-9WT Reply to topic Reply with quote

TRO: Caracal CAR-9WT
                 BattleMech Technical Readout

Name/Model:         Caracal CAR-9WT
Designer:           Loki1789
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            55
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         8,127,244 C-Bills
Battle Value:       2,137

Chassis:              Caracal Endo Steel
Power Plant:          CoreTek 275 
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Rawlings 55 
    Jump Capacity:    150 meters
Armor:                Starshield A
Armament:             
    1 Large Pulse Laser (C)
    4 ER Medium Lasers (C)
    1 ER Small Laser (C)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Neil 8000
Targeting & Tracking: RCA Instatrac Mark X

================================================================================================
Overview:
    David heard the hatch chime and looked up as his chief MechTech entered the stateroom, a
    carafe in one hand as she wiped grease from her face with a rag in the other. She crossed
    the room in a few strides and sat down on the edge of his desk.
    
    "Coffee?" she asked, as she poured some into her own mug. She had many, scattered around the
    DropShip, and one lived on the desk of the captain's stateroom, for meetings just like this.
    David cracked a smile as the fragrance of a fresh brew filled the room.
    
    "Sure, Sofia, thanks," he said, leaning back from his workstation and stretching. He took
    the cup she filled for him and raised it to her, and she tapped her own against it with a
    little shake of the head. They spent a moment silently sipping their coffee, then she put
    down the cup.
    
    "We have taken delivery of the shipment of Caracals," she said. "They seem fine. New off the
    production line. You said that you wanted to talk to me once they got here, right?"
    
    "Right," David said, setting down his own cup and leaning forward again. "I've got a few
    refurbishments I'd like you to do on them."
    
    "Refurbishments? On brand-new mechs? I will get somebody to paint them up, of course, but
    what do you possibly have in mind?"
    
    "Take a look at this," David replied, keying in a command on the workstation. A moment
    later, a rough blueprint was projected into the space above the desk. Sofia glanced at it as
    she reached for her mug again.
    
    "Those are the Caracals, all right," she said, eyes narrowed. "I have not opened them up
    yet, but since you worked with the reps from Defiance on that for a long time, I do not
    imagine that they will look any different on the inside than we expected."
    
    "Look closer," he urged, smiling and steepling his fingers. "Those down in the hold aren't
    quite the finished product, not yet. This blueprint isn't quite finished either, really. I
    needed your input on that."
    
    She squinted at the design for a few seconds. Eventually, her lips started to move as she
    read component specifications under her breath, and suddenly she froze. Her eyebrows rose
    from suspicion, to confusion, to intrigue, to astonishment, then settled back down into an
    almost wolfish look of glee.
    
    "You bastard," she laughed. "So THAT is why one of my mechbays is full of Sea Fox lasers
    that fit nothing else in inventory. There is just one small problem with your little scheme,
    though - these Mechs will be overweight."
    
    David gestured broadly to the blueprints.
    
    "That's what you're here for, love. This design overcools, but getting rid of a heat sink is
    going to throw off the balance of the internals --"
    
    "Which plays merry Hell with the gyro, you're right," Sofia agreed, favoring him with a
    sarcastic flutter of the eyelids at his familiar form of address. "I will want some time to
    tinker with it, but I think  that I catch your drift." She slid off the desk and leaned over
    to kiss his cheek. "I like it."
    
    He smiled.
    
    "I've been trying to find a better solution to our medium 'Mech problem for months," he
    said. "Ordinary fusion engines are just... not very popular anymore, at least not in medium
    'Mechs, and that makes the Griffins just too hard to replace."
    
    "So you came up with the love child of a Griffin and a Wolfhound," Sofia scoffed. "What
    exactly is a 'caracal,' anyway?"
    
    "A hunting cat from Terra," David explained. "They sometimes catch birds in flight by
    leaping, and they have long ear-tufts that look a bit like the sensor aerials..." His voice
    trailed off as he gestured toward the head of the blueprint, very similar to the head of the
    Wolfhound that had indeed served as one of the primary design models.
    
    "Huh." She shrugged, then stood there for a moment beside him, still studying the blueprints
    as they slowly turned in place in the air before the couple.
    
    "For this idea to pay off, though," David went on, "the base design - the CAR-9S - needs to
    see enough production to stay available and affordable, else there won't be anything to
    upgrade from."
    
    "Then you'd better hope that your friend at Defiance can do some of your Lyran marketing
    magic," Sofia said, patting him on the shoulder and stepping away. She collected her carafe
    and headed for the stateroom hatch.
    
    "Supper tonight?" she asked, stopping at the threshold. "I will probably - no, definitely be
    late, getting the work orders started."
    
    "Sure," he agreed readily. "I'll bring some down at, say, 2100, and we can find a place to
    eat in the mechbay."
    
    She smiled at her husband and nodded, then stepped out and closed the hatch behind her.
    David sat for a moment, smiling absently at where she had been, then turned back and keyed
    in a command to release the blueprints to Engineering. He had a little more work to do, but
    he wouldn't need to go visit the galley for another half-hour or so. Enough time to at
    finish reviewing the month's purchasing budget.

Capabilities:
    The CAR-9WT is the brainchild of Captain David Allen Scheer as implemented by Sofia Scheer,
    the co-owners of the Wraiths of Twycross mercenary company. Initially born out of a desire
    to replace aging-to-collapse GRF-1S's in service with something similarly rugged but more
    modern in capability, it uses an Inner Sphere frame to carry the most accessible pieces of
    Clan battlemech innovation - their weapons. It is slightly better armored than the GRF-1S,
    exchanges the flexibility of the LRM-5 for the safety and performance of a laser, and uses
    double heat sinks and endo steel to accommodate a larger battery of lasers. It is
    intentionally designed to be a "zombie" mech, capable of continuing to fight with all of its
    limbs and outer torsos substantially destroyed. With its full-head ejection, it further
    emphasizes the importance of preserving a skilled MechWarrior to fight again another day, in
    a new, affordable Caracal to replace the one that was lost. Functional with Inner Sphere
    weapons, it becomes a true menace when equipped with the Clan-grade armaments for which it
    was conceived, capable of rapidly repositioning to flank its enemies and deliver a
    devastating alpha strike that can reduce an enemy very quickly.

Deployment:
    An ad-hoc variant, the CAR-9WT is primarily fielded by the Wraiths of Twycross, a mercenary
    company loosely affiliated with the Lyran Commonwealth and engaged in regular fighting along
    the borders with Clan Jade Falcon, as part of the broader effort to recapture territory lost
    in the disastrous events of Archon Melissa Steiner's rule. How many exactly of these
    modified Caracals the Wraiths possess is not currently known.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                     275 Fusion                15.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         17 [34]                   7.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  168                    10.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             22       
    Center Torso (rear):                               5       
    R/L Torso:                         13             21       
    R/L Torso (rear):                                  5       
    R/L Arm:                            9             18       
    R/L Leg:                           13             22       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Small Laser (C)                                        H                 1          0.50             
2 ER Medium Lasers (C)                                    CT                2          2.00             
Jump Jet                                                  RT                1          0.50             
2 Jump Jets                                               LT                2          1.00             
Large Pulse Laser (C)                                     RA                2          6.00             
2 ER Medium Lasers (C)                                    LA                2          2.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

Note: Equipped with Full-Head Ejection System

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 45
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 5 / (M) 5 / (L) 2,  OV: 0
Armor (A): 6,  Structure (S): 5
Specials: ENE
		
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