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TheBigZeem Clan Diamond Shark Point Commander
Joined: 24-Mar-2024 18:05 Posts: 11
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Posted: 24-Mar-2024 18:15 Post subject: Firestarter Anti-Aircraft |
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TRO: Firestarter Anti-Aircraft | BattleMech Technical Readout
Name/Model: Firestarter Anti-Aircraft
Designer: TheBigZeem
Source(s): Custom Mordel.Net Units
Technology: Clan
Technology Rating: F
Tonnage: 35
Configuration: Biped BattleMech
Era/Year: Civil War / 3067
Rules (Current): Standard
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 5,889,060 C-Bills
Battle Value: 907
Chassis: Endo Steel
Power Plant: 245 XL
Walking Speed: 75.6 kph
Maximum Speed: 118.8 kph
Jump Jets: Standard
Jump Capacity: 210 meters
Armor: Ferro-Fibrous
Armament:
10 ER Flamers
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer
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Equipment Mass
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Internal Structure: Endo Steel 2.00
Engine: 245 XL 6.00
Walking MP: 7
Running MP: 11
Jumping MP: 7
Heat Sinks (Double): 11 [22] 1.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 119 6.50
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 11 18
Center Torso (rear): 4
R/L Torso: 8 13
R/L Torso (rear): 3
R/L Arm: 6 12
R/L Leg: 8 16
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Weapons and Ammo Location Critical Tonnage
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2 ER Flamers CT 2 2.00
2 Jump Jets RT 2 1.00
2 Jump Jets LT 2 1.00
4 ER Flamers RA 4 4.00
4 ER Flamers LA 4 4.00
2 Jump Jets RL 2 1.00
Jump Jet LL 1 0.50
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Alpha Strike Statistics
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Point Value (PV): 33
TP: BM, SZ: 1, TMM: 3, MV: 14"j
Damage: (S) 2 / (M) 2 / (L) 0, OV: 0
Armor (A): 4, Structure (S): 2
Specials: ENE, HT2/2/-
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Thunder Clan Blood Spirit Star Captain
Joined: 22-Feb-2024 01:39 Posts: 211
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Posted: 25-Mar-2024 06:25 Post subject: Firestarter Anti-Aircraft |
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Ok, why is it called an anti-aircraft variant? Sure a heat spike could be disastrous to a fighter, but you can't reach out and touch anyone. At best you could shoot at an altitude 3 fighter with a flight path within 1 hex of you, or that attacked you this turn. That's not much of a deterrent.
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