Mordel's Bar & Grill
Site Patched to 2.23.4
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Announcements
View previous topic :: View next topic  
Author Message
Mordel
Mordel.Net
Administrator
Administrator


Joined: 03-Feb-2002 00:00
Posts: 6087
Location: United States
PostPosted: 13-Feb-2023 14:46    Post subject: Site Patched to 2.23.4 Reply to topic Reply with quote

I pushed this update out late last week but had not had time to post the announcement yet, better late than never. The update primarily focuses on Alpha Strike conversions and aligning those with the fixes and errata I had noted over the last year or so. Details of what's included are as follows:

Defects
  • Fixed an issue where the proper movement factor was not being calculated for LAMs during Alpha Strike conversions.
  • Fixed an issue where TSEMP heat was not being accounted for during Alpha Strike conversions
  • Fixed an issue during Alpha Strike conversions where computer rounding was causing some damage values to be off in rare cases.
  • Fixed an issue during Alpha Strike conversions where Long-range damage calculations were potentially off due to incorrect long-range heat adjustments.
  • Fixed an issue where certain weapons were not having the appropriate "insufficient ammo" check performed during Alpha Strike conversion.
  • Fixed an issue where units with Long Toms could not load the design into MegaMekLab depending on the type of ammo carried.
  • Fixed an issue with superheavies where the asterisk listed in the readout would improperly indicate the number of criticals the equipment took up.
  • Fixed an issue in the Administrator interface where the Manage Submissions hyperlink took you to the incorrect URL.
Errata
  • Modified Alpha Strike calculations to account for errata made to the JMPS and SUBS specials, and how those now impact Point Value calculations.
  • Modified how the REAR special was calculated based on errata to use heat from rear-firing weapons only.
Enhancements and Changes
  • Changed how the SRM special was displayed to remove the dash for long range damage. For example, instead of showing as SRM2/2/-, it will now show as SRM2/2. This was done to align with the official Alpha Strike cards.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
_________________
Mordel Blacknight - Site Administrator
Back to top View profile Send site message Send e-mail Visit website Facebook Username Twitter Username Steam Custom URL
Display posts from previous:
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Announcements All times are GMT-05:00

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum