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Stinger LAM Mk I STG-A1
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PostPosted: 08-Aug-2017 11:49    Post subject: Stinger LAM Mk I STG-A1 Reply to topic Reply with quote

TRO: Stinger LAM Mk I STG-A1
                 BattleMech Technical Readout

Name/Model:         Stinger LAM Mk I STG-A1
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3085 Unabridged, The Cutting Edge
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            30
Configuration:      Land-Air (Standard) BattleMech
Era/Year:           Star League / 2688
Rules (Current):    Advanced (Extinct)
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         4,083,170 C-Bills
Battle Value:       846

Structure:            Standard
Power Plant:          180 Fusion
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Unknown
    Jump Capacity:    180 meters
Cruising Speed:       194.4 kph 
Flanking Speed:       291.6 kph 
Safe Thrust Speed:    64.8 kph  
Max Thrust Speed:     97.2 kph  
Armor:                Standard
Armament:             
    1 Medium Pulse Laser
    2 Small Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.00                     
LAM Conversion Eqpt:                                                   3.00                     
Engine:                                     180 Fusion                 7.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
    AirMech Cruise MP:                          18                                              
    AirMech Flank MP:                           27                                              
    Safe Thrust:                                6                                               
    Max Thrust:                                 9                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Fuel:                                           80                     0.00                     
Armor Factor:                                   80                     5.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      10             12       
    Center Torso (rear):                               3       
    R/L Torso:                          7              9       
    R/L Torso (rear):                                  3       
    R/L Arm:                            5              6       
    R/L Leg:                            7             10       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
3 Jump Jets                                               RT                3          1.50             
Medium Pulse Laser                                        RT                1          2.00             
3 Jump Jets                                               LT                3          1.50             
Small Pulse Laser                                         RA                1          1.00             
Small Pulse Laser                                         LA                1          1.00             
		

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PostPosted: 30-Dec-2022 09:49    Post subject: Stinger LAM Mk I STG-A1 Reply to topic Reply with quote

TRO: Stinger LAM Mk I STG-A1
                 BattleMech Technical Readout

Name/Model:         Stinger LAM Mk I STG-A1
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3085 Unabridged, The Cutting Edge
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            30
Role:               Scout
Configuration:      Land-Air (Standard) BattleMech
Era/Year:           Star League / 2688
Rules (Current):    Advanced (Extinct)
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         4,083,170 C-Bills
Battle Value:       846

Chassis:              LexaTech 300 
Power Plant:          GM 180 
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            GM ATO 100 
    Jump Capacity:    180 meters
Cruising Speed:       194.4 kph 
Flanking Speed:       291.6 kph 
Safe Thrust Speed:    64.8 kph  
Max Thrust Speed:     97.2 kph  
Armor:                Riese 100
Armament:             
    1 Raker-IV Medium Pulse Laser
    2 Raker-II Small Pulse Lasers
Manufacturer:         Lexatech Industries
    Primary Factory:  Irece
Communications:       O/P 900
Targeting & Tracking: O/P LAMTRACK 45

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.00                     
LAM Conversion Eqpt:                                                   3.00                     
Engine:                                     180 Fusion                 7.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
    AirMech Cruise MP:                          18                                              
    AirMech Flank MP:                           27                                              
    Safe Thrust:                                6                                               
    Max Thrust:                                 9                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Fuel:                                           80                     0.00                     
Armor Factor:                                   80                     5.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      10             12       
    Center Torso (rear):                               3       
    R/L Torso:                          7              9       
    R/L Torso (rear):                                  3       
    R/L Arm:                            5              6       
    R/L Leg:                            7             10       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
3 Jump Jets                                               RT                3          1.50             
Medium Pulse Laser                                        RT                1          2.00             
3 Jump Jets                                               LT                3          1.50             
Small Pulse Laser                                         RA                1          1.00             
Small Pulse Laser                                         LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 19
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"j
Damage: (S) 2 / (M) 1 / (L) 0,  OV: 0
Armor (A): 3,  Structure (S): 3
Specials: ENE, FUEL4, LAM(36"g/6a)
		

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