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Mordel Mordel.Net Administrator
Joined: 03-Feb-2002 00:00 Posts: 6087 Location: United States
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Posted: 28-Aug-2017 16:19 Post subject: Marauder II MAD-4L |
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TRO: Marauder II MAD-4L | BattleMech Technical Readout
Name/Model: Marauder II MAD-4L
Designer: Catalyst Game Labs
Source(s): Record Sheets: 3145 New Tech, New Upgrades
Technology: Inner Sphere
Technology Rating: E
Tonnage: 100
Configuration: Biped BattleMech
Era/Year: Jihad / 3084
Rules (Current): Tournament Legal
Rules (Era): Tournament Legal
Rules (Year): Tournament Legal
Total Cost: 19,984,000 C-Bills
Battle Value: 2,839
Structure: Standard
Power Plant: 300 Light Fusion
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: Unknown
Jump Capacity: 90 meters
Armor: Stealth
Armament:
1 ER PPC
2 Gauss Rifles
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 10.00
Engine: 300 Light Fusion 14.50
Walking MP: 3
Running MP: 5
Jumping MP: 3
Heat Sinks (Double): 12 [24] 2.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 304 19.00
Type: Stealth
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 45
Center Torso (rear): 16
R/L Torso: 21 32
R/L Torso (rear): 10
R/L Arm: 17 34
R/L Leg: 21 41
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Jump Jet CT 1 2.00
ER PPC RT 3 7.00
Gauss Rifle (Ammo 16) RT 2 2.00
Jump Jet RT 1 2.00
Gauss Rifle (Ammo 16) LT 2 2.00
Guardian ECM Suite LT 2 1.50
Jump Jet LT 1 2.00
Gauss Rifle RA 7 15.00
Gauss Rifle LA 7 15.00
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 14-Dec-2022 15:44 Post subject: Marauder II MAD-4L |
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TRO: Marauder II MAD-4L | BattleMech Technical Readout
Name/Model: Marauder II MAD-4L
Designer: Catalyst Game Labs
Source(s): Record Sheets: 3145 New Tech, New Upgrades
Technology: Inner Sphere
Technology Rating: E
Tonnage: 100
Role: Sniper
Configuration: Biped BattleMech
Era/Year: Dark Age / 3084
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 19,984,000 C-Bills
Battle Value: 2,839
Chassis: Standard
Power Plant: 300 Light Fusion
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: Standard
Jump Capacity: 90 meters
Armor: Stealth
Armament:
2 Gauss Rifles
1 ER PPC
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown with Guardian ECM Suite
Targeting & Tracking: Unknown
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 10.00
Engine: 300 Light Fusion 14.50
Walking MP: 3
Running MP: 5
Jumping MP: 3
Heat Sinks (Double): 12 [24] 2.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 304 19.00
Type: Stealth
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 45
Center Torso (rear): 16
R/L Torso: 21 32
R/L Torso (rear): 10
R/L Arm: 17 34
R/L Leg: 21 41
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Jump Jet CT 1 2.00
ER PPC RT 3 7.00
Gauss Rifle (Ammo 16) RT 2 2.00
Jump Jet RT 1 2.00
Gauss Rifle (Ammo 16) LT 2 2.00
Guardian ECM Suite LT 2 1.50
Jump Jet LT 1 2.00
Gauss Rifle RA 7 15.00
Gauss Rifle LA 7 15.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 51
TP: BM, SZ: 4, TMM: 1, MV: 6"j
Damage: (S) 4 / (M) 4 / (L) 4, OV: 0
Armor (A): 10, Structure (S): 5
Specials: ECM, STL
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