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					| Vagabond Mercenary
 Mr. Referee
 
  
 
 Joined: 04-Feb-2002 00:00
 Posts: 5937
 Location: United States
 
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					| Vagabond Mercenary
 Mr. Referee
 
  
 
 Joined: 04-Feb-2002 00:00
 Posts: 5937
 Location: United States
 
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								|  Posted: 13-Nov-2020 16:52    Post subject: Scouting is fun |     |  
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								| Please deploy along the Northern Boarder. _________________
 one must work hard to cultivate the mind and body. and one must always cultivate the mind.
 
 
 
 //^(^_^)^\\
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					| Vagabond Mercenary
 Mr. Referee
 
  
 
 Joined: 04-Feb-2002 00:00
 Posts: 5937
 Location: United States
 
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								|  Posted: 16-Apr-2021 17:53    Post subject: Scouting is fun |     |  
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								| Initiative Phase for Round #1 -------------------
 Mordel Campaign rolls a 7[5+2].
 Mordel Campaign - Opfor rolls a 4[3+1].
 Wind direction is North.  Wind strength is Calm.  The weather is Clear.  Visibility is Daylight.
 Fog level is None.
 Mordel Campaign: 2557 BV remaining (100.0% of 2557 initially) 0 BV fled
 
 ATTENTION: Enemy reinforcements inbound... ETA 1 minute.
 
 Map:
 
  _________________
 one must work hard to cultivate the mind and body. and one must always cultivate the mind.
 
 
 
 //^(^_^)^\\
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					| Vagabond Mercenary
 Mr. Referee
 
  
 
 Joined: 04-Feb-2002 00:00
 Posts: 5937
 Location: United States
 
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								|  Posted: 16-Apr-2021 17:58    Post subject: Scouting is fun |     |  
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								| post your moves in the orders thread. _________________
 one must work hard to cultivate the mind and body. and one must always cultivate the mind.
 
 
 
 //^(^_^)^\\
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					| Vagabond Mercenary
 Mr. Referee
 
  
 
 Joined: 04-Feb-2002 00:00
 Posts: 5937
 Location: United States
 
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								|  Posted: 19-Apr-2021 23:36    Post subject: Scouting is fun |     |  
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								| No valid combat, phase skipped. 
 Heat Phase
 -------------------
 Firestarter FS9-H (Mordel Campaign) gains 3 heat, sinks 3 heat and is now at 0 heat.
 Wasp WSP-1A (Mordel Campaign) gains 2 heat, sinks 2 heat and is now at 0 heat.
 Mongoose MON-67 (Mordel Campaign) gains 2 heat, sinks 2 heat and is now at 0 heat.
 Mercury MCY-98 (Mordel Campaign) gains 2 heat, sinks 2 heat and is now at 0 heat.
 Rifleman RFL-3N #2 (Mordel Campaign - Opfor) gains 1 heat, sinks 1 heat and is now at 0 heat.
 Wolfhound WLF-1 (Mordel Campaign - Opfor) gains 1 heat, sinks 1 heat and is now at 0 heat.
 
 Control Rolls
 -------------------
 
 End Phase
 -------------------
 _________________
 one must work hard to cultivate the mind and body. and one must always cultivate the mind.
 
 
 
 //^(^_^)^\\
 
 [Last edited by Vagabond on 19-Apr-2021 23:40; edited 1 time in total]
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					| Vagabond Mercenary
 Mr. Referee
 
  
 
 Joined: 04-Feb-2002 00:00
 Posts: 5937
 Location: United States
 
 | 
							
								|  Posted: 19-Apr-2021 23:37    Post subject: Scouting is fun |     |  
								| 
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								| Initiative Phase for Round #2 -------------------
 Mordel Campaign rolls a 13[11+2].
 Mordel Campaign - Opfor rolls a 11[10+1].
 Wind direction is North.  Wind strength is Calm.  The weather is Clear.  Visibility is Daylight.
 Fog level is None.
 Mordel Campaign: 2557 BV remaining (100.0% of 2557 initially) 0 BV fled
 
 
 Map:
 
  _________________
 one must work hard to cultivate the mind and body. and one must always cultivate the mind.
 
 
 
 //^(^_^)^\\
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					| Vagabond Mercenary
 Mr. Referee
 
  
 
 Joined: 04-Feb-2002 00:00
 Posts: 5937
 Location: United States
 
 | 
							
								|  Posted: 19-Apr-2021 23:41    Post subject: Scouting is fun |     |  
								| 
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								| please post your moves. _________________
 one must work hard to cultivate the mind and body. and one must always cultivate the mind.
 
 
 
 //^(^_^)^\\
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					| Vagabond Mercenary
 Mr. Referee
 
  
 
 Joined: 04-Feb-2002 00:00
 Posts: 5937
 Location: United States
 
 | 
							
								|  Posted: 21-Apr-2021 21:47    Post subject: Scouting is fun |     |  
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								| Map: 
  _________________
 one must work hard to cultivate the mind and body. and one must always cultivate the mind.
 
 
 
 //^(^_^)^\\
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					| Vagabond Mercenary
 Mr. Referee
 
  
 
 Joined: 04-Feb-2002 00:00
 Posts: 5937
 Location: United States
 
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								|  Posted: 23-May-2021 22:09    Post subject: Scouting is fun |     |  
								| 
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								| Weapon Attack Phase -------------------
 
 Weapons fire for Rifleman RFL-3N #2 (Mordel Campaign - Opfor)
 AC/5 at Mercury MCY-98 (Mordel Campaign); needs 11, rolls 9 : misses
 
 
 AC/5 at Mercury MCY-98 (Mordel Campaign); needs 11, rolls 8 : misses
 
 
 Weapons fire for Wolfhound WLF-1 (Mordel Campaign - Opfor)
 Large Laser at Mongoose MON-67 (Mordel Campaign); needs 12, rolls 7 : misses
 
 Heat Phase
 -------------------
 Firestarter FS9-H (Mordel Campaign) gains 2 heat, sinks 2 heat and is now at 0 heat.
 Wasp WSP-1A (Mordel Campaign) gains 5 heat, sinks 5 heat and is now at 0 heat.
 Mongoose MON-67 (Mordel Campaign) gains 2 heat, sinks 2 heat and is now at 0 heat.
 Mercury MCY-98 (Mordel Campaign) gains 2 heat, sinks 2 heat and is now at 0 heat.
 Rifleman RFL-3N #2 (Mordel Campaign - Opfor) gains 2 heat, sinks 2 heat and is now at 0 heat.
 Wolfhound WLF-1 (Mordel Campaign - Opfor) gains 9 heat, sinks 9 heat and is now at 0 heat.
 
 Control Rolls
 -------------------
 
 End Phase
 -------------------
 _________________
 one must work hard to cultivate the mind and body. and one must always cultivate the mind.
 
 
 
 //^(^_^)^\\
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					| Vagabond Mercenary
 Mr. Referee
 
  
 
 Joined: 04-Feb-2002 00:00
 Posts: 5937
 Location: United States
 
 | 
							
								|  Posted: 23-May-2021 22:11    Post subject: Scouting is fun |     |  
								| 
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								| Initiative Phase for Round #3 -------------------
 Mordel Campaign rolls a 5[3+2].
 Mordel Campaign - Opfor rolls a 6[5+1].
 
 Wind direction is North.  Wind strength is Calm.  The weather is Clear.  Visibility is Daylight.  Fog level is None.
 
 Mordel Campaign: 2557 BV remaining (100.0% of 2557 initially) 0 BV fled
 
 
 Map:
 
  _________________
 one must work hard to cultivate the mind and body. and one must always cultivate the mind.
 
 
 
 //^(^_^)^\\
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					| Vagabond Mercenary
 Mr. Referee
 
  
 
 Joined: 04-Feb-2002 00:00
 Posts: 5937
 Location: United States
 
 | 
							
								|  Posted: 23-May-2021 22:17    Post subject: Scouting is fun |     |  
								| 
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								| Please post your attacks and next turn movement. _________________
 one must work hard to cultivate the mind and body. and one must always cultivate the mind.
 
 
 
 //^(^_^)^\\
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					| Vagabond Mercenary
 Mr. Referee
 
  
 
 Joined: 04-Feb-2002 00:00
 Posts: 5937
 Location: United States
 
 | 
							
								|  Posted: 12-Jun-2021 17:10    Post subject: Scouting is fun |     |  
								| 
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								| Weapon Attack Phase -------------------
 
 Weapons fire for Mongoose MON-67 (Mordel Campaign)
 Medium Laser at Wolfhound WLF-1 (Mordel Campaign - Opfor); needs 12, rolls 8 : misses
 
 Checking for accidental fire; needs 3 or below, rolls 2 : possible fire.
 Needs 9 [7 (Medium Laser) + 2 (accidental)] to ignite, rolls 6
 
 Medium Laser at Wolfhound WLF-1 (Mordel Campaign - Opfor); needs 12, rolls 6 : misses
 
 Checking for accidental fire; needs 3 or below, rolls 9 : no fire..
 
 Weapons fire for Rifleman RFL-3N #2 (Mordel Campaign - Opfor)
 AC/5 at Mongoose MON-67 (Mordel Campaign); needs 11, rolls 7 : misses
 
 
 AC/5 at Mongoose MON-67 (Mordel Campaign); needs 11, rolls 9 : misses
 
 
 Weapons fire for Firestarter FS9-H (Mordel Campaign)
 Medium Laser at Wolfhound WLF-1 (Mordel Campaign - Opfor); needs 10, rolls 3 : misses
 
 Checking for accidental fire; needs 3 or below, rolls 6 : no fire..
 
 Medium Laser at Wolfhound WLF-1 (Mordel Campaign - Opfor); needs 10, rolls 7 : misses
 
 Checking for accidental fire; needs 3 or below, rolls 6 : no fire..
 
 Weapons fire for Wolfhound WLF-1 (Mordel Campaign - Opfor)
 Large Laser at Firestarter FS9-H (Mordel Campaign); needs 10, rolls 4 : misses
 
 Heat Phase
 -------------------
 Firestarter FS9-H (Mordel Campaign) gains 8 heat, sinks 8 heat and is now at 0 heat.
 Wasp WSP-1A (Mordel Campaign) gains 2 heat, sinks 2 heat and is now at 0 heat.
 Mongoose MON-67 (Mordel Campaign) gains 8 heat, sinks 8 heat and is now at 0 heat.
 Mercury MCY-98 (Mordel Campaign) gains 2 heat, sinks 2 heat and is now at 0 heat.
 Rifleman RFL-3N #2 (Mordel Campaign - Opfor) gains 3 heat, sinks 3 heat and is now at 0 heat.
 Wolfhound WLF-1 (Mordel Campaign - Opfor) gains 8 heat, sinks 8 heat and is now at 0 heat.
 
 Control Rolls
 -------------------
 
 End Phase
 -------------------
 _________________
 one must work hard to cultivate the mind and body. and one must always cultivate the mind.
 
 
 
 //^(^_^)^\\
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					| Vagabond Mercenary
 Mr. Referee
 
  
 
 Joined: 04-Feb-2002 00:00
 Posts: 5937
 Location: United States
 
 | 
							
								|  Posted: 12-Jun-2021 17:16    Post subject: Scouting is fun |     |  
								| 
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								| Initiative Phase for Round #4 -------------------
 Mordel Campaign rolls a 8[6+2] / 8[6+2].
 Mordel Campaign - Opfor rolls a 8[7+1] / 7[6+1].
 Wind direction is North.  Wind strength is Calm.  The weather is Clear.  Visibility is Daylight.
 Fog level is None.
 Mordel Campaign: 2557 BV remaining (100.0% of 2557 initially) 0 BV fled
 
 Map:
 
  _________________
 one must work hard to cultivate the mind and body. and one must always cultivate the mind.
 
 
 
 //^(^_^)^\\
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					| Vagabond Mercenary
 Mr. Referee
 
  
 
 Joined: 04-Feb-2002 00:00
 Posts: 5937
 Location: United States
 
 | 
							
								|  Posted: 12-Jun-2021 17:17    Post subject: Scouting is fun |     |  
								| 
 |  
								| post weapons fire and next movement. _________________
 one must work hard to cultivate the mind and body. and one must always cultivate the mind.
 
 
 
 //^(^_^)^\\
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					| Vagabond Mercenary
 Mr. Referee
 
  
 
 Joined: 04-Feb-2002 00:00
 Posts: 5937
 Location: United States
 
 | 
							
								|  Posted: 08-Aug-2021 22:21    Post subject: Scouting is fun |     |  
								| 
 |  
								| Weapon Attack Phase -------------------
 
 Weapons fire for Rifleman RFL-3N #2 (Mordel Campaign - Opfor)
 AC/5 at Mongoose MON-67 (Mordel Campaign); needs 10, rolls 7 : misses
 
 
 AC/5 at Mongoose MON-67 (Mordel Campaign); needs 10, rolls 3 : misses
 
 
 Large Laser at Mongoose MON-67 (Mordel Campaign); needs 9, rolls 10 : hits  (using Right Side table) RT
 Mongoose MON-67 (Mordel Campaign) takes 8 damage to RT.
 2 Armor remaining.
 
 
 Weapons fire for Wasp WSP-1A (Mordel Campaign)
 Medium Laser at Wolfhound WLF-1 (Mordel Campaign - Opfor); needs 12, rolls 8 : misses
 
 
 SRM 2 at Hex: 2521 (Ignite)needs 4, rolls 5 : 1 inferno missile(s) hit.
 
 Hex 2521: terrain takes 4 damage.
 Needs 0 [0 (inferno)] to ignite, rolls 9
 Fire started in hex 2521.
 
 Weapons fire for Wolfhound WLF-1 (Mordel Campaign - Opfor)
 Large Laser at Firestarter FS9-H (Mordel Campaign); needs 11, rolls 6 : misses
 
 
 Weapons fire for Mongoose MON-67 (Mordel Campaign)
 Medium Laser at Rifleman RFL-3N #2 (Mordel Campaign - Opfor); needs 8, rolls 4 : misses
 
 Checking for accidental fire; needs 3 or below, rolls 7 : no fire..
 
 Medium Laser at Rifleman RFL-3N #2 (Mordel Campaign - Opfor); needs 8, rolls 9 : hits  (using Right Side table) RA
 Rifleman RFL-3N #2 (Mordel Campaign - Opfor) takes 5 damage to RA.
 10 Armor remaining.
 
 
 Medium Laser at Rifleman RFL-3N #2 (Mordel Campaign - Opfor); needs 7, rolls 4 : misses
 
 Checking for accidental fire; needs 3 or below, rolls 6 : no fire..
 
 Small Laser at Rifleman RFL-3N #2 (Mordel Campaign - Opfor); needs 11, rolls 11 : hits  (using Right Side table) CT
 Rifleman RFL-3N #2 (Mordel Campaign - Opfor) takes 3 damage to CT.
 Needs 7+ to destroy Searchlight, rolls 10.
 Searchlight destroyed!
 19 Armor remaining.
 
 
 Weapons fire for Mercury MCY-98 (Mordel Campaign)
 Medium Laser at Rifleman RFL-3N #2 (Mordel Campaign - Opfor); needs 9, rolls 4 : misses
 
 Checking for accidental fire; needs 3 or below, rolls 7 : no fire..
 
 Medium Laser at Rifleman RFL-3N #2 (Mordel Campaign - Opfor); needs 9, rolls 7 : misses
 
 Checking for accidental fire; needs 3 or below, rolls 7 : no fire..
 
 Small Laser at Rifleman RFL-3N #2 (Mordel Campaign - Opfor); needs 11, rolls 9 : misses
 
 
 Small Laser at Rifleman RFL-3N #2 (Mordel Campaign - Opfor); needs 11, rolls 7 : misses
 
 Heat Phase
 -------------------
 Firestarter FS9-H (Mordel Campaign) gains 2 heat, sinks 2 heat and is now at 0 heat.
 Wasp WSP-1A (Mordel Campaign) gains 11 heat, sinks 10 heat and is now at 1 heat.
 Mongoose MON-67 (Mordel Campaign) gains 12 heat, sinks 10 heat and is now at 2 heat.
 Mercury MCY-98 (Mordel Campaign) gains 10 heat, sinks 10 heat and is now at 0 heat.
 Rifleman RFL-3N #2 (Mordel Campaign - Opfor) gains 11 heat, sinks 10 heat and is now at 1 heat.
 Wolfhound WLF-1 (Mordel Campaign - Opfor) gains 10 heat, sinks 10 heat and is now at 0 heat.
 
 Control Rolls
 -------------------
 
 End Phase
 -------------------
 Fire at 2521 was started this round.
 Light smoke fills 2520.
 Light smoke fills 2620.
 Light smoke fills 2420.
 _________________
 one must work hard to cultivate the mind and body. and one must always cultivate the mind.
 
 
 
 //^(^_^)^\\
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