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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5789 Location: United States
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5789 Location: United States
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Posted: 13-Nov-2020 16:52 Post subject: Scouting is fun |
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Please deploy along the Northern Boarder. _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5789 Location: United States
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Posted: 16-Apr-2021 17:53 Post subject: Scouting is fun |
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Initiative Phase for Round #1
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Mordel Campaign rolls a 7[5+2].
Mordel Campaign - Opfor rolls a 4[3+1].
Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Fog level is None.
Mordel Campaign: 2557 BV remaining (100.0% of 2557 initially) 0 BV fled
ATTENTION: Enemy reinforcements inbound... ETA 1 minute.
Map:
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5789 Location: United States
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Posted: 16-Apr-2021 17:58 Post subject: Scouting is fun |
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post your moves in the orders thread. _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5789 Location: United States
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Posted: 19-Apr-2021 23:36 Post subject: Scouting is fun |
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No valid combat, phase skipped.
Heat Phase
-------------------
Firestarter FS9-H (Mordel Campaign) gains 3 heat, sinks 3 heat and is now at 0 heat.
Wasp WSP-1A (Mordel Campaign) gains 2 heat, sinks 2 heat and is now at 0 heat.
Mongoose MON-67 (Mordel Campaign) gains 2 heat, sinks 2 heat and is now at 0 heat.
Mercury MCY-98 (Mordel Campaign) gains 2 heat, sinks 2 heat and is now at 0 heat.
Rifleman RFL-3N #2 (Mordel Campaign - Opfor) gains 1 heat, sinks 1 heat and is now at 0 heat.
Wolfhound WLF-1 (Mordel Campaign - Opfor) gains 1 heat, sinks 1 heat and is now at 0 heat.
Control Rolls
-------------------
End Phase
------------------- _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
[Last edited by Vagabond on 19-Apr-2021 23:40; edited 1 time in total]
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5789 Location: United States
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Posted: 19-Apr-2021 23:37 Post subject: Scouting is fun |
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Initiative Phase for Round #2
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Mordel Campaign rolls a 13[11+2].
Mordel Campaign - Opfor rolls a 11[10+1].
Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Fog level is None.
Mordel Campaign: 2557 BV remaining (100.0% of 2557 initially) 0 BV fled
Map:
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5789 Location: United States
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Posted: 19-Apr-2021 23:41 Post subject: Scouting is fun |
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please post your moves. _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5789 Location: United States
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Posted: 21-Apr-2021 21:47 Post subject: Scouting is fun |
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Map:
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5789 Location: United States
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Posted: 23-May-2021 22:09 Post subject: Scouting is fun |
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Weapon Attack Phase
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Weapons fire for Rifleman RFL-3N #2 (Mordel Campaign - Opfor)
AC/5 at Mercury MCY-98 (Mordel Campaign); needs 11, rolls 9 : misses
AC/5 at Mercury MCY-98 (Mordel Campaign); needs 11, rolls 8 : misses
Weapons fire for Wolfhound WLF-1 (Mordel Campaign - Opfor)
Large Laser at Mongoose MON-67 (Mordel Campaign); needs 12, rolls 7 : misses
Heat Phase
-------------------
Firestarter FS9-H (Mordel Campaign) gains 2 heat, sinks 2 heat and is now at 0 heat.
Wasp WSP-1A (Mordel Campaign) gains 5 heat, sinks 5 heat and is now at 0 heat.
Mongoose MON-67 (Mordel Campaign) gains 2 heat, sinks 2 heat and is now at 0 heat.
Mercury MCY-98 (Mordel Campaign) gains 2 heat, sinks 2 heat and is now at 0 heat.
Rifleman RFL-3N #2 (Mordel Campaign - Opfor) gains 2 heat, sinks 2 heat and is now at 0 heat.
Wolfhound WLF-1 (Mordel Campaign - Opfor) gains 9 heat, sinks 9 heat and is now at 0 heat.
Control Rolls
-------------------
End Phase
------------------- _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5789 Location: United States
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Posted: 23-May-2021 22:11 Post subject: Scouting is fun |
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Initiative Phase for Round #3
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Mordel Campaign rolls a 5[3+2].
Mordel Campaign - Opfor rolls a 6[5+1].
Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight. Fog level is None.
Mordel Campaign: 2557 BV remaining (100.0% of 2557 initially) 0 BV fled
Map:
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5789 Location: United States
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Posted: 23-May-2021 22:17 Post subject: Scouting is fun |
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Please post your attacks and next turn movement. _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5789 Location: United States
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Posted: 12-Jun-2021 17:10 Post subject: Scouting is fun |
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Weapon Attack Phase
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Weapons fire for Mongoose MON-67 (Mordel Campaign)
Medium Laser at Wolfhound WLF-1 (Mordel Campaign - Opfor); needs 12, rolls 8 : misses
Checking for accidental fire; needs 3 or below, rolls 2 : possible fire.
Needs 9 [7 (Medium Laser) + 2 (accidental)] to ignite, rolls 6
Medium Laser at Wolfhound WLF-1 (Mordel Campaign - Opfor); needs 12, rolls 6 : misses
Checking for accidental fire; needs 3 or below, rolls 9 : no fire..
Weapons fire for Rifleman RFL-3N #2 (Mordel Campaign - Opfor)
AC/5 at Mongoose MON-67 (Mordel Campaign); needs 11, rolls 7 : misses
AC/5 at Mongoose MON-67 (Mordel Campaign); needs 11, rolls 9 : misses
Weapons fire for Firestarter FS9-H (Mordel Campaign)
Medium Laser at Wolfhound WLF-1 (Mordel Campaign - Opfor); needs 10, rolls 3 : misses
Checking for accidental fire; needs 3 or below, rolls 6 : no fire..
Medium Laser at Wolfhound WLF-1 (Mordel Campaign - Opfor); needs 10, rolls 7 : misses
Checking for accidental fire; needs 3 or below, rolls 6 : no fire..
Weapons fire for Wolfhound WLF-1 (Mordel Campaign - Opfor)
Large Laser at Firestarter FS9-H (Mordel Campaign); needs 10, rolls 4 : misses
Heat Phase
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Firestarter FS9-H (Mordel Campaign) gains 8 heat, sinks 8 heat and is now at 0 heat.
Wasp WSP-1A (Mordel Campaign) gains 2 heat, sinks 2 heat and is now at 0 heat.
Mongoose MON-67 (Mordel Campaign) gains 8 heat, sinks 8 heat and is now at 0 heat.
Mercury MCY-98 (Mordel Campaign) gains 2 heat, sinks 2 heat and is now at 0 heat.
Rifleman RFL-3N #2 (Mordel Campaign - Opfor) gains 3 heat, sinks 3 heat and is now at 0 heat.
Wolfhound WLF-1 (Mordel Campaign - Opfor) gains 8 heat, sinks 8 heat and is now at 0 heat.
Control Rolls
-------------------
End Phase
------------------- _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5789 Location: United States
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Posted: 12-Jun-2021 17:16 Post subject: Scouting is fun |
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Initiative Phase for Round #4
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Mordel Campaign rolls a 8[6+2] / 8[6+2].
Mordel Campaign - Opfor rolls a 8[7+1] / 7[6+1].
Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Fog level is None.
Mordel Campaign: 2557 BV remaining (100.0% of 2557 initially) 0 BV fled
Map:
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5789 Location: United States
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Posted: 12-Jun-2021 17:17 Post subject: Scouting is fun |
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post weapons fire and next movement. _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5789 Location: United States
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Posted: 08-Aug-2021 22:21 Post subject: Scouting is fun |
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Weapon Attack Phase
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Weapons fire for Rifleman RFL-3N #2 (Mordel Campaign - Opfor)
AC/5 at Mongoose MON-67 (Mordel Campaign); needs 10, rolls 7 : misses
AC/5 at Mongoose MON-67 (Mordel Campaign); needs 10, rolls 3 : misses
Large Laser at Mongoose MON-67 (Mordel Campaign); needs 9, rolls 10 : hits (using Right Side table) RT
Mongoose MON-67 (Mordel Campaign) takes 8 damage to RT.
2 Armor remaining.
Weapons fire for Wasp WSP-1A (Mordel Campaign)
Medium Laser at Wolfhound WLF-1 (Mordel Campaign - Opfor); needs 12, rolls 8 : misses
SRM 2 at Hex: 2521 (Ignite)needs 4, rolls 5 : 1 inferno missile(s) hit.
Hex 2521: terrain takes 4 damage.
Needs 0 [0 (inferno)] to ignite, rolls 9
Fire started in hex 2521.
Weapons fire for Wolfhound WLF-1 (Mordel Campaign - Opfor)
Large Laser at Firestarter FS9-H (Mordel Campaign); needs 11, rolls 6 : misses
Weapons fire for Mongoose MON-67 (Mordel Campaign)
Medium Laser at Rifleman RFL-3N #2 (Mordel Campaign - Opfor); needs 8, rolls 4 : misses
Checking for accidental fire; needs 3 or below, rolls 7 : no fire..
Medium Laser at Rifleman RFL-3N #2 (Mordel Campaign - Opfor); needs 8, rolls 9 : hits (using Right Side table) RA
Rifleman RFL-3N #2 (Mordel Campaign - Opfor) takes 5 damage to RA.
10 Armor remaining.
Medium Laser at Rifleman RFL-3N #2 (Mordel Campaign - Opfor); needs 7, rolls 4 : misses
Checking for accidental fire; needs 3 or below, rolls 6 : no fire..
Small Laser at Rifleman RFL-3N #2 (Mordel Campaign - Opfor); needs 11, rolls 11 : hits (using Right Side table) CT
Rifleman RFL-3N #2 (Mordel Campaign - Opfor) takes 3 damage to CT.
Needs 7+ to destroy Searchlight, rolls 10.
Searchlight destroyed!
19 Armor remaining.
Weapons fire for Mercury MCY-98 (Mordel Campaign)
Medium Laser at Rifleman RFL-3N #2 (Mordel Campaign - Opfor); needs 9, rolls 4 : misses
Checking for accidental fire; needs 3 or below, rolls 7 : no fire..
Medium Laser at Rifleman RFL-3N #2 (Mordel Campaign - Opfor); needs 9, rolls 7 : misses
Checking for accidental fire; needs 3 or below, rolls 7 : no fire..
Small Laser at Rifleman RFL-3N #2 (Mordel Campaign - Opfor); needs 11, rolls 9 : misses
Small Laser at Rifleman RFL-3N #2 (Mordel Campaign - Opfor); needs 11, rolls 7 : misses
Heat Phase
-------------------
Firestarter FS9-H (Mordel Campaign) gains 2 heat, sinks 2 heat and is now at 0 heat.
Wasp WSP-1A (Mordel Campaign) gains 11 heat, sinks 10 heat and is now at 1 heat.
Mongoose MON-67 (Mordel Campaign) gains 12 heat, sinks 10 heat and is now at 2 heat.
Mercury MCY-98 (Mordel Campaign) gains 10 heat, sinks 10 heat and is now at 0 heat.
Rifleman RFL-3N #2 (Mordel Campaign - Opfor) gains 11 heat, sinks 10 heat and is now at 1 heat.
Wolfhound WLF-1 (Mordel Campaign - Opfor) gains 10 heat, sinks 10 heat and is now at 0 heat.
Control Rolls
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End Phase
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Fire at 2521 was started this round.
Light smoke fills 2520.
Light smoke fills 2620.
Light smoke fills 2420. _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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