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Maester_LUke ComStar Private, First Class
Joined: 09-Sep-2019 17:23 Posts: 39 Location: United States
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Posted: 29-Apr-2020 19:29 Post subject: Bink 2 |
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TRO: Bink 2 | BattleMech Technical Readout
Name/Model: Bink 2
Designer: Maester_LUke
Source(s): Custom Mordel.Net Units
Technology: Clan (Mixed)
Technology Rating: F
Tonnage: 70
Configuration: Biped BattleMech
Era/Year: Dark Age / 3150
Rules (Current): Experimental
Rules (Era): Experimental
Rules (Year): Experimental
Total Cost: 20,752,523 C-Bills
Battle Value: 2,967
Chassis: Endo Steel
Power Plant: 280 XL
Walking Speed: 43.2 kph [54 kph]
Maximum Speed: 64.8 kph [75.6 kph]
Jump Jets: Improved
Jump Capacity: 180 meters [210 meters]
Armor: Hardened
Armament:
2 Medium Pulse Lasers
1 Laser Anti-Missile System
2 ER Small Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown with Watchdog CEWS
Targeting & Tracking: Unknown with Advanced Targeting Computer
================================================================================================
Equipment Mass
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Internal Structure: Endo Steel 3.50
Engine: 280 XL 8.00
Walking MP: 4 [5]
Running MP: 6 [7]
Jumping MP: 6 [7]
Heat Sinks (Double): 10 [23] 0.00
Gyro: Compact (IS) 4.50
Cockpit: Standard 3.00
Armor Factor: 216 27.00
Type: Hardened
Internal Armor
Structure Value
Head: 3 9
Center Torso: 22 35
Center Torso (rear): 8
R/L Torso: 15 24
R/L Torso (rear): 6
R/L Arm: 11 22
R/L Leg: 15 30
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Weapons and Ammo Location Critical Tonnage
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Targeting Computer H 1 1.00
2 Medium Pulse Lasers CT 2 4.00
Watchdog CEWS CT 2 1.50
3 Improved Jump Jets RT 6 6.00
3 Improved Jump Jets LT 6 6.00
Partial Wing LT/RT 6 3.50
ER Small Laser RA 1 0.50
Laser Anti-Missile System RA 1 1.00
Chameleon LPS (IS) * 6 0.00
ER Small Laser LA 1 0.50
Triple-Strength Myomer (IS) -- 6 0.00
* Chameleon LPS occupies 1 critical slot in each location except the Head and Center Torso
================================================================================================
Alpha Strike Statistics
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Point Value (PV): 59
TP: BM, SZ: 3, TMM: 1, MV: 6"/14"j
Damage: (S) 3 / (M) 3 / (L) 0, OV: 0
Armor (A): 14, Structure (S): 4
Specials: AMS, CR, ECM, ENE, JMPS2, LPRB, RCN, STL, TSM, WAT
| _________________ It's better to burn out, than to fade away.
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