Mordel's Bar & Grill
Game Direction 2020 - part 3
Post new topic   This topic is locked: you cannot edit posts or make replies.    Mordel's Bar & Grill Forum Index » 4th Succession War Campaign
View previous topic :: View next topic  
How to condense?
6 players, 12 mechs, add a player
40%
 40%  [ 2 ]
5 players, 12 mechs
0%
 0%  [ 0 ]
5 players, 10 mechs
0%
 0%  [ 0 ]
other
60%
 60%  [ 3 ]
Total Votes : 5
Author Message
Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5789
Location: United States
PostPosted: 16-Feb-2020 01:33    Post subject: Game Direction 2020 - part 3 Reply to topic Reply with quote

It has been determined that we have 5 active players.

We need to determine how to condense.
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\

[Last edited by Vagabond on 26-Feb-2020 23:11; edited 1 time in total]
Back to top View profile Send site message Visit website
Pinhead
The Bloody Clans




Joined: 25-Feb-2002 00:00
Posts: 1258
Location: United States
PostPosted: 16-Feb-2020 15:24    Post subject: Game Direction 2020 - part 3 Reply to topic Reply with quote

What would happen if we ran kind of an extended company..

5 lances

Command - Classic command lance heavy mechs applied to special circumstances

Support - Medium mech lance that can move. It is deployed where needed and should have good all around mechs

Scouts - Light and medium mechs that all jump and can be used for scouting and hit/run attacks

Fire Support - LRM based lance

Heavy Lance - Heavy, tough mechs used in drawn out battles. Probably not may assaults, but mostly heavies...

Then have each person run his lance?
_________________
"My Blood is not mine to give, it belongs to my Brothers"
Back to top View profile Send site message Send e-mail
Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5789
Location: United States
PostPosted: 16-Feb-2020 22:49    Post subject: Re: Game Direction 2020 - part 3 Reply to topic Reply with quote

Pinhead wrote:
What would happen if we ran kind of an extended company..

5 lances

Command - Classic command lance heavy mechs applied to special circumstances

Support - Medium mech lance that can move. It is deployed where needed and should have good all around mechs

Scouts - Light and medium mechs that all jump and can be used for scouting and hit/run attacks

Fire Support - LRM based lance

Heavy Lance - Heavy, tough mechs used in drawn out battles. Probably not may assaults, but mostly heavies...

Then have each person run his lance?


And this is why I gave an other option. I have no issue with doing an abnormal force. Only issue will be transport, funds, and a desire by players to run a lance.
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\
Back to top View profile Send site message Visit website
Mordel
Mordel.Net
Administrator
Administrator


Joined: 03-Feb-2002 00:00
Posts: 6087
Location: United States
PostPosted: 17-Feb-2020 21:30    Post subject: Game Direction 2020 - part 3 Reply to topic Reply with quote

I'd be fine running a lance. Gives you bigger stakes in the game!
_________________
Mordel Blacknight - Site Administrator
Back to top View profile Send site message Send e-mail Visit website Facebook Username Twitter Username Steam Custom URL
Mekslayer
Clan Wolf
Star Commander
Star Commander


Joined: 30-Jan-2005 00:00
Posts: 76
Location: United States
PostPosted: 18-Feb-2020 00:34    Post subject: Re: Game Direction 2020 - part 3 Reply to topic Reply with quote

Pinhead wrote:
What would happen if we ran kind of an extended company..

5 lances

Then have each person run his lance?


I agree we should have 5 lances, but as for the makeup, I think it should be based upon what each person wants.

If you want to make up a way for each player to choose his own tonnages and mech varients based on a total tonnage, or you can roll for or have each player roll for his tonnages, etc...

But a lance each is mainly better because you have more of an influence in the outcome. One light mech with poor armament leaves for minimal influence on the overall outcome.

Rolling Eyes Rolling Eyes Rolling Eyes Rolling Eyes Rolling Eyes Rolling Eyes Rolling Eyes
Back to top View profile Send site message Send e-mail
Ronin
ComStar
Colonel
Colonel


Joined: 05-Feb-2002 00:00
Posts: 908
Location: United States
PostPosted: 22-Feb-2020 09:23    Post subject: Game Direction 2020 - part 3 Reply to topic Reply with quote

Would 5 lances take much longer to play out vs just 5 mechs?
Back to top View profile Send site message Send e-mail Visit website
Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5789
Location: United States
PostPosted: 24-Feb-2020 18:25    Post subject: Re: Game Direction 2020 - part 3 Reply to topic Reply with quote

Ronin wrote:
Would 5 lances take much longer to play out vs just 5 mechs?


I just got an idea. Mixed player lances.

We set up 3 lances of 5 mechs each (not clans so no stars) with each player running 3 units. This way if a lance is caught alone or not part of a mission, everyone has a unit to run (excluding combat losses).

Thoughts?
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\
Back to top View profile Send site message Visit website
Mekslayer
Clan Wolf
Star Commander
Star Commander


Joined: 30-Jan-2005 00:00
Posts: 76
Location: United States
PostPosted: 24-Feb-2020 19:28    Post subject: Re: Game Direction 2020 - part 3 Reply to topic Reply with quote

Ronin wrote:
Would 5 lances take much longer to play out vs just 5 mechs?


5 Lances of active players will take wayyyy less time than the 12 players we had that never responded... hint hint

Vagabond wrote:
Ronin wrote:
Would 5 lances take much longer to play out vs just 5 mechs?


I just got an idea. Mixed player lances.

We set up 3 lances of 5 mechs each (not clans so no stars) with each player running 3 units. This way if a lance is caught alone or not part of a mission, everyone has a unit to run (excluding combat losses).

Thoughts?


We can do this if you prefer, but I kinda like having a whole lance in the same area to control, gives you more options and flexibility...
Back to top View profile Send site message Send e-mail
Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5789
Location: United States
PostPosted: 24-Feb-2020 20:18    Post subject: Re: Game Direction 2020 - part 3 Reply to topic Reply with quote

Mekslayer wrote:

We can do this if you prefer, but I kinda like having a whole lance in the same area to control, gives you more options and flexibility...


Only issue with this is that if a lance is sent out for a recon and engages the enemy, only that 1 player gets to play.
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\
Back to top View profile Send site message Visit website
Mordel
Mordel.Net
Administrator
Administrator


Joined: 03-Feb-2002 00:00
Posts: 6087
Location: United States
PostPosted: 25-Feb-2020 18:40    Post subject: Re: Game Direction 2020 - part 3 Reply to topic Reply with quote

Vagabond wrote:
Ronin wrote:
Would 5 lances take much longer to play out vs just 5 mechs?


I just got an idea. Mixed player lances.

We set up 3 lances of 5 mechs each (not clans so no stars) with each player running 3 units. This way if a lance is caught alone or not part of a mission, everyone has a unit to run (excluding combat losses).

Thoughts?


So each player would run 2 units in one of the "lances" and a single unit in the 3rd? That will work as well, I think. Might be a tad more difficult, but not overly.
_________________
Mordel Blacknight - Site Administrator
Back to top View profile Send site message Send e-mail Visit website Facebook Username Twitter Username Steam Custom URL
Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5789
Location: United States
PostPosted: 26-Feb-2020 22:57    Post subject: Re: Game Direction 2020 - part 3 Reply to topic Reply with quote

Mordel wrote:
Vagabond wrote:
Ronin wrote:
Would 5 lances take much longer to play out vs just 5 mechs?


I just got an idea. Mixed player lances.

We set up 3 lances of 5 mechs each (not clans so no stars) with each player running 3 units. This way if a lance is caught alone or not part of a mission, everyone has a unit to run (excluding combat losses).

Thoughts?


So each player would run 2 units in one of the "lances" and a single unit in the 3rd? That will work as well, I think. Might be a tad more difficult, but not overly.


I was thinking 1 unit per lance.
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\
Back to top View profile Send site message Visit website
Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5789
Location: United States
PostPosted: 26-Feb-2020 23:10    Post subject: Game Direction 2020 - part 3 Reply to topic Reply with quote

I am going to make a GM ruling here and split the tie with my idea.

We will stay at 5 players for now.

We will expand (try to expand) the company to 3 reinforced lances of 5 mechs each. 3x5=15.

Each player will then be given control of 1 mech in each lance for a total responsibility of 3 mechs.

This means that in many situations each of you will have 1 or 2 mechs to control.
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\
Back to top View profile Send site message Visit website
Display posts from previous:
Post new topic   This topic is locked: you cannot edit posts or make replies.    Mordel's Bar & Grill Forum Index » 4th Succession War Campaign All times are GMT-05:00

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum